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| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
| Level | 2 |
| Type | Encounter |
| Faction | Amarr Empire |
| Best damage to deal | |
| Damage to resist | |
| EWAR | Energy neutralizer, tracking disruption |
| Standing loss | 0.002 for ship kill (Imperial Industrial Ship) |
No hostiles at initial gate.
Blitz:
- Kill the Imperial Industrial Ship, loot auto-scoops into hold, warp out.
1st Pocket
No aggro at warp-in. Imperial Tamir neut for 5gj/s each.
Initial Hostiles
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