Difference between revisions of "Angel Base"

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(Created page with "{{CMBSite| Angel Base | Variation= | OverviewSectionY/N= Y | OverviewSectionText= The '''Angel Base''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature com...")
 
(Converted out of full CMBSite template)
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{{CMBSite| Angel Base
+
{{CMBSite| Angel Base}}
| Variation=
+
The '''Angel Base''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space. Estimated payout 14-18.7 mil. The site is easy with Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.
| OverviewSectionY/N= Y
+
 
    | OverviewSectionText= The '''Angel Base''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space.
+
 
    | OverviewRecShips = T2 Battleship or smaller.
+
==Walkthough==
    | OverviewEstPayout= 14- 18.7 mil.
+
No Hostiles at warpin.
    | Diff&ShipRecSectionY/N= Y
+
 
        | Diff&ShipRecSectionText= Easy - Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.
+
==First room==
    | TotalExpEnemiesSectionY/N= Y
 
        | TotalExpEnemiesSectionText = 2 pockets' defending squads and 6 to 7 spawns for a total of 48- 50 ships.
 
        | TotalExpFrigates          = 15
 
        | TotalExpDestroyers      =
 
        | TotalExpCruisers          = 11
 
        | TotalExpBattlecruisers = 16
 
        | TotalExpBattleships    = 6- 8
 
        | TotalExpCapitals          =  
 
        | TotalExpSentries          =
 
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=
 
    | WalkthroughSectionText= No Hostiles at initial gate.
 
    | Room1= 1st Pocket
 
        | Room1WarpToPopupText=
 
        | Room1Text=  
 
        | Room1Structures            =  
 
 
{{StructureTable
 
{{StructureTable
 
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 62km|trigger=10km proximity triggers gate reinforcement spawn}}
 
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 62km|trigger=10km proximity triggers gate reinforcement spawn}}
 
}}
 
}}
        | Room1Group1              = Front Line Squad (67- 70km)
+
 
            | Room1Group1Text    =
+
{{NPCTableHead|Front Line Squad (67- 70km) }}
            | Room1Group1InLocal =
+
{{NPCTableRow|Battlecruiser|4|Gistatis Tribuni|trigger=May trigger delayed spawn}}
            | Room1Group1Table  =
+
{{NPCTableSeparator|Time Delayed Spawn once Front Squad is dispatched}}
{{NPCTable
+
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/ Crusher/ Smasher|ewar=TP}}
|{{NPCTableRow|Battlecruiser|4|Gistatis Tribuni|trigger=May trigger delayed spawn}}
+
{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Legionnaire/ Primus/ Tribunus}}
|{{NPCTableSeparator|Time Delayed Spawn once Front Squad is dispatched}}
+
|}
|{{NPCTableRow|Elite Cruiser|4|Arch Gistum Breaker/ Crusher/ Smasher|ewar=TP}}
+
 
|{{NPCTableRow|Battlecruiser|6|Gistatis Legatus/ Legionnaire/ Primus/ Tribunus}}
+
{{NPCTableHead|End of the Line Squad (189- 190km) }}
}}
+
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=May trigger proximity spawn}}
        | Room1Group2                = End of the Line Squad (189- 190km)
+
{{NPCTableSeparator|Time Delayed or Proximity Spawn}}
            | Room1Group2Text        =
+
{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad}}
            | Room1Group2InLocal    =
+
{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
            | Room1Group2Table      =
+
|}
{{NPCTable
+
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=May trigger proximity spawn}}
+
{{NPCTableHead|Gate Reinforcement Spawn}}
|{{NPCTableSeparator|Time Delayed or Proximity Spawn}}
+
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/ Smasher|ewar=TP}}
|{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad}}
+
{{NPCTableRow|Battlecruiser|3|Gistatis Primus}}
|{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
+
|}
}}
+
 
        | Room1Group3                = Gate Reinforcement Spawn
+
==Second pocket==
            | Room1Group3Text        =
 
            | Room1Group3InLocal    =
 
            | Room1Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Elite Cruiser|3|Arch Gistum Breaker/ Smasher|ewar=TP}}
 
|{{NPCTableRow|Battlecruiser|3|Gistatis Primus}}
 
}}
 
  | Room2                      = 2nd Pocket
 
        | Room2WarpToPopupText      =
 
        | Room2Text                  =  
 
        | Room2Image                =  
 
        | Room2ImageCaption          =  
 
        | Room2Structures            =  
 
 
{{StructureTable
 
{{StructureTable
 
|{{StructureTableRow|Structure|1|Drug Lab| destructible = yes|trigger=May trigger Battleship and/ or Commander spawn}}
 
|{{StructureTableRow|Structure|1|Drug Lab| destructible = yes|trigger=May trigger Battleship and/ or Commander spawn}}
 
}}
 
}}
 +
 +
{{NPCTableHead| Front Line Squad (2- 6km) }}
 +
{{NPCTableRow|Elite Frigate|3|Arch Gistii Rogue/ Thug|point=yes|ewar=Web|trigger=Attack may trigger spawn}}
 +
{{NPCTableRow|Battleship|2|Gist Nephilim/ Saint|ewar=TP}}
 +
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
 +
{{NPCTableRow|Cruiser|4|Gistum Breaker/ Defeater}}
 +
|}
 +
 +
{{NPCTableHead|End of the Line Squad (74- 81km)}}
 +
{{NPCTableRow|Frigate|4|Gistii Hunter/ Impaler}}
 +
{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Impaler}}
 +
{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
 +
{{NPCTableRow|Elite Frigate|4|Arch Gistii Outlaw/ Rogue/ Thug}}
 +
{{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/ Tribuni}}
 +
|}
 +
 +
{{NPCTableHead| Battleship Spawn}}
 +
{{NPCTableRow|Battleship|2|Gist Cherubim/ Seraphim}}
 +
|}
 +
 +
{{NPCTableHead|Commander Spawn }}
 +
{{NPCTableRow|Commander Battleship|1|Domination Warlord|cargo=Possible Domination modules and or T2 Halo Implants}}
 +
|}
 
   
 
   
        | Room2Group1                = Front Line Squad (2- 6km)
+
==Escalation==
            | Room2Group1Text        =  
+
This site can escalate to [[Toxic Waste Scandal]]
            | Room2Group1InLocal    =  
+
 
            | Room2Group1Table      =  
+
{{MessageBox
{{NPCTable
+
|Toxic Waste Scandal
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Rogue/ Thug|point=yes|ewar=Web|trigger=Attack may trigger spawn}}
+
|As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.
|{{NPCTableRow|Battleship|2|Gist Nephilim/ Saint|ewar=TP}}
+
|collapsed=no}}
|{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
+
 
|{{NPCTableRow|Cruiser|4|Gistum Breaker/ Defeater}}
 
}}
 
        | Room2Group2                = End of the Line Squad (74- 81km)            | Room2Group2Text        =
 
            | Room2Group2InLocal    =
 
            | Room2Group2Table      =
 
{{NPCTable
 
|{{NPCTableRow|Frigate|4|Gistii Hunter/ Impaler}}
 
|{{NPCTableRow|Elite Frigate|2|Arch Gistii Hunter/ Impaler}}
 
|{{NPCTableSeparator|Time Delayed or Triggered Spawn (8- 9km)}}
 
|{{NPCTableRow|Elite Frigate|4|Arch Gistii Outlaw/ Rogue/ Thug}}
 
|{{NPCTableRow|Battlecruiser|4|Gistatis Praefectus/ Tribuni}}
 
}}
 
        | Room2Group3                =  Battleship Spawn
 
            | Room2Group3Text        =
 
            | Room2Group3InLocal    =
 
            | Room2Group3Table      =
 
{{NPCTable
 
|{{NPCTableRow|Battleship|2|Gist Cherubim/ Seraphim}}
 
}}
 
        | Room2Group4                = Commander Spawn
 
            | Room2Group4Text        =
 
            | Room2Group4InLocal    =
 
            | Room2Group4Table      =
 
{{NPCTable
 
|{{NPCTableRow|Commander Battleship|1|Domination Warlord|cargo=Possible Domination modules and or T2 Halo Implants}}
 
}}
 
 
  | EscalationSectionY/N = Y
 
    | Escalation= Toxic Waste Scandal
 
    | EscalationSectionText= As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.
 
    | EscalationChance =  
 
| RewardsSectionY/N = Y
 
    | RewardsSectionText=
 
    | TotalBountyValue = 10.5- 11.2 mil
 
    | TotalGeneralLootValue= 2.3- 5.2 mil
 
    | TotalSalvageValue = 1.2- 2.3 mil
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N = Y
 
}}
 
 
 
[[Category:Expeditions]]
 
[[Category:Expeditions]]

Revision as of 16:48, 24 July 2017

Site Details
Angel Base
Type Unrated Complex
Rating Unrated
Found in Null
Max ship size Unverified
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 20% in Null Sec

The Angel Base is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of Null Sec space. Estimated payout 14-18.7 mil. The site is easy with Prop mod fitted Faction, T2 or T3 Cruiser; MJD sniper Battleship.


Walkthough

No Hostiles at warpin.

First room

Template:StructureTable


Front Line Squad (67- 70km)
WD EWAR L


Battlecruiser 4 x Battlecruiser Gistatis Tribuni May trigger delayed spawn
Time Delayed Spawn once Front Squad is dispatched
Elite Cruiser 4 x Elite Cruiser Arch Gistum Breaker/ Crusher/ Smasher Target Painter
Battlecruiser 6 x Battlecruiser Gistatis Legatus/ Legionnaire/ Primus/ Tribunus


End of the Line Squad (189- 190km)
WD EWAR L


Battlecruiser 3 x Battlecruiser Gistatis Legatus/ Tribunus May trigger proximity spawn
Time Delayed or Proximity Spawn
Elite Frigate 2 x Elite Frigate Arch Gistii Nomad
Battleship 3 x Battleship Gist Malakim/ Throne


Gate Reinforcement Spawn
WD EWAR L


Elite Cruiser 3 x Elite Cruiser Arch Gistum Breaker/ Smasher Target Painter
Battlecruiser 3 x Battlecruiser Gistatis Primus

Second pocket

Template:StructureTable


Front Line Squad (2- 6km)
WD EWAR L


Elite Frigate 3 x Elite Frigate Arch Gistii Rogue/ Thug Attack may trigger spawn Warp Disruptor Stasis Webifier
Battleship 2 x Battleship Gist Nephilim/ Saint Target Painter
Time Delayed or Triggered Spawn (8- 9km)
Cruiser 4 x Cruiser Gistum Breaker/ Defeater


End of the Line Squad (74- 81km)
WD EWAR L


Frigate 4 x Frigate Gistii Hunter/ Impaler
Elite Frigate 2 x Elite Frigate Arch Gistii Hunter/ Impaler
Time Delayed or Triggered Spawn (8- 9km)
Elite Frigate 4 x Elite Frigate Arch Gistii Outlaw/ Rogue/ Thug
Battlecruiser 4 x Battlecruiser Gistatis Praefectus/ Tribuni


Battleship Spawn
WD EWAR L


Battleship 2 x Battleship Gist Cherubim/ Seraphim


Commander Spawn
WD EWAR L


Commander Battleship 1 x Commander Battleship Domination Warlord Possible Domination modules and or T2 Halo Implants

Escalation

This site can escalate to Toxic Waste Scandal

Toxic Waste Scandal
As your instruments power down from combat mode, you notice a scanner report on one of your panels indicating a strange reading few systems away. Comparing the location with external logs you learn that this is the site of an old mining outpost that was abandoned a few years back.