Difference between revisions of "Gone Berserk (Level 3)"

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{{NPCTableCSS}}{{Template:Missiondetails
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{{NPCTableCSS}}{{MissionLinks}}
|Level=3  
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{{hatnote|This article details the level 3 variant of this mission. For other variants, see [[Gone Berserk]].}}
|Type=Encounter
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{{Missiondetails
|Objective=Destroy all enemy ships
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|Level= 3  
|Faction1=Equilibrium of Mankind
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|Type= Encounter
|DamageToDeal=  
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|Objective= Destroy all enemy ships
|DamageToResist=  
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|Faction1= Equilibrium of Mankind
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|DamageToDeal1=  
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|DamageToResis1t=  
 
|WebPoint=  
 
|WebPoint=  
|EWAR=
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|EWAR=  
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion=Battle
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|ShipSuggestion=  
 
}}
 
}}
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{{MissionBriefing
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|We have reports of terrorists wreaking havoc in <System>. Our convoys have been attacked, as well as some outlying outposts; they seem to be intent on causing as much damage as possible. I'd like you to take care of them as quickly as possible. And be aware that they may not all be gathered together when you arrive... if so, you will be able to pick them off as they warp in to the rendezvous point.
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}}
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'''Blitz:''' Kill right spawn, then all Cruisers and "Demon" Frigates reinforcements in that chain.
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It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!
 
It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!
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An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.
 
An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.
  
'''Blitz: Kill right spawn, then all reinforcements in that chain.'''
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=== Warp-in ===
 
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Like the level 4 variant, the spawns appear in chains.
===Warp-in===
 
Like the level 4 variant, the spawns appear in chains.<br>
 
All spawns appear 45-55km from warp-in point and automatically aggro.<br>
 
  
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All spawns appear 45-55km from warp-in point and automatically aggro.
 
{{NPCTableHead|Initial Hostiles}}
 
{{NPCTableHead|Initial Hostiles}}
 
{{NPCTableSeparator|Left}}
 
{{NPCTableSeparator|Left}}
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{{NPCTableRow|Cruiser|1|EoM Black Priest|trigger=spawns reinforcement wave 2}}
 
{{NPCTableRow|Cruiser|1|EoM Black Priest|trigger=spawns reinforcement wave 2}}
 
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|}
 
 
{{NPCTableHead|Wave 2}}
 
{{NPCTableHead|Wave 2}}
 
{{NPCTableRow|Frigate|1|EoM Succubus}}
 
{{NPCTableRow|Frigate|1|EoM Succubus}}
 
{{NPCTableRow|Cruiser|1|EoM Crusader|trigger=spawns reinforcement wave 3}}
 
{{NPCTableRow|Cruiser|1|EoM Crusader|trigger=spawns reinforcement wave 3}}
 
|}
 
|}
 
 
{{NPCTableHead|Wave 3}}
 
{{NPCTableHead|Wave 3}}
 
{{NPCTableRow|Frigate|1|EoM Succubus}}
 
{{NPCTableRow|Frigate|1|EoM Succubus}}
 
{{NPCTableRow|Cruiser|1|EoM Crusader|trigger=spawns reinforcement wave 4}}
 
{{NPCTableRow|Cruiser|1|EoM Crusader|trigger=spawns reinforcement wave 4}}
 
|}
 
|}
 
 
{{NPCTableHead|Wave 4}}
 
{{NPCTableHead|Wave 4}}
 
{{NPCTableRow|Frigate|2|EoM Demon}}
 
{{NPCTableRow|Frigate|2|EoM Demon}}
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===Mining===
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{{Missionrelated}}
 
 
{{NPCTableHead}}
 
{{NPCTableRow|Asteroid|47|Veldspar|note=1,659,846 units}}
 
{{NPCTableRow|Asteroid|30|Plagioclase|note=813,864 units}}
 
{{NPCTableRow|Asteroid|16|Pyroxeres|note=479,979 units}}
 
|}
 
 
 
  
{{Missionrelated}}[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 20:58, 4 January 2024

This article details the level 3 variant of this mission. For other variants, see Gone Berserk.
Level 3
Type Encounter
Objective Destroy all enemy ships
Faction Equilibrium of Mankind
Best damage to deal Kinetic damage Kin
Damage to resist Kinetic damage KinThermal damage Th
Mission briefing
We have reports of terrorists wreaking havoc in <System>. Our convoys have been attacked, as well as some outlying outposts; they seem to be intent on causing as much damage as possible. I'd like you to take care of them as quickly as possible. And be aware that they may not all be gathered together when you arrive... if so, you will be able to pick them off as they warp in to the rendezvous point.

Blitz: Kill right spawn, then all Cruisers and "Demon" Frigates reinforcements in that chain.


It is recommended to target one EoM Prophet from each group and kill them first. Then kill the remaining ships one at a time and eliminate the chain of spawns after it. This means you get a total of three of each of the Reinforcement Spawns!

An easy way to tackle this is to approach from either the left or right hand side and just pick off the ships as they approach.

Warp-in

Like the level 4 variant, the spawns appear in chains.

All spawns appear 45-55km from warp-in point and automatically aggro.

Initial Hostiles
WD EWAR L
Left
Cruiser 2 x Cruiser EoM Prophet
Center
Cruiser 2 x Cruiser EoM Prophet
Right
Cruiser 2 x Cruiser EoM Prophet

For each initial spawn group you kill, you'll get an additional reinforcement spawn consisting of 4 waves.


Wave 1
WD EWAR L


Frigate 1 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Black Priest spawns reinforcement wave 2
Wave 2
WD EWAR L


Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 3
Wave 3
WD EWAR L


Frigate 1 x Frigate EoM Succubus
Cruiser 1 x Cruiser EoM Crusader spawns reinforcement wave 4
Wave 4
WD EWAR L


Frigate 2 x Frigate EoM Demon
Cruiser 1 x Cruiser EoM Death Knight