Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Uryence (talk | contribs)
mNo edit summary
Uryence (talk | contribs)
m Added brief notes on competencies.
Line 1: Line 1:
Can't sing, can't dance, can handle a ship a little.
Can't sing, can't dance, can handle a ship a little.
Particular areas where I might have some useful knowledge and am very happy to be consulted on wiki matters (post on my discussion page):
* subcapital PvP, especially in fleets under 25 pilots
* nullsec life: bubbles, intel, ESS mechanics, some aspects of cynos, basic belt ratting, deployable structures
* overheating
* tackling
* basic scouting
* some basic manual piloting
* 'ship recognition', i.e. having a basic working knowledge of what crops up on d-scan and how it might behave
* filaments, especially needlejack and Pochven filaments
* skills, skill planning, skill training, injectors, extractors, accelerators, remaps
* English usage, both Commonwealth and North American
I am, on the other hand, largely ignorant of most types of PvE, trade, industry, advanced wiki formatting, capital and supercapital PvP, and sovereignty mechanics.

Revision as of 02:05, 17 November 2021

Can't sing, can't dance, can handle a ship a little.

Particular areas where I might have some useful knowledge and am very happy to be consulted on wiki matters (post on my discussion page):

  • subcapital PvP, especially in fleets under 25 pilots
  • nullsec life: bubbles, intel, ESS mechanics, some aspects of cynos, basic belt ratting, deployable structures
  • overheating
  • tackling
  • basic scouting
  • some basic manual piloting
  • 'ship recognition', i.e. having a basic working knowledge of what crops up on d-scan and how it might behave
  • filaments, especially needlejack and Pochven filaments
  • skills, skill planning, skill training, injectors, extractors, accelerators, remaps
  • English usage, both Commonwealth and North American

I am, on the other hand, largely ignorant of most types of PvE, trade, industry, advanced wiki formatting, capital and supercapital PvP, and sovereignty mechanics.