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{{NPCTableHead|1st Reinforcement Spawn}} | {{NPCTableHead|1st Reinforcement Spawn}} | ||
{{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}} | {{NPCTableRow|Elite Frigate|2|Elder Corpii Raider}} | ||
{{NPCTableRow|Battlecruiser|4|Corpatis Dark Priest/ Shadow Sage}} | {{NPCTableRow|Battlecruiser|2 - 4|Corpatis Dark Priest/ Shadow Sage}} | ||
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{{NPCTableHead|2nd Reinforcement Spawn}} | {{NPCTableHead|2nd Reinforcement Spawn}} | ||
{{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}} | {{NPCTableRow|Destroyer|3|Corpior Cleric/ Converter/ Friar/ Visionary}} | ||
{{NPCTableRow|Battlecruiser|4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | {{NPCTableRow|Battlecruiser|4|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
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{{NPCTableHead| | {{NPCTableHead|3rd Reinforcement Spawn}} | ||
{{NPCTableRow|Battlecruiser|2 - 3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | {{NPCTableRow|Battlecruiser|2 - 3|Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom}} | ||
{{NPCTableRow|Battleship|2 - 3|Corpus Apostle/Oracle }} | {{NPCTableRow|Battleship|2 - 3|Corpus Apostle/Oracle }} | ||
Revision as of 06:07, 18 August 2024
The Blood Port is a combat anomaly found in Blood Raiders infested regions.
Walkthough
Slave Mine Variant
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 25 ships.
| Enemy Type | Count |
|---|---|
| 6-8 | |
| 3-4 | |
| 6-8 | |
| 5-7 | |
| 4 |
Structures
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Cloven Red Asteroid | |||
| |
1 x Asteroid Slave Mine | |||
Initial Defending Fleet
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3-4 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary | |||
| |
3-4 x Cruiser Corpum Dark Priest/ Shadow Sage | |||
| |
2 x Sentry Tower Sentry Blood II | |||
| |
2 x Sentry Blood Heavy Missile Battery | |||
1st Reinforcement Spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3-4 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary | |||
| |
3-4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage | |||
2nd Reinforcement Spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Cruiser Corpum Engraver/ Exorcist/ Reaver/ Revenant/ Sage | |||
| |
2-3 x Battleship Cardinal / Monsignor Corpus | |||
3rd Reinforcement Spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3-4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | |||
| |
3-4 x Battleship Patriarch/ Pope Corpus | |||
| Possible Rare Spawn | ||||
| |
1 x Commander Battleship Dark Blood Oracle | |
||
Asteroid Factory Variant
The site consists of single ungated pocket. Reinforcement spawns are triggered by the last hostile ship destroyed. With the initial defending fleet and 3 triggered spawns, a total of around 30 ships.
| Enemy Type | Count |
|---|---|
| 5 | |
| 3 | |
| 14 | |
| 7 | |
| 4 |
Structures
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Asteroid Construct | |||
| |
1 x Asteroid Factory | |||
| |
1 x Asteroid Installation | |||
Initial Defending Fleet
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Elite Frigate Elder Corpii Raider | |||
| |
4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | |||
| |
2 x Sentry Tower Sentry Blood II | |||
| |
2 x Sentry Blood Heavy Missile Battery | |||
1st Reinforcement Spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 x Elite Frigate Elder Corpii Raider | |||
| |
2 - 4 x Battlecruiser Corpatis Dark Priest/ Shadow Sage | |||
2nd Reinforcement Spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Destroyer Corpior Cleric/ Converter/ Friar/ Visionary | |||
| |
4 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | |||
| |
4 x Battleship Cardinal / Monsignor Corpus | |||
3rd Reinforcement Spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2 - 3 x Battlecruiser Corpatis Bishop/ Fanatic/ Seer/ Shade/ Phantom | |||
| |
2 - 3 x Battleship Corpus Apostle/Oracle | |||
Escalation
The anomaly can escalate to Blood Raider Coordination Center.