Difference between revisions of "Naga"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
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* leave/misstype any tags required. please follow the same
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* format below and edit only the values (after the = sign).
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|shipid=
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|shipimg=
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|shipname=Naga
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|caption=Naga
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|class=Battlecruiser
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|grouping=Standard Battlecruisers
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|hulltype=Naga Class
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|faction=Caldari State
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|race=Caldari
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|roles=unspecified
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|ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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|powergrid=1,068 MW
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|cpu=531 tf
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|capacitor=
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|highs=8
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|turrets=8
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|launchers=8
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|mediums=6
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|lows=3
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|mass=15,000,000 kg
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|volume=252,000 m&#179;
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|cargohold=575 m&#179;
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|dronebay=0 m&#179;
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|bandwidth=0 Mbit/sec
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|info=The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.
  
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The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.
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|bonuses=<b>Battlecruiser Skill Bonus: 10% bonus to Torpedo velocity and 10% bonus to Large Hybrid Turret optimal range.
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|structurehp=2,193.75 HP
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|shieldhp=2,592 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
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|armorhp=1,732 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45
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|maxvelocity=175 m/s
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|inertia=
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|warpspeed= AU/s
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|warptime= s
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|targetrange=90 km
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|sigradius=190 m
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|maxlockedtargets=8
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|sensortype=Gravimetric
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|sensorvalue=21 points
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|scanres=275 mm
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|reqskills=*Caldari Cruiser III<small>22h 13m</small>
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**Spaceship Command III<small>4h 26m</small>
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**Caldari Frigate IV<small>2d 2h 17m</small>
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*Battlecruisers I<small>50m</small>
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**Spaceship Command IV<small>1d 1h 8m</small>
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|totaltraintime=4d 6h 55m
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|forumlinks=
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|wikireferences=
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|externallinks=[http://wiki.eveonline.com/en/wiki/Naga Naga on Eve Online Wiki]<br>
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|highlights1=
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|highlights2=
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|highlights3=
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|highlights4=
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}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->

Revision as of 15:34, 2 December 2011

EVE University Database
 
Ship Database
Naga
Naga
Caldari State
Caldari State
Standard Battlecruisers
Naga Class
RELATED UNI-WIKI REFERENCES
EXTERNAL LINKS

The Naga was designed in YC 109 by Corporate Police Force as an anti-Guristas ship, sacrificing the usual robust Caldari Navy standards in favor of supporting battleship-class weaponry. It was rejected by Hyasyoda management for being overspecialized.

The Naga design remained in the Hyasyoda archives, forgotten (save for a cameo in the Gallente holo-series CPF Blue). In YC 113 the Caldari Navy entertained contracts for a new tier of gunboat battlecruiser. Hyasyoda quickly submitted and won with the Naga, underbidding both Kaalakiota and Ishukone.

SHIP BONUSES

Battlecruiser Skill Bonus: 10% bonus to Torpedo velocity and 10% bonus to Large Hybrid Turret optimal range.

Required Skills
  • Caldari Cruiser III22h 13m
    • Spaceship Command III4h 26m
    • Caldari Frigate IV2d 2h 17m
  • Battlecruisers I50m
    • Spaceship Command IV1d 1h 8m
Training Time what's this?
4d 6h 55m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1,068 MW
CPU
cpu output
531 tf
Capacitor
capacitor
0 GJ
High
high slots
8
Launchers
launcher slots
8
Turrets
turret slots
8
Medium
medium slots
6
Low
low slots
3
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
175 m/s
Inertia Modifier
inertia modifier (agility)
0.0
Warp Speed
inertia modifier (agility)
AU/s
Base Time to Warp
base time to warp
s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90 km
Max Locked Targets
max. locked targets
8
Gravimetric Sensor
Gravimetric sensor strength
21 points
Sig. Radius
signature radius
190 m
Scan Res.
scan resolution
275 mm
Structure
Structure Hitpoints
structure hitpoints
2,193.75 HP
Mass
ship mass
15,000,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
575 m³
Armor
Armor Hitpoints
armor hitpoints
1,732 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,592 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50