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Preaching to the Masses: Difference between revisions

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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
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{{Missiondetails}}name=Preaching to the Masses, Level 5
{{Missiondetails}}name=Preaching to the Masses, Level 5
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Initial Group:<br>
Initial Group:<br>
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/PreachingToTheMasses5am-1.jpg" title="Initial Group at warp-in" alt="Initial Group at warp-in"}}<br>
[https://i609.photobucket.com/albums/tt174/climb22033/PreachingToTheMasses5am-1.jpg Initial Group at warp-in]<br>


10 x Frigates (Divine Imperial Nabih/Paladin/Valok/Bahir*) orbits of 4-16km, '''Web/Scramble, *25% Tracking Disrupter, Trigger'''
10 x Frigates (Divine Imperial Nabih/Paladin/Valok/Bahir*) orbits of 4-16km, '''Web/Scramble, *25% Tracking Disrupter, Trigger'''

Revision as of 16:59, 13 November 2021

Template:Survival copy


name=Preaching to the Masses, Level 5 Faction: Amarr
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: Stasis Towers, All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs, Tracking Disrupter
Damage dealt: EM 58% / Therm 42%
Recommended damage dealing: EM/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters

Acceleration Gate into Deadspace

Single Pocket

Ships 35-85km away. Immediate aggro

Initial Group:
Initial Group at warp-in

10 x Frigates (Divine Imperial Nabih/Paladin/Valok/Bahir*) orbits of 4-16km, Web/Scramble, *25% Tracking Disrupter, Trigger 12 x Battleships (Imperial Templar Dominator/Martyr/Ultara) orbits of 17-49km 4 x Tower Sentry Amarr III 5 x Amarr Cruise Missile Batteries 2 x Amarr Stasis Towers 2 x Amarr Energy Neutralizer Sentry IIIs (Both respawn once!)

Spawns:
Destroying Frigates spawns:

2 x Frigates (Divine Imperial Imran) orbits at 4km 2 x Frigates (Divine Imperial Napat) orbits at 10km, 30% Tracking Disrupter 3 x Cruisers (Divine Imperial Wrath/Tamir) orbits of 7-19km, NOS, 40% Tracking Disrupter

Destroy Broadcast Station (150,000hp)

Tips:
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves if destroyed
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial group is 1981 hp/s (EM 58%, Therm 42%)
- Mission flagged complete when the Broadcast Station is destroyed