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m Change {{Missiondetails}} Faction to Faction1 to be able to use the default damage entries. Add the Objective parameter as a reminder. Make Blitz bold. |
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{{Missiondetails | {{Missiondetails | ||
|Level=3 | |Level= 3 | ||
|Objective= | |||
|Type= Encounter | |Type= Encounter | ||
| | |Faction1= Angel Cartel | ||
| | |DamageToDeal1= | ||
| | |DamageToResist1= | ||
|WebPoint=Arch Gistii Elite Frigates | |WebPoint= Arch Gistii Elite Frigates | ||
|EWAR=Webifiers and Target Painting | |EWAR= Webifiers and Target Painting | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= Huginn, Drake, Hurricane | |ShipSuggestion= Huginn, Drake, Hurricane | ||
| Line 15: | Line 16: | ||
}} | }} | ||
* Blitz: Jump the first two gates, then kill everything except sentries and batteries, and then loot the Officer's quarters. | * '''Blitz:''' Jump the first two gates, then kill everything except sentries and batteries, and then loot the Officer's quarters. | ||
* No hostiles at the initial gate | * No hostiles at the initial gate | ||
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{{NPCTableHead|Group 4 (100km)}} | {{NPCTableHead|Group 4 (100km)}} | ||
{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad/Ruffian|point=yes|ewar=TP|ewar2=Web}} | {{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad/Ruffian|point= yes|ewar= TP|ewar2= Web}} | ||
{{NPCTableRow|Cruiser|3|Gistum Centurion/Phalanx}} | {{NPCTableRow|Cruiser|3|Gistum Centurion/Phalanx}} | ||
|} | |} | ||
| Line 56: | Line 57: | ||
{{NPCTableHead|Group 2 (40km)}} | {{NPCTableHead|Group 2 (40km)}} | ||
{{NPCTableRow|Destroyer|2|Gistior Seizer}} | {{NPCTableRow|Destroyer|2|Gistior Seizer}} | ||
{{NPCTableRow|Cruiser|1|Gistum Crusher/Smasher|ewar=TP}} | {{NPCTableRow|Cruiser|1|Gistum Crusher/Smasher|ewar= TP}} | ||
{{NPCTableRow|Battlecruiser|2|Gistatis Tribuni}} | {{NPCTableRow|Battlecruiser|2|Gistatis Tribuni}} | ||
{{NPCTableSeparator|May Spawn}} | {{NPCTableSeparator|May Spawn}} | ||
Revision as of 11:44, 24 September 2022
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| Missions |
|---|
| Mission Reports |
| Mission Guides |
| Special Missions |
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- Blitz: Jump the first two gates, then kill everything except sentries and batteries, and then loot the Officer's quarters.
- No hostiles at the initial gate
Pocket 1
- Shooting the Light Missile Batteries aggroes all groups
- Gate not locked @ 30km
Group 1 (Auto Aggro, 11km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Destroyer Gistior Defiler | |||
Group 2 (Auto Aggro, 60-80km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Sentry Angel Light Missile Battery | |||
Group 3 (Auto Aggro, 40-70km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
5 x Destroyer Gistior Defacer/Haunter/Shatterer | |||
| |
3 x Cruiser Gistum Marauder | |||
| |
2 x Battlecruiser Gistatis Praefectus/Tribuni | |||
Group 4 (100km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Arch Gistii Nomad/Ruffian | |
|
|
| |
3 x Cruiser Gistum Centurion/Phalanx | |||
Structures:
Structures have no loot
Pocket 2
- Attacking Group 1 aggroes Group 2 as well
- Killing Group 2 completes the mission
- The Officer's quarters @ 21km, will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics (not required)
Group 1 (Auto Aggro)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Sentry Angel Sentry Gun | |||
| |
2 x Sentry Angel Heavy Missile Battery | |||
Group 2 (40km)
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Destroyer Gistior Seizer | |||
| |
1 x Cruiser Gistum Crusher/Smasher | |
||
| |
2 x Battlecruiser Gistatis Tribuni | |||
| May Spawn | ||||
| |
1 x Battleship Gist Nephilim | |||
- Some have reported that if you do the mission in a battleship, you will encounter a Mach class battleship as the final spawn. However, I have run the mission in a battleship, and not gotten the spawn, so it's probably random.
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