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Warp scrambling Warp disrupting Energy neutralizing Target painting Webbing Jamming Hacking

Warp scrambling Warp scrambling Warp scrambling

Warp disrupting Warp disrupting Warp disrupting

Energy neutralizing Energy neutralizing Energy neutralizing

Target painting Target painting Target painting

Webbing Webbing Webbing

Jamming Jamming Jamming

Hacking Hacking

Scripts Utility modules Ammo

Tracking Speed Script Optimal Range Script Scan Resolution Script Targeting Range Script

Sensor Booster Sensor Booster Sensor Booster Tracking computer Tracking computer Tracking computer Drone Link Augmentor I Drone Link Augmentor II

Caldari Navy Antimatter Charge L Republic Fleet EMP Charge L Imperial Navy Multifrequency L Imperial Navy Microwave L Scorch L

Defence Offence New icons

Shield Shield Armour Structure

Turret Missile

Turret Missile Turret volley Missile volley Drones

Hardeners & Extender DC Rigs

Explosive Deflection Field II Deadspace Explosive Deflection Field Deadspace Explosive Deflection Amplifier Kinetic Deflection Field II Deadspace Kinetic Deflection Field Deadspace Kinetic Deflection Amplifier EM Ward Field II Deadspace EM Ward Field Deadspace EM Ward Amplifier Thermic Deflection Field II Deadspace Thermic Deflection Field Deadspace Thermic Deflection Amplifier Adaptive Invulnerability Field II Pithum C-Type Adaptive Invulnerability Field Shield Extender Shield Extender II

Damage Control II

Shield Extender Shield Extender II Hybrid Burst Aerator II Energy Burst Aerator II Projectile Burst Aerator II Hyperspatial Velocity Optimizer II

white green

More icons

See-through!

Burner NPCs

NameSigSpeed [1]Orbit / SpeedDamageRange [2]Effective HP
1 Angel Cartel Burner
Angel Cartel Burner Warp scrambling - 2 strength at 16 km rangeWebbing - 60% speed reduction at 18 km rangeLocal Shield Boost - 175 hp every 2,5 seconds
11 Signature 11 meters 2900 Velocity 2,900 m/s 500 1 km Orbit 2,100 m/s 115 115 dps Turret Damage 230 hpEffective range21 km 55 55 dps Torpedo Damage 165 hpEffective range10 km 8331 8k ehp Effective hit points
1 Guristas Burner
Guristas Burner Warp disrupting - 1 strength at 50 km rangeLocal Shield Boost - 600 hp every 10 seconds
70 Signature 70 meters 3600 Velocity 3,600 m/s 38000 38 km Orbit 3,600 m/s -1 (no turrets) 228 228 dps Torpedo Damage 2,277 hpEffective range141 km 14621 15k ehp Effective hit points
1 Serpentis Burner
Serpentis Burner Warp scrambling - 2 strength at 16 km rangeWebbing - 90% speed reduction at 18 km rangeLocal Armor Repair - 195 hp every 3 seconds
18 Signature 18 meters 2600 Velocity 2,600 m/s 11000 11 km Orbit 1,200 m/s 264 264 dps Turret Damage 792 hpEffective range42 km -1 (no launchers) 9452 9k ehp Effective hit points
1 Blood Raiders Burner
Blood Raiders Burner Warp scrambling - 2 strength at 18 km rangeEnergy neutralizing - 80 GJ every 5 seconds at 11 km rangeWebbing - 60% speed reduction at 48 km rangeLocal Armor Repair - 185 hp every 5 seconds
18 Signature 18 meters 1800 Velocity 1,800 m/s 3000 3 km Orbit 900 m/s 180 180 dps Turret Damage 539 hpEffective range15 km -1 (no launchers) 37503 38k ehp Effective hit points
1 Sansha's Nation Burner
Sansha's Nation Burner Warp scrambling - 2 strength at 19 km rangeWebbing - 60% speed reduction at 20 km rangeLocal Shield Boost - 160 hp every 4 seconds
30 Signature 30 meters 3200 Velocity 3,200 m/s 14000 14 km Orbit 4,750 m/s 165 165 dps Turret Damage 330 hpEffective range23 km -1 (no launchers) 10185 10k ehp Effective hit points
  1. ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.
  2. ^ This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases the range is their effective weapon range, before that their weapons will be ineffective.

Progression template

 67%

For resists:

 60 %
 43 %
 33 %
 90 %

Resist-table

Ship Stats shield electromagnetic resistance shield thermal resistance shield kinetic resistance shield explosive resistance
2,500 HP
 60 %
60 %
60 %
60 %
borderless 1,250 HP
 43 %
 43 %
 43 %
 43 %
625 HP
 0 %
 0 %
 0 %
 0 %

What happens when you disconnect from the game?

a) Your ship will only try to warp out once, if for some reason you can't warp right then and there, there will be no more attempts to emergency warp. If you get killed, your pod will also try to warp out once, but like your ship just that one time.
b) Modules will continue to cycle while you have cap, hardeners will stay on, guns will continue to fire (while having ammo) etc.
c) Skills will continue to have an effect, modules like EANMs will continue to function at the same level even if you're disconnected.
d) If they stop shooting you at some point, you'll automatically log out of the game for real as soon as the timers run out, regardless how many times they've been refreshed (this was obvious but still thought I'd double-check it).

Layered images

The ingame browser won't recognize position:relative on a cell, so you need to wrap the position:absolute div-tag inside another position:relative div-tag.

Sometimes it makes sense to manually build up an image comprised of an image and a tag, or simply two images.

Tech and faction
Mining
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Tech & faction
Larger icon
Larger still
Tech & faction (large)
Larger icon
Larger still

Colours

Some colours I use.

# C D E
4
3
2
1

█ #e15800
█ #dd9900
█ #93D500
█ #51D200

█ Maroon
█ Sienna
█ Olive
█ ForestGreen

█ purple
█ rebeccapurple
█ slateblue
█ steelblue

Security status
1.0 - #2FEFEF
0.9 - #48F0C0
0.8 - #00EF47
0.7 - #00F000
0.6 - #8FEF2F
0.5 - #EFEF00
0.4 - #D77700
0.3 - #F06000
0.2 - #F04800
0.1 - #D73000
0.0 - #F00000
Miscellanous

█ coral (modules)
█ wheat (quotes)
█ slateblue (changes)
█ violet (tags)
█ lightgreen (comments)

Gradients

You need the CSS script to handle both normal browsers supporting CSS3 and the ingame browser which do not, but apparently has some old webkit support.

Linear
(vertical)
1
2
3
4
Linear
(horizontal)
1 2 3 4
Radial
+ 1 2 3 4
1
2
3
4

Tooltips

The rounded corners for the tooltip box won't show up in the ingame browser.


Normal tooptip: Example1Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. (lots of text) Example2Lorem ipsum dolor sit amet. (short text).


Let's see what the tooltip upLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. does compared to tooltip rightLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. as well as how tooltip leftLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. differ from tooltip downLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. when put in the end. Does this normal tooltipLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. change?

Now how about an image like this? -60% speed reduction at 30 km. or a larger one like Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris.

Number formatting

{{formatnum:987654321.654321}} = 987,654,321.654321

{{formatnum:123456789}} = 123,456,789