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Blood Port: Difference between revisions

From EVE University Wiki
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==Walkthough==
==Walkthough==
=== Slave Mine Variant ===
=== Slave Mine Variant ===
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of 27 ships.
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 25 ships.
{{Expected NPC
{{Expected NPC
         | TotalExpFrigates      =  
         | TotalExpFrigates      =  
Line 41: Line 41:
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Battleship|1|Dark Blood Oracle|cargo=Possible Faction charges, modules or tags}}
{{NPCTableRow|Commander Battleship|1|Dark Blood Oracle|cargo=Possible Faction charges, modules or tags}}
|}
=== Asteroid Factory Variant ===
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 30 ships.
{{Expected NPC
        | TotalExpFrigates      = 5
        | TotalExpDestroyers    = 3
        | TotalExpCruisers        =
        | TotalExpBattlecruisers = 14
        | TotalExpBattleships  = 7
        | TotalExpCapitals      =
        | TotalExpSentries      = 4
}}
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Asteroid Construct  }}
{{NPCTableRow|Structure|1|Asteroid Factory  }}
{{NPCTableRow|Structure|1|Asteroid Installation  }}
|}
{{NPCTableHead|Initial Defending Fleet}}
{{NPCTableRow|Elite Frigate|3|Elder Corpii Raider}}
{{NPCTableRow|Battlecruiser|4| Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
{{NPCTableRow|Sentry|2|Tower Sentry Blood II}}
{{NPCTableRow|Sentry|2|Blood Heavy Missile Battery}}
|}
{{NPCTableHead|1st Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}}
{{NPCTableRow|Battlecruiser|4|Corpatis Dark Priest/ Shadow Sage}}
|}
{{NPCTableHead|2nd Reinforcement Spawn}}
{{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}}
{{NPCTableRow|Battlecruiser|4|Corpatis Dark Priest/ Shadow Sage}}
|}
{{NPCTableHead|3rd Reinforcement Spawn}}
{{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}}
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
{{NPCTableRow|Battleship|4|Cardinal / Monsignor Corpus}}
|}
{{NPCTableHead|4th Reinforcement Spawn}}
{{NPCTableRow|Battlecruiser|2|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}}
{{NPCTableRow|Battleship|3|Corpus Apostle/... }}
|}
|}

Revision as of 22:47, 25 September 2019

The Blood Port is a combat anomaly found in Blood Raiders infested regions.

Walkthough

Slave Mine Variant

The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 25 ships.

Total expected enemies
Enemy Type Count
Destroyers 7
Cruiser 5
Battlecruisers 8
Battleships 7
Sentries 4


Structures
WD EWAR L


Structure 2 x Cloven Red Asteroid
Structure 1 x Asteroid Slave Mine


Initial Defending Fleet
WD EWAR L


Destroyer 3 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary
Cruiser 3 x Cruiser Corpum Dark Priest/ Shadow Sage
Sentry 2 x Sentry Tower Sentry Blood II
Sentry 2 x Sentry Blood Heavy Missile Battery


1st Reinforcement Spawn
WD EWAR L


Destroyer 4 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary
Battlecruiser 4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage


2nd Reinforcement Spawn
WD EWAR L


Cruiser 2 x Cruiser Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage
Battleship 3 x Battleship Cardinal / Monsignor Corpus


3rd Reinforcement Spawn
WD EWAR L


Battlecruiser 4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom
Battleship 3-4 x Battleship Patriarch/ Pope Corpus
Possible Rare Spawn
Commander Battleship 1 x Commander Battleship Dark Blood Oracle Possible Faction charges, modules or tags


Asteroid Factory Variant

The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 30 ships.

Total expected enemies
Enemy Type Count
Frigates 5
Destroyers 3
Battlecruisers 14
Battleships 7
Sentries 4


Structures
WD EWAR L


Structure 1 x Asteroid Construct
Structure 1 x Asteroid Factory
Structure 1 x Asteroid Installation


Initial Defending Fleet
WD EWAR L


Elite Frigate 3 x Elite Frigate Elder Corpii Raider
Battlecruiser 4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom
Sentry 2 x Sentry Tower Sentry Blood II
Sentry 2 x Sentry Blood Heavy Missile Battery


1st Reinforcement Spawn
WD EWAR L


Elite Frigate 2 x Elite Frigate Elder Corpii Raider
Battlecruiser 4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage


2nd Reinforcement Spawn
WD EWAR L


Elite Frigate 2 x Elite Frigate Elder Corpii Raider
Battlecruiser 4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage


3rd Reinforcement Spawn
WD EWAR L


Destroyer 3 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary
Battlecruiser 4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom
Battleship 4 x Battleship Cardinal / Monsignor Corpus


4th Reinforcement Spawn
WD EWAR L


Battlecruiser 2 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom
Battleship 3 x Battleship Corpus Apostle/...