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| Missions |
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| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
| Level | 5 |
| Type | Encounter |
| Faction | Amarr Empire |
| Warp disruption | Divine Imperial Imran (Web, Scram) |
| EWAR | Amarr Energy Neutralizer Sentry III (Neut), Divine Imperial Ambrose/Basil (Neut) |
| Ship suggestion | Passive Battleship + Logistics |
Single Pocket
Initial Group
Timed Spawns
| WD | EWAR | L | ||
|---|---|---|---|---|
| Ships spawn steadily over 8 minutes. Ships 50-100km from warp-in | ||||
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3 x Sentry Tower Sentry Amarr III | |||
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4-6 x Cruiser Divine Imperial Ambrose/Basil |
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Neutralizer Spawns
| WD | EWAR | L
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|---|---|---|---|---|
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4-6 x Cruiser Divine Imperial Ambrose/Basil |
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Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s.
- Maximum damage dealing of initial group if it gets into range is 2222 hp/s (EM 54%, Therm 46%).
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns.
- Destroying closest Asteroid Micro-Colony (62,000 hp) and the Imperial Templar Diviner triggers Objective Complete.
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