User:Gareeno shazbot

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Missioning 101: Intro to War

General Information

This class is intended to teach pilots how to make a living flying security missions during war time. This class focuses on the different procedures and methods of doing pve missions during war, in which pvp is a potential occurrence.

  • Duration: 60-90 minutes
  • Location: Safely Docked Up

Overview of Class:

  • Missions: Types, how to get them, which ship type to use.
  • Eve Survival: Triggers, Damage types, Blitzing, Drone Agro, Bonus Rooms
  • Missioning During War: Basic survival tools, Fleets
  • Spoils of Conflict: Loyalty Points and Standings, Marketables, Selling

Not covered in this class:

  • Salvaging 101
  • Shield/Armor Tanking 101
  • Various Weapon Skills 101
  • Data Centers and Cosmos Missions
  • D-Scan 101
  • Fitting 101

Student Requirements:

  • Eve Uni Private Mumble registration and access - make sure you have Mumble sorted out and operational well before the class begins. Use this guide for set-up and ensure you have push-to-talk set: http://wiki.eveuniversity.org/Mumble
  • Access to the Class.E-UNI in-game chat channel

Class Contents

Introduce Yourself

Introduce yourself to your students. Pertinent information to mention include:

  • Personal Background, if so inclined
  • EVE background
  • Mission experience
  • Why you are teaching this class

Types of Missions

  • Distribution: Missions focused primarily around moving cargo between different locations in New Eden. Ships for these missions are generally slow moving and make easy targets.
  • Mining: Mining missions involve collecting varying amounts of minerals from asteroids. Mining ships often spend large amounts of time sitting in one place, and generally are poorly equipped for pvp.
  • Cosmos: These missions are difficult, one-time missions. During wartime, these missions are often to risky to attempt.
  • Data-Center: <COME BACK TO THIS>
  • Security: The focus of this class, security missions are much easier to do in a pvp equipped ships, which you are more safe flying during periods of war.

How to find an Agent

Explain how to use the agent finder, using SOE for reference.

Explain the different levels of missions:

  • Level 1: Easily soloable
  • Level 2: Similar to 1
  • Level 3: More challenging to do solo
  • Level 4: Very difficult to do solo, 2-3 people suggested
  • Level 5: Impossible solo, 4-5 people suggested

Note: A higher level agent will generally provide higher level missions.

Explain the different standing requirements for missions:

  • Level 1: Any standing
  • Level 2: 1+ standing
  • Level 3: 3+ standing
  • Level 4: 5+ standing
  • Level 5: 7+ standing

Remember, faction agents require standing of -2 or higher.

What you can do in campus

Living in Low-Sec

Living in Low-Sec is very different to High-Sec in many ways.

The first problem you will find is that the local Market is not as stocked as you are used to in High-Sec. Usually you will need to haul most items you want down yourself or ask a fellow Unita to do it for you. A lot of the Unistas currently living in the LSC have all their assets down here in order to more effectively react to certain situations.

The LSC also has a shared hangar which is usually located in Uphallant III - Federation Navy Testing Facilities which has some ship hulls and fittings to save players the trip to High-Sec for one or two items, items from here can be taken at your leisure if you quickly need to change fits. Loot from roams can be deposited to be shared in the "DEPOSIT ITEMS" container and loot from wartargets in the "WAR LOOT" container to be return to the ILN. Please note, excessive use of the hangers may result in an inquiry. However, the hanger is currently closed due to a number of corp thefts.

The lack of Concord backup means you are more responsible for your own safety; if you get attacked you will not get assistance from NPC factions! You will need to change your habits to play more cautiously, though we'll talk about this more in a moment.

Lowering the Risk

Doing anything in Low-Sec comes with an inherent risk attached to it but there are many tools and techniques to reduce it.

Trust no-one

Anyone in Low-Sec could attack you at any time. This means that things that didn't even register in High-Sec (such as groups of non-war targets at gates) suddenly pose a huge potential risk. If any non-Uni pilot is on grid with you they should be considered a threat.

D-Scan

It's highly recommended potential campers take a D-Scan 102 class as soon as they can. D-Scan acts like echolocation from your ship, sending out a pulse when activated and returning a list of results detailing what ships are within range, allowing you a few seconds notice if something suddenly starts getting a lot closer.

Local

You can double-click on pilots' names' in Local to see information about them such as their Security Status and what corp they belong to.

Bookmarks

  • Insta-Docks/Undocks
  • On-grid tacticals (300-200km off location)
  • Off-grid tacticals (600km from location)
  • Mid safes
  • Deep safes

Fight Aligned

A 10 second align time is 10 seconds of DPS you don't need to take.

Mumble

Your campus-mates are your friends! Be on Mumble to get involved with what's going on at the campus, and also to give you quick access to a list of people who can come help you if you're under attack!

Local pirates

There are several groups of pirates in the LSC area that know our tactics and you should always be careful when engaging; they usually know what's coming and think they have enough to take it.

  • .REPO
  • Deadly Intent
  • Nocturnal Romance
  • SCUM
  • SniggWaffe (Waffles)
  • Cynosural Field Theory
  • Overload Everything

The only regular feature of the local pirate landscape is the gatecamp on the Stacmon gate in Ostingele, though they can't normally catch frigates anything bigger should be careful when jumping into Low-Sec through this gate.

It's also worth noting that the current incarnation of the LSC is based in a Faction Warfare area, meaning roaming bands of players running the FW sites (and people hunting them) move through frequently.

How to get to campus

Join the in-game chat channel "LSC.E-Uni". This is a way to communicate with campers if you are not in the main LSC fleet. Join the LowSec Campus Mumble Channel and talk with our current members.

The fastest route from Aldrat to Uphallant is reasonably safe, only passing through one major trade hub (Hek) and staying in hi-sec until the last two jumps. When travelling down join the LSC.E-Uni channel and/or LowSec Campus Mumble Channel and ask the campers for eyes from Stacmon, the last hi-sec system. Campers can then advise you whether it is safe to make the last two jumps to the LSC.

Practical

Try to be in Aldrat PTS when hosting this class so when the class is finished you can lead a fleet from Aldrat to Uphallant. A Q&A can take place whilst travelling (if not done so already). Try to have some experienced LSCbros on hand to take out a roam or two on arrival. Consider alternate routes during wartime.



For any current readers: This page is currently a draft of the Missioning in Wartime 101 class, which I am attempting to re-write. I am using the LSC campus page as a templet. If you see any errors in the content in the mission section, leave a comment on the discussion page here.