Difference between revisions of "Scripts"

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==Non-Ewar Scripts==
 
==Non-Ewar Scripts==
These scripts are for non-ewar modules. See [[Scan Resolution]] and [[Turret Damage]]
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These scripts are for non-ewar modules. See [[Scan_resolution#S|Scan Resolution]] and [[Turret Damage]]
  
 
===Optimum Range===
 
===Optimum Range===
This script is loaded into a ''tracking computer'' or a ''tracking link'' module. It doubles the range bonus of the module but negates the tracking bonus.
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This script is loaded into a '''tracking computer''' or a '''tracking link''' module. It doubles the range bonus of the module but negates the tracking bonus.
 
[[http://wiki.eveonline.com/en/wiki/Optimal_Range Evelopedia Link]]
 
[[http://wiki.eveonline.com/en/wiki/Optimal_Range Evelopedia Link]]
  
 
===Tracking Speed===
 
===Tracking Speed===
This script is loaded into a ''tracking computer'' or a ''tracking link'' module. It doubles the tracking bonus of the module but negates the range bonus.
+
This script is loaded into a '''tracking computer''' or a '''tracking link''' module. It doubles the tracking bonus of the module but negates the range bonus.
 
[[http://wiki.eveonline.com/en/wiki/Tracking_Speed Evelopedia Link]]
 
[[http://wiki.eveonline.com/en/wiki/Tracking_Speed Evelopedia Link]]
  
 
===Scan Resolution===
 
===Scan Resolution===
This script is loaded into a ''sensor booster'' or a ''remote sensor booster'' module. It doubles the resolution bonus of the module but negates the range bonus.
+
This script is loaded into a '''sensor booster''' or a '''remote sensor booster''' module. It doubles the resolution bonus of the module but negates the range bonus.
 
[[http://wiki.eveonline.com/en/wiki/Scan_Resolution Evelopedia Link]]
 
[[http://wiki.eveonline.com/en/wiki/Scan_Resolution Evelopedia Link]]
  
 
===Targeting Range===
 
===Targeting Range===
This script is loaded into a ''sensor booster'' or a ''remote sensor booster'' module. It doubles the range bonus of the module but negates the resolution bonus.
+
This script is loaded into a '''sensor booster''' or a '''remote sensor booster''' module. It doubles the range bonus of the module but negates the resolution bonus.
 
[[http://wiki.eveonline.com/en/wiki/Targeting_Range Evelopedia Link]]
 
[[http://wiki.eveonline.com/en/wiki/Targeting_Range Evelopedia Link]]
  

Revision as of 19:42, 8 September 2012

Scripts

Scripts are charges that can be loaded in certain modules. They usually boost an attribute/ability of the module at the cost of another attribute/ability

Non-Ewar Scripts

These scripts are for non-ewar modules. See Scan Resolution and Turret Damage

Optimum Range

This script is loaded into a tracking computer or a tracking link module. It doubles the range bonus of the module but negates the tracking bonus. [Evelopedia Link]

Tracking Speed

This script is loaded into a tracking computer or a tracking link module. It doubles the tracking bonus of the module but negates the range bonus. [Evelopedia Link]

Scan Resolution

This script is loaded into a sensor booster or a remote sensor booster module. It doubles the resolution bonus of the module but negates the range bonus. [Evelopedia Link]

Targeting Range

This script is loaded into a sensor booster or a remote sensor booster module. It doubles the range bonus of the module but negates the resolution bonus. [Evelopedia Link]

Ewar Scripts

These are scripts for Ewar modules. See EWar 101 Guide

Optimal Range Disruption

This script is loaded into a tracking disruptor' module. It doubles the range bonus of the module but negates the tracking bonus. [Link]

Tracking Speed Disruption

This script is loaded into a tracking disruptor' module. It doubles the tracking bonus of the module but negates the range bonus. [Link]

Scan Resolution Dampening

This script is loaded into a sensor dampener module. It doubles the resolution bonus of the module but negates the range bonus. [Link]

Targeting Range Dampening

This script is loaded into a sensor dampener module. It doubles the range bonus of the module but negates the resolution bonus. [Link]

Focused Warp Disruption

This script is loaded into a [disruptor field generator] module. Instead of the generator having an area of effect, it has the ability to scram ships immune to electronic warfare ie. Titans and Supercarriers [Link]