What makes a good mission fit?
Damage Selection
Damage Application
Mobility
Survivability
Alphas - Fits for L1 -> L3 Progression
Amarr
Day 1 - Tormentor
L1 - Dragoon
L2 - Arbitrator
L3 - Gnosis (Lasers)
Caldari
Day 1 - Kestrel
L1 - Corax
L2 - Caracal
L3 - Gnosis (Missiles)
Gallente
Day 1 - Incursus
L1 - Algos
L2 - Vexor
L3 - Gnosis (Hybrids)
Minmatar
Day 1 - Rifter
L1 - Thrasher
L2 - Rupture
L3 - Gnosis (Projectile)
Omegas - Fits for L1 -> L4 Progression
A Note on the Mission Running End Game in High vs Low/NullSec
Projectile Path
L1 & L2 - Thrasher
L3 - Hurricane
L4 (T1) - Maelstrom
L4 (T2) - Machariel
L4 (HighSec) - Vargur
Missile Path
L1 & L2 - Corax
L3 - Drake
L4 (T1) - Raven
L4 (T2) - Barghest or Rattlesnake
L4 (HighSec) - Golem
Drone Path
L1 & L2 - Algos
L3 - Myrmidon
L4 (T1) - Dominix
L4 (T2) - Rattlesnake or Machariel
L4 (HighSec) - Vargur or Golem
Wherefore art thou lasers?
L1 - Dragoon
L2 - Arbitrator
L3 - Prophecy
L4 - Paladin