Difference between revisions of "Angel Fortress"

From EVE University Wiki
Jump to: navigation, search
(Created page with "{{CMBSite | Angel Fortress | Variation= | OverviewSectionY/N= Y | OverviewSectionText= The '''Angel Fortress''' is an [[Combat_sites#Unrated_complexes|unrated cosmic sign...")
 
(Converted out of full CMBSite template)
Line 1: Line 1:
{{CMBSite | Angel Fortress
+
{{CMBSite | Angel Fortress}}
| Variation=
+
The '''Angel Fortress''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space. Moderate difficulty, done with a sniper MJD Battleship.
| OverviewSectionY/N= Y
+
 
    | OverviewSectionText= The '''Angel Fortress''' is an [[Combat_sites#Unrated_complexes|unrated cosmic signature combat site]] that can be scanned using Core Probes in [[Angel Cartel|Angel]] infested regions of Null Sec space.
+
==Walkthrough==
    | OverviewRecShips = Battleship.
+
No hostiles on warpin.
    | OverviewEstPayout= 50.1
+
 
    | Diff&ShipRecSectionY/N= Y
+
===1st pocket===
        | Diff&ShipRecSectionText= Moderate difficulty, done with a sniper MJD Battleship.
+
----
    | TotalExpEnemiesSectionY/N= Y
+
 
        | TotalExpEnemiesSectionText = 2 pockets' initial groups and 1 spawns for a total of 63 ships.
 
        | TotalExpFrigates          = 18
 
        | TotalExpDestroyers      =  
 
        | TotalExpCruisers          = 16
 
        | TotalExpBattlecruisers = 10
 
        | TotalExpBattleships    = 19
 
        | TotalExpCapitals          =
 
        | TotalExpSentries          = 4
 
| WalkthroughSectionY/N= Y
 
    | WarpToSitePopupText=  
 
    | WalkthroughSectionText= No Hostiles at initial gate.
 
    | Room1= 1st Pocket Initial Defenders
 
        | Room1WarpToPopupText=
 
        | Room1Text=
 
        | Room1Structures            =
 
 
{{StructureTable
 
{{StructureTable
 
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 52km}}
 
|{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = 52km}}
 
}}
 
}}
        | Room1Group1              =  Right Flank Squad (50- 61km)
+
 
            | Room1Group1Text    =
+
{{NPCTableHead|Right Flank Squad (50- 61km)}}
            | Room1Group1InLocal =
+
{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/...}}
            | Room1Group1Table  =
+
{{NPCTableRow|Battleship|3|Gist Malakim/Throne}}
{{NPCTable
+
|}
|{{NPCTableRow|Battlecruiser|4|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
+
 
|{{NPCTableRow|Battleship|3|Gist Malakim/ Throne}}
+
{{NPCTableHead|Main Squad, Gate Perch (57- 98km)}}
}}
+
{{NPCTableRow|Elite Frigate|6|Arch Gistii Hijacker/...}}
        | Room1Group2                = Main Squad, Gate Perch (57- 98km)
+
{{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/...}}
            | Room1Group2Text        =
+
{{NPCTableRow|Battlecruiser|3|Gistatis Primus/...}}
            | Room1Group2InLocal    =
+
{{NPCTableRow|Battleship|6|Gist Malakim/Throne}}
            | Room1Group2Table      =
+
|}
{{NPCTable
+
 
|{{NPCTableRow|Elite Frigate|6|Arch Gistii Hijacker/ Rogue/ Thug}}
+
{{NPCTableHead|Left Flank Squad (92- 98km)}}
|{{NPCTableRow|Elite Cruiser|3|Arch Gistum Centurion/ Hijacker/ Liquidator/ Rogue}}
+
{{NPCTableRow|Cruiser|3|Gistum Liquidator/Marauder}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Primus/ Tribuni/ Tribunus}}
+
{{NPCTableRow|Battleship|2|Gist Cherubim/...}}
|{{NPCTableRow|Battleship|6|Gist Malakim/ Throne}}
+
|}
}}
+
 
        | Room1Group3                = Left Flank Squad (92- 98km)
+
===2nd pocket===
            | Room1Group3Text        =
+
----
            | Room1Group3InLocal    =
+
{{MessageBox
            | Room1Group3Table      =
+
|On warpin:
{{NPCTable
+
|Heuristic analysis of this location indicates that destroying the Angel Battlestation would greatly improve your odds of uncovering further illicit activity.
|{{NPCTableRow|Cruiser|3|Gistum Liquidator/ Marauder}}
+
|collapsed=yes}}
|{{NPCTableRow|Battleship|2|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
+
 
}}
 
  | Room2                      = 2nd Pocket
 
        | Room2WarpToPopupText      = Heuristic analysis of this location indicates that destroying the Angel Battlestation would greatly improve your odds of uncovering further illicit activity.
 
        | Room2Text                  =
 
        | Room2Image                =
 
        | Room2ImageCaption          =  
 
        | Room2Structures            =
 
 
{{StructureTable
 
{{StructureTable
 
|{{StructureTableRow|Structure|1|Battle Station| destructible = yes|trigger=75% shield triggers Reinforcement Spawn; destruction may trigger an escalation|cargo = Random charges and modules}}
 
|{{StructureTableRow|Structure|1|Battle Station| destructible = yes|trigger=75% shield triggers Reinforcement Spawn; destruction may trigger an escalation|cargo = Random charges and modules}}
 
}}
 
}}
        | Room2Group1                = Initial Defenders (3 squads, 53- 85km)
+
 
        | Room2Group1Text        =
+
{{NPCTableHead|Initial Defenders (3 squads, 53- 85km)}}
        | Room2Group1InLocal    =
+
{{NPCTableRow|Elite Frigate|12|Arch Gistii Hijacker/...}}
        | Room2Group1Table      =
+
{{NPCTableRow|Cruiser|3|Gistum Centurion/...}}  
{{NPCTable
+
{{NPCTableRow|Elite Cruiser|7|Arch Gistum Hijacker/...}}
|{{NPCTableRow|Elite Frigate|12|Arch Gistii Hijacker/ Outlaw/ Raider/ Rogue}}
+
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/...}}
|{{NPCTableRow|Cruiser|3|Gistum Centurion/ Liquidator/ Marauder/ Depredator/ Phalanx/ Predator}}  
+
{{NPCTableRow|Battleship|7|Gist Cherubim/...}}
|{{NPCTableRow|Elite Cruiser|7|Arch Gistum Hijacker/ Liquidator/ Marauder/ Rogue}}
+
{{NPCTableRow|Sentry|2|Angel Stasis Tower|ewar=Web}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Praefectus/ Primus/ Tribuni/ Tribunus}}
+
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
|{{NPCTableRow|Battleship|7|Gist Cherubim/ Commander/ Malakim/ Seraphim/ Throne /Warlord/ War General}}
+
|}
|{{NPCTableRow|Sentry|2|Angel Stasis Tower|ewar=Web}}
+
 
|{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
+
{{NPCTableHead|Reinforcement Spawn}}
}}
+
{{NPCTableRow|Commander Battleship|1|Domination Warlord|note=7.5 mil bounty|trigger=May trigger an escalation|cargo=Possible Domination modules, Machariel BPC (rare)}}
        | Room2Group2                = Reinforcement Spawn
+
|}
            | Room2Group2Text        =
+
 
            | Room2Group2InLocal    =
+
==Escalation==
            | Room2Group2Table      =
+
This site can escalate to [[Operation Spring Cleaning]].
{{NPCTable
+
 
|{{NPCTableRow|Commander Battleship|1|Domination Warlord|note=7.5 mil bounty|trigger=May trigger an escalation|cargo=Possible Domination modules, Machariel BPC (rare)}}
 
}}
 
 
  | EscalationSectionY/N = Y
 
    | Escalation= Operation Spring Cleaning
 
    | EscalationSectionText=
 
    | EscalationChance =
 
| RewardsSectionY/N = Y
 
    | RewardsSectionText=
 
    | TotalBountyValue = 41.7 mil
 
    | TotalGeneralLootValue= 3.8
 
    | TotalSalvageValue = 4.6
 
    | AverageRareLootValue=
 
    | ValuableLootTable =
 
    | ExplorationLogTable =
 
    | FactionDropLootVaryY/N = Y
 
}}
 
 
   
 
   
 
[[Category:Expeditions]]
 
[[Category:Expeditions]]

Revision as of 20:54, 24 July 2017

Site Details
Angel Fortress
Type Unrated Complex
Rating Unrated
Found in Null
Max ship size Unverified
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 10% in Null Sec

The Angel Fortress is an unrated cosmic signature combat site that can be scanned using Core Probes in Angel infested regions of Null Sec space. Moderate difficulty, done with a sniper MJD Battleship.

Walkthrough

No hostiles on warpin.

1st pocket


Template:StructureTable


Right Flank Squad (50- 61km)
WD EWAR L


Battlecruiser 4 x Battlecruiser Gistatis Legatus/...
Battleship 3 x Battleship Gist Malakim/Throne


Main Squad, Gate Perch (57- 98km)
WD EWAR L


Elite Frigate 6 x Elite Frigate Arch Gistii Hijacker/...
Elite Cruiser 3 x Elite Cruiser Arch Gistum Centurion/...
Battlecruiser 3 x Battlecruiser Gistatis Primus/...
Battleship 6 x Battleship Gist Malakim/Throne


Left Flank Squad (92- 98km)
WD EWAR L


Cruiser 3 x Cruiser Gistum Liquidator/Marauder
Battleship 2 x Battleship Gist Cherubim/...

2nd pocket


On warpin:
Heuristic analysis of this location indicates that destroying the Angel Battlestation would greatly improve your odds of uncovering further illicit activity.

Template:StructureTable


Initial Defenders (3 squads, 53- 85km)
WD EWAR L


Elite Frigate 12 x Elite Frigate Arch Gistii Hijacker/...
Cruiser 3 x Cruiser Gistum Centurion/...
Elite Cruiser 7 x Elite Cruiser Arch Gistum Hijacker/...
Battlecruiser 3 x Battlecruiser Gistatis Legatus/...
Battleship 7 x Battleship Gist Cherubim/...
Sentry 2 x Sentry Angel Stasis Tower Stasis Webifier
Sentry 2 x Sentry Angel Heavy Missile Battery


Reinforcement Spawn
WD EWAR L


Commander Battleship 1 x Commander Battleship Domination Warlord 7.5 mil bounty May trigger an escalation Possible Domination modules, Machariel BPC (rare)

Escalation

This site can escalate to Operation Spring Cleaning.