Template Format
The format of the code is as follows:
{{ShipArticle
| shipid=
| shipimg=
| shipname=
| caption=
| class=
| grouping=
| hulltype=
| faction=
| race=
| roles=
| variations=
| tech=
| ecmprio=
| powergrid=
| cpu=
| capacitor=
| highs=
| turrets=
| launchers=
| mediums=
| lows=
| mass=
| volume=
| cargohold=
| dronebay=
| bandwidth=
| info=
| bonuses=
| structurehp=
| shieldhp=
| shieldem=
| shieldexp=
| shieldkin=
| shieldtherm=
| armorhp=
| armorem=
| armorexp=
| armorkin=
| armortherm=
| maxvelocity=
| inertia=
| warpspeed=
| warptime=
| targetrange=
| sigradius=
| maxlockedtargets=
| sensortype=
| sensorvalue=
| scanres=
| reqskills=
| totaltraintime=
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}
Example
An example of a proper template would be:
{{ShipArticle
<!-- Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 5/29/2014)
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* leave/misstype any tags required. please follow the same
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
|shipid=2006
|shipimg=Omen.jpg
|shipname=Omen
|caption=Omen
|class=Cruiser
|grouping=Standard Cruisers
|hulltype=Omen Class
|faction=Amarr Empire
|race=Amarr
|roles=unspecified
|variations={{Ship|Zealot}},{{Ship|Omen Navy Issue}}
|tech=
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=925 MW
|cpu=315 tf
|capacitor=1,475 GJ
|highs=5
|turrets=5
|launchers=0
|mediums=3
|lows=6
|mass=13,000,000 kg
|volume=118,000 m³
|cargohold=400 m³
|dronebay=40 m³
|bandwidth=40 Mbit/sec
|info=<b>Development</b><br>The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
|bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret rate of fire<br>
|structurehp=1,500 HP
|shieldhp=1,200 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=1,700 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
|maxvelocity=260 m/sec
|inertia=0.43
|warpspeed=3 AU/s
|warptime=7.75 s
|targetrange=55.00 km
|sigradius=115 m
|maxlockedtargets=6
|sensortype=RADAR
|sensorvalue=15 points
|scanres=300 mm
|reqskills=*{{RequiredSkill|Amarr Cruiser|I}}
**{{RequiredSkill|Spaceship Command|II}}
**{{RequiredSkill|Amarr Destroyer|III}}
***{{RequiredSkill|Amarr Frigate|III}}
****{{RequiredSkill|Spaceship Command|I}}
|totaltraintime=19h 15m 30s
|forumlinks=
|wikireferences=
|externallinks=
|highlights1=
|highlights2=
|highlights3=
|highlights4=
}}
Helper tool
To automatically generate template code for an existing ship, you can use the tool located here.
Automatic Updates
A script will occasionally be run which will update the values based on the static data export from CCP.