Tutorial and Career Agents in EVE

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As you progress through the initial Aura tutorial, you will eventually be directed to contact a career agent in a nearby system. There are five types of career agents available to you: Military, Advanced Military, Industry, Exploration and Business.

It is highly recommended that you complete all the missions given by all the agents, even if you already know what career you want to pursue. The missions give a good overview of the game, give good financial rewards for a beginner character, and give free items such as skillbooks, ships and modules. It is also good to have a basic idea of how each career works. For example, even if you don't plan to do any exploration, it is good to have an idea of how other players are able to scan and find you while you are missioning or mining.

Below is a list of the notable rewards you get for completing various tutorials.

Contents

Basic Tutorials

The basic tutorials

02: The Pilot Certification Course: Repair Systems skillbook
10: Your Next Mission: Small Armor Repairer I

Military Agent

Cash Flow For Capsuleers

Part 1: Small weapon (e.g. Dual Light Beam Laser for Amarr)
Part 2: Motion Prediction skillbook, racial combat frigate (e.g. Executioner for Amarr)
Part 3: Propulsion jamming skillbook, 2 small weapons (e.g. 75mm Gatling Rail I for Gallente, 125mm Gatling Autocannon I for Minmatar) Part 4: 1MN Afterburner
Part 5: Shield Management skillbook
Part 6: Limited Ocular Filter implant
Part 7: Small Armor Repairer I
Part 8: Weapon Upgrades skillbook, 2x Overdrive Injector System I
Part 9: Stasis Webifier I
Part 10: Racial combat frigate (e.g. Tristan for Gallente, Merlin for Caldari, Rifter for Minmatar), Sharpshooter skillbook

Industry Agent

It is possible to overlap these agents, for example, when you're waiting for a manufacturing job to build.

Making Mountains of Molehills

Part 1: Miner I laser
Part 2: Frigate (Venture)
Part 3: Expanded Cargohold I. The Industry skill will need to be purchased and trained to level 1 to complete this
Part 4: Miner I laser
Part 5: 1MN Afterburner I, Expanded Cargohold I
Part 6: Cap Booster 25 BPC
Part 7: Overdrive Injector System I
Part 8: Shuttle Blueprint (ex: Civilian Gallente Shuttle)
Part 10: Frigate Blueprint, Industrial Ship (Iteron for Gallente, Sigil for Amarr)

Business Agent

Skillbooks: Survey, Salvaging, Hacking, Contracting, Negotiation, Trade, Retail, Cybernetics, Production Efficiency. It's recommended you do the Industry missions (see above) first to get the Miner I module.

Balancing The Books

Part 1: Courier mission - awarded Mining Frigate skillbook
Part 2: Salvaging mission - awarded Venture mining frigate
Part 3: Mining mission - awarded Refining skillbook
Part 4: Hacking mission - awarded Hacking skillbook & Civilian Data Analyzer
Part 5: Courier mission - awarded Expanded Cargohold I & Overdrive Injector System I
Part 6: awarded Mass Production skillbook & Miner I. Go through Market tutorial in Help to get Trade & Retail skillbooks
Part 7: awarded Civilian Relic Analyzer & 1MN Afterburner I
Part 8: Courier mission - awarded Limited Social Adaption Chip
Part 9: awarded Expanded Cargohold I & Production Efficiency skillbook
Part 10: Industrial production - given Infrared S BPC, Antimatter Charge S BPC or Scourge Rocket BPC and awarded racial Industrial ship (Iteron for Gallente, Badger for Caldari, Sigil for Amarr, Wreathe for Minmatar)

Exploration Agent

Some players have difficulty with the probing system. You can watch some videos here: [1] for a demonstration of the new probing mechanics.

The UniWiki also has a probing guide available: Scanning & Probing

Part 1: On Board Scanning mission - awarded Survey skillbook
Part 2: An Introduction to Cosmic Signatures mission - awarded Frigate (Navitas for Gallente, Probe for Minmatar, Tormentor for Amarr), Core Probe Launcher I, 8 Core Scanners, Civilian Data Analyzer & Civilian Relic Analyzer
Part 3: Data Site Scanning mission - awarded Hacking skillbook
Part 4: Relic Site Scanning Mission - awarded Archaeology skillbook
Part 5: Gas Site Scanning mission - awarded Racial Exploration Frigate (such as Amarr Magnate)

Advanced Military Agent

Main article: Advanced Military Career Funnel Chain

Read the mission descriptions carefully when doing the Advanced Military path. Two of the missions require losing your ship, so make sure you use the ship supplied by the agent and get platinum insurance. The Advanced Military Agent will give a Letter of Recommendation that can be used to enter the NPC Factional Warfare corporation. Factional Warfare Guide

Skillbooks: Propulsion Jamming, Remote Armor Repair Systems (Amarr and Gallente) or Shield Emission Systems (Minmatar and Caldari), Small Energy Turret (Amarr), Light Missiles (Caldari), Drones (Gallente), Small Projectile Turret (Minmatar), Destroyers.

Rewards

When you first begin the tutorial in EVE your first mission will be given to you by a tutorial agent at the station in your starter system. After you complete that mission, you will be directed to contact the career agents. These agents are found in a nearby solar system, and will provide you with missions that will give you a very basic overview of some of the many career choices in EVE.

If you plan on applying to join Eve University, it is required that you have at least started, if not completed, all the career agent missions.

Starter Systems in EVE

These are the starter systems in EVE. Each one has a single station, and a single Level 1 Quality 0 agent ("Aura," the ship-board computer persona) who will provide you with your first two missions during the tutorial. The system at which you start in is dependent on the corporation you pick when you create the character, for instance, creating a new Minmatar player with a corporation of "Republic Military School" will place you in Ammold - which happens to be the nearest starter system to Aldrat.

Amarr

  • Sehmy VIII - Moon 2 - Hedion University
  • Emrayur III - Moon 1 - Royal Amarr Institute
  • Chaven VIII - Moon 1 - Imperial Academy

Minmatar

  • Hulm VIII - Moon 2 - Republic University
  • Ammold V - Republic Military School
  • Ryddinjorn VI - Moon 2 - Pator Tech School

Gallente

  • Cistuvaert V - Moon 12 - Center for Advanced Studies
  • Duripant VII - Moon 6 - Federal Navy Academy
  • Bourynes VII - Moon 2 - University of Caille

Caldari

  • Todaki VI - Moon 1 - School of Applied Knowledge
  • Kisogo VII - State War Academy
  • Amsen VI - Moon 1 - Science and Trade Institute

Note that every character can access the final starter missions one time at each location. The rewards are minimal, and the end result is to send you to the nearest set of Career Agents (listed below). However, if after leaving your school you decide to visit one of the other schools, the first mission you are given grants you a rookie ship of the race associated with the school.

Career Agents and Systems

You can locate your career agents at any time by clicking on the help button in your NeoCom. At the bottom of the help window, you will find a button labeled 'Show Career Agents'. Clicking on that button will bring up a list of your career agents. Clicking on the 'Set Destination' button will set your autopilot to the career agent's location.

The following are the career agents and systems in EVE:

Caldari

  • Solar System - Akiainavas
    • Abishi Tian - Industry
    • Pusamon Arnen - Business
    • Shiokala Notaja - Advanced Military
    • Unachi Arikola - Exploration
    • Yamonen Petihainen - Military
  • Solar System - Jouvulen
    • Anmon Otsi - Advanced Military
    • Ikonaiki Ebora - Military
    • Kirvas Ohvali - Industry
    • Ochishi Veilai - Business
    • Rimaremi Tasanen - Exploration
  • Solar System - Uitra
    • Chigas Ovoken - Exploration
    • Hakkaras Ihora - Business
    • Ijumachi Vuonolailen - Advanced Military
    • Ranta Tarumo - Military
    • Kokseri Velen - Industry

Minmatar

  • Solar System - Malukker
    • Artgert Ardreas - Advanced Military
    • Eurbibad Kird - Business
    • Stird Odetlef - Military
    • Uba Virserin - Industry
    • Wettor Fugen - Exploration
  • Solar System - Hadaugago
    • Fykalia Adaferid - Military
    • Gonakis Eraettafrin - Advanced Military
    • Albo Onurbad - Exploration
    • Latorfani Aldimund - Business
    • Stedad Yrmori - Industry
  • Solar System - Embod
    • Arninald Beinarakur - Military
    • Bradondar Alfalur - Exploration
    • Dalofer Mattore - Business
    • Harbuko Bedgimund - Industry
    • Sut Bjar - Advanced Military

Amarr

  • Solar System - Conoban
    • Aire Arryns - Exploration
    • Hadana Avyer - Advanced Military
    • Jiekan Jepen - Business
    • Zafarara Fari - Military
    • Zhesar Sungestot - Industry
  • Solar System - Pasha
    • Aswamih Omid - Business
    • Joas Alathema - Military
    • Kiamarian Nagakoun - Advanced Military
    • Raish Okarema - Exploration
    • Zidah Arvo - Industry
  • Solar System - Deepari
    • Aldu Nat - Business
    • Chakh Madafe - Military
    • Ketandia Iosos - Exploration
    • Navai Mosten - Advanced Military
    • Sherkah Ashek - Industry

Gallente

  • Solar System - Clellinon
    • Cala Baliaerdt - Advanced Military
    • Houve Raennere - Industry
    • Loict Mensier - Business
    • Olarie Lacenten - Exploration
    • Seville Eyron - Military
  • Solar System - Couster
    • Aernolaert Bruelle - Business
    • Agalle Vacoloure - Exploration
    • Gosauvel Aulbres - Advanced Military
    • Hasier Parcie - Military
    • Timestre Facent - Industry
  • Solar System - Trossere
    • Antogase Pandon - Business
    • Berlimaute Remintgarnes - Military
    • Ettes Alureel - Advanced Military
    • Potillot Mumnier - Exploration
    • Voenins Blune - Industry

Retired Career Agents

This is a list of retired career agents, added as they are discovered.

  • Jarck Feritte
  • Nedastier Lerveine
  • Nutsu Kummabainen
  • Sakenta Ahari
  • Sorilen Aseri
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