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| Missions |
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| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
| Mission briefing |
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| We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals.
I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful. |
Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function.
Blitz:
- Destroy Repair Station, warp out.
Warp-in
At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.
Structures
| WD | EWAR | L
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|---|---|---|---|---|
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1 x Repair Station |
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3 x Auxiliary Power Array | |||
Wave 1 (On attacking Repair Station)
| WD | EWAR | L
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|---|---|---|---|---|
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4 x Frigate Corpii Follower/Worshipper | |||
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4 x Sentry Repair Station's Point Defense Battery |
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Wave 2 (On destroying the Repair Station)
| WD | EWAR | L
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|---|---|---|---|---|
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5 x Frigate Mercenary Rookie/Fighter | |||
Asteroids: 21 Scordite 40 Veldspar
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