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Revision as of 20:06, 30 August 2019 by Felyza (talk | contribs) (Cleaning up links to old images.)

New icons

Warp scrambling Warp disrupting Energy neutralizing Target painting Webbing Jamming Hacking

Warp scrambling Warp scrambling Warp scrambling

Warp disrupting Warp disrupting Warp disrupting

Energy neutralizing Energy neutralizing Energy neutralizing

Target painting Target painting Target painting

Webbing Webbing Webbing

Jamming Jamming Jamming

Hacking Hacking

Scripts Utility modules Ammo

Tracking Speed Script Optimal Range Script Scan Resolution Script Targeting Range Script Missile Precision Script Missile Range Script

Sensor Booster Sensor Booster Sensor Booster Tracking computer Tracking computer Tracking computer Drone Link Augmentor I Drone Link Augmentor II Missile Guidance Computer Missile Guidance Computer Missile Guidance Enhancer Missile Guidance Enhancer Guidance Disruptor Guidance Disruptor

Caldari Navy Antimatter Charge L Republic Fleet EMP Charge L Imperial Navy Multifrequency L Imperial Navy Microwave L Scorch L

Defence Offence New icons

Shield Shield Armour Structure

Turret Missile

Turret Missile Turret volley Missile volley Drones

Hardeners & Extender DC Rigs

Explosive Deflection Field II Deadspace Explosive Deflection Field Deadspace Explosive Deflection Amplifier Kinetic Deflection Field II Deadspace Kinetic Deflection Field Deadspace Kinetic Deflection Amplifier EM Ward Field II Deadspace EM Ward Field Deadspace EM Ward Amplifier Thermic Deflection Field II Deadspace Thermic Deflection Field Deadspace Thermic Deflection Amplifier Adaptive Invulnerability Field II Pithum C-Type Adaptive Invulnerability Field Shield Extender Shield Extender II

Damage Control II

Shield Extender Shield Extender II Trimark Armor Pump I Trimark Armor Pump II Hybrid Burst Aerator II Energy Burst Aerator II Projectile Burst Aerator II Hyperspatial Velocity Optimizer II

white green

More icons

See-through!

Progression template

 67%

For resists:

 60 %
 43 %
 33 %
 90 %

Resist-table

Ship Stats shield electromagnetic resistance shield thermal resistance shield kinetic resistance shield explosive resistance
2,500 HP
 60 %
60 %
60 %
60 %
borderless 1,250 HP
 43 %
 43 %
 43 %
 43 %
625 HP
 0 %
 0 %
 0 %
 0 %

What happens when you disconnect from the game?

a) Your ship will only try to warp out once (1,000,000 km in a random direction), if for some reason you can't warp right then and there, there will be no more attempts to emergency warp. If you get killed, your pod will also try to warp out once, but like your ship just that one time.
b) Modules will continue to cycle while you have cap, hardeners will stay on, guns will continue to fire (while having ammo) etc.
c) Skills will continue to have an effect, modules like EANMs will continue to function at the same level even if you're disconnected.
d) If they stop shooting you at some point, you'll automatically log out of the game for real as soon as the timers run out, regardless how many times they've been refreshed (this was obvious but still thought I'd double-check it).

Layered images

Sometimes it makes sense to manually build up an image comprised of an image and a tag, or simply two images.

Tech and faction
Mining
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Best yield per volume of m3 for this type of ore.
Tech & faction
Larger icon
Larger still
Tech & faction (large)
Larger icon
Larger still

Useful HTML-codes

Sometimes you have templates that doesn't allow for showing things like =, < or >, then you can use the following:

Code Result
&#61; =
&lt; <
&gt; >
&amp; &
&#47; /
&#35; #

For more HTML-codes, see this site:
HTML Codes - Table of ascii characters and symbols

Colours

Some colours I use.

# C D E
4
3
2
1

█ #e15800
█ #dd9900
█ #93D500
█ #51D200

█ Maroon
█ Sienna
█ Olive
█ ForestGreen

█ purple
█ rebeccapurple
█ slateblue
█ steelblue

Security status
1.0 - #2FEFEF
0.9 - #48F0C0
0.8 - #00EF47
0.7 - #00F000
0.6 - #8FEF2F
0.5 - #EFEF00
0.4 - #D77700
0.3 - #F06000
0.2 - #F04800
0.1 - #D73000
0.0 - #F00000
Miscellanous

█ coral (modules)
█ wheat (quotes)
█ slateblue (changes)
█ violet (tags)
█ lightgreen (comments)
█ #ffd75f (suspect)
█ red (criminal & weapon)
█ cyan (limited engagement)

Gradients

You need the CSS script to handle both normal browsers supporting CSS3 and the ingame browser which do not, but apparently has some old webkit support.

Linear
(vertical)
1
2
3
4
Linear
(horizontal)
1 2 3 4
Radial
+ 1 2 3 4
1
2
3
4

Tooltips

The rounded corners for the tooltip box won't show up in the ingame browser.


Normal tooptip: Example1Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. (lots of text) Example2Lorem ipsum dolor sit amet. (short text).


Let's see what the tooltip upLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. does compared to tooltip rightLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. as well as how tooltip leftLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. differ from tooltip downLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. when put in the end. Does this normal tooltipLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. change?

Now how about an image like this? -60% speed reduction at 30 km. or a larger one like Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris.

Number formatting

{{formatnum:987654321.654321}} = 987,654,321.654321

{{formatnum:123456789}} = 123,456,789

Warp disruption

Certain actions are prevented by warp disruption:

Actions and restrictions Warp disruption
Warp disruption
Warp scrambling
Warp scrambling
22778_64.png
Interdiction probe
28654_64.png
Interdiction field
29003_64.png
Infinity-point
45010_64.png
Infinity-scram
Activating your Warp Drive
Activating an Acceleration Gate
Activating a Star Gate (sub-capital ships)
Activating a Star Gate (capital ships)
Activating a Microwarpdrive (MWD)
Activating a Micro Jump Drive (MJD)
Activating a Micro Jump Drive Field Generator 
Activating a Jump Drive
Docking in a Station
Docking in an Upwell structure