Difference between revisions of "Uni Armor Fleet"

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===Guardian===
 
===Guardian===
<pre>
+
{{Fittings
[Guardian, Armor 800 4L]
+
|name=Guardian, Armor 800 4L
800mm Reinforced Rolled Tungsten Plates I
+
|high=Large 'Solace' Remote Bulwark Reconstruction<br>
Damage Control II
+
Large 'Solace' Remote Bulwark Reconstruction<br>
Armor Thermic Hardener II
+
Large 'Solace' Remote Bulwark Reconstruction<br>
Armor EM Hardener II
+
Large 'Solace' Remote Bulwark Reconstruction<br>
 +
Large 'Regard' Power Projector<br>
 +
Large 'Regard' Power Projector
 +
|mid=Conjunctive Radar ECCM Scanning Array I<br>
 +
10MN Afterburner II
 +
|low=800mm Reinforced Rolled Tungsten Plates I<br>
 +
Damage Control II<br>
 +
Armor Thermic Hardener II<br>
 +
Armor EM Hardener II<br>
 
Adaptive Nano Plating II
 
Adaptive Nano Plating II
 
+
|charges=
Conjunctive Radar ECCM Scanning Array I
+
|drones=Light Armor Maintenance Bot I x5
 +
|rigs=Medium Anti-Kinetic Pump I<br>
 +
Medium Ancillary Current Router I
 +
|recommended1=
 +
|recommended2=
 +
|recommended3=
 +
|notes=
 +
*If your fitting skills allow it, replace meta 4 reppers with T2 ones.
 +
*Downgrade T2 reppers to meta 4 if you have to.
 +
*If some of your Logi group have Logi V, you can bring a 1/5 set up.
 +
*When in doubt bring 2/4 as this fits better with the rest of the Logis.
 +
}}{{Fittings
 +
|name=Guardian, Armor 1600 3L1M
 +
|high=Large 'Regard' Power Projector<br>
 +
Large 'Regard' Power Projector<br>
 +
Medium 'Solace' Remote Bulwark Reconstruction<br>
 +
Large 'Solace' Remote Bulwark Reconstruction<br>
 +
Large 'Solace' Remote Bulwark Reconstruction<br>
 +
Large Remote Armor Repair System II
 +
|mid=Conjunctive Radar ECCM Scanning Array I<br>
 
10MN Afterburner II
 
10MN Afterburner II
 
+
|low=1600mm Reinforced Rolled Tungsten Plates I<br>
Large 'Solace' Remote Bulwark Reconstruction
+
Damage Control II<br>
Large 'Regard' Power Projector
+
Armor Thermic Hardener II<br>
Large 'Solace' Remote Bulwark Reconstruction
+
Energized Adaptive Nano Membrane II<br>
Large 'Solace' Remote Bulwark Reconstruction
 
Large 'Regard' Power Projector
 
Large 'Solace' Remote Bulwark Reconstruction
 
 
 
Medium Anti-Kinetic Pump I
 
Medium Ancillary Current Router I
 
 
 
 
 
Light Armor Maintenance Bot I x5
 
 
 
 
 
</pre>
 
job: get a cap chain going and rep and don't die
 
 
 
- if your fitting skills allow it, replace meta 4 reppers with T2 ones<br>
 
- downgrade T2 reppers to meta 4 if you have to<br>
 
- If some of your Logi group have Logi V, you can bring a 1/5 set up.<br>
 
- When in doubt bring 2/4 as this fits better with the rest of the Logis<br>
 
 
 
<pre>
 
[Guradian, Armor 1600 3L1M]
 
1600mm Reinforced Rolled Tungsten Plates I
 
Damage Control II
 
Armor Thermic Hardener II
 
Energized Adaptive Nano Membrane II
 
 
Adaptive Nano Plating II
 
Adaptive Nano Plating II
 
+
|charges=
Conjunctive Radar ECCM Scanning Array I
+
|drones=Light Armor Maintenance Bot I x5
10MN Afterburner II
+
|rigs=Medium Ancillary Current Router I<br>
 
 
Large 'Regard' Power Projector
 
Medium 'Solace' Remote Bulwark Reconstruction
 
Large 'Solace' Remote Bulwark Reconstruction
 
Large 'Solace' Remote Bulwark Reconstruction
 
Large Remote Armor Repair System II
 
Large 'Regard' Power Projector
 
 
 
 
Medium Ancillary Current Router I
 
Medium Ancillary Current Router I
Medium Ancillary Current Router I
+
|recommended1=
 
+
|recommended2=
 
+
|recommended3=
Light Armor Maintenance Bot I x5
+
|notes=
 
+
*If your fitting skills allow it, replace meta 4 reppers with T2 ones.
</pre>
+
*Downgrade T2 reppers to meta 4 if you have to.
- if your fitting skills allow it, replace meta 4 reppers with T2 ones<br>
+
*This fit reps less than the one with the 800 plate but it has a bigger buffer tank.
- downgrade T2 reppers to meta 4 if you have to<br>
+
*Some faction and deadspace mods can work wonder on this fit (C-type ANP is still quite cheap so are med deadspace reppers).
- This fit reps less than the one with the 800 plate but it has a bigger buffer tank<br>
+
*If some of your Logi group have Logi V, you can bring a 1/5 set up. When in doubt bring 2/4 as this fits better with the rest of the Logis.
- some faction and deadspace mods can work wonder on this fit (C-type ANP is still quite cheap so are med deadspace reppers)<br>
+
}}
- If some of your Logi group have Logi V, you can bring a 1/5 set up. When in doubt bring 2/4 as this fits better with the rest of the Logis<br>
 
  
  
 
===Oneiros===
 
===Oneiros===
<pre>
+
{{Fittings
[Oneiros, 3L1M]
+
|name=Oneiros, 3L1M
Damage Control II
+
|high=Medium 'Solace' Remote Bulwark Reconstruction<br>
1600mm Reinforced Rolled Tungsten Plates I
+
Large Remote Armor Repair System II<br>
Energized Adaptive Nano Membrane II
+
Large Remote Armor Repair System II<br>
Energized Adaptive Nano Membrane II
+
Large Remote Armor Repair System II
 +
|mid=10MN Afterburner II<br>
 +
Conjunctive Magnetometric ECCM Scanning Array I<br>
 +
Cap Recharger II<br>
 +
Cap Recharger II
 +
|low=Damage Control II<br>
 +
1600mm Reinforced Rolled Tungsten Plates I<br>
 +
Energized Adaptive Nano Membrane II<br>
 +
Energized Adaptive Nano Membrane II<br>
 
Armor Explosive Hardener II
 
Armor Explosive Hardener II
 
+
|charges=
10MN Afterburner II
+
|drones=Medium Armor Maintenance Bot I x5
Cap Recharger II
+
|rigs=Medium Remote Repair Augmentor I<br>
Conjunctive Magnetometric ECCM Scanning Array I
 
Cap Recharger II
 
 
 
Medium 'Solace' Remote Bulwark Reconstruction
 
Large Remote Armor Repair System II
 
Large Remote Armor Repair System II
 
Large Remote Armor Repair System II
 
 
 
 
Medium Remote Repair Augmentor I
 
Medium Remote Repair Augmentor I
Medium Remote Repair Augmentor I
+
|recommended1=
 
+
|recommended2=
 
+
|recommended3=
Medium Armor Maintenance Bot I x5
+
|notes=
 
+
*Deadspace medium reppers are quite cheap and add a nice bonus.
</pre>
+
*With very good skills, you can replace an EANM II for a RCU II and then fit 4 large solace reppers (that will gimp your tank though).
 
+
}}
job:rep and don't die
 
 
 
Fitting advice:
 
- deadspace medium reppers are quite cheap and add a nice bonus<br>
 
- With very good skills, you can replace an EANM II for a RCU II and then fit 4 large solace reppers (that will gimp your tank though)<br>
 
  
 
==Support==
 
==Support==

Revision as of 16:27, 16 October 2012

Template:DoctrineNavigation

Armor Fleet

General description

The Close Range Armor fleet is a setup that revolves around armor tanking ships that are supported by armor Logistic ships. As armor ships tend to be slow, this fleet usually excels at close range brawling situations. It is good for static fights at certain points of interest (e.g. station, gate, cap ship). Another advantage of the armor fleet is that every armor ship usually has some room to fit tackle or ewar in the medium slots.

As a slow close range fleet, it is vulnerable to kiting/sniping fleets that manage to stay out of the engagement range of the armor fleet and use their speed to keep it that way. To counter that, one can bring a sniper add-on squad that (depending on the numbers) will most likely not be able to destroy enemy ships but might be able to scare them away.

Pros and Cons

Advantages:

Very high staying power on the field due to the Logis As armor fleets tend to be slow and static, they are a bit easier to FC than kiting shield fleets where the FC and the pilots also have to check for their ranges, align points and such Close Range setups deal a lot of damage at their optimal

Disadvantages:

T2 Logis are quite an investment so this fleet is not cheap Close range fleets are easily countered by a good kiting/sniping fleet Logis are vulnerable to being alpha’ed, to ECM/RSD and to neuts

Command structure

Full command structure with CS and links

FC – Skirmish warfare links (they benefit everyone’s sig and prop mod cap) WC main body and Logi body – Armor warfare links SC – just leadership V, bring a boosting BC for an Ewar squad if you like

Small gang command structure with BCs and links

FC – A single evasive maneuvers link WC main body and Logistics – Passive defense and Rapid Repair warfare link SC Logistics – the other armor warfare link (don’t go overboard on that one)

Tactics

The close range fleet setup is quite easy to implement. Usually you will get your main body into the fight as close as possible (either by being punted or by warping to your tacklers which you sent in first). Usually the Logistic and Ewar body will warp in on your main body anchor at a bit closer than their engagement range (e.g. at 50). The Logistics and Ewar body will then usually anchor on the Logistics anchor and try to stay at that range to mitigate damage. In certain situations it can make sense to keep the Logistics body right at 0 on the target as well. This is the case if you can better protect your Logistics body by being close (e.g. when they can deaggress and jump a gate or dock at a station or when there is the risk of getting probed down and then being engaged out of the close range of the main body).


Fits

Main body

The main body of the Close Range Armor fleet consists of heavily armor tanked ships BC and BS sized ships


Amarr

Harbinger

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Prophecy

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Armageddon

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Apocalypse

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Caldari

Ferox

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Scorpion

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Gallente

Brutix

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Myrmidon

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Megathron

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Domonix

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Minmatar

Hurricane

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Typhoon

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Logistics

As a Guardian pilot you have to decide between good resists and a high rep amount or a 1600 plate (or you throw ridiculous amounts of money at your ship and get it all). I would suggest to bring the bigger plate in bigger fleets. Bigger fleets usually mean bigger fleets to engage. This increases the risk of being alpha’ed, which the 1600 plate should counter a bit. Note, that the med repper has not the full 70km range of the large.

Guardian

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Oneiros

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Support

With a fleet like this, you rely heavily on your tackle. Your engagement range ends at large scorch range at about 50km (unless you bring a sniper wing).

A great addition to this fleet are tackle recons. With the right boosts (CS/T3) or faction tackle you can point and web out to 70km (combined up to 100km). The main disadvantage of the tackle recons are their thin tank. Make sure to stay as much out of the enemy engagement range as possible and inside the range of your Logistic ships. Check out the armor version of the recons at the top of this document.