Difference between revisions of "Skills:Missile Launcher Operation"

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#REDIRECT[[Skills:Missiles]]
[[Category:Skills]]
 
==Overview==
 
(general blurb about skills category)
 
 
 
{{Skill
 
|skill=Bomb Deployment
 
|desc=Basic operation of bomb delivery systems. 5% reduction of Bomb Launcher reactivation delay per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=4x
 
|pre=[[Skills:Missiles#Missile_Bombardment|Missile Bombardment]] IV
 
|notes=This skill is used to launch [[Bombs|bombs]] from [[Frigate#Stealth_Bombers|stealth bombers]]. It is only useful to bomber pilots.
 
}}
 
 
 
{{Skill
 
|skill=Citadel Cruise Missiles
 
|desc=Skill at the handling and firing of Citadel Cruise Missiles. 5% bonus to Citadel Cruise Missile damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=7x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] V, [[Skills:Missiles#Cruise_Missiles|Cruise Missiles]] V
 
|notes=For capital-ship-sized long-range missile launchers.<br>
 
}}
 
 
 
{{Skill
 
|skill=Citadel Torpedoes
 
|desc=Skill at the handling and firing of citadel torpedoes. 5% bonus to citadel torpedo damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=7x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] IV, [[Skills:Missiles#Torpedoes|Torpedoes]] V
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Cruise Missile Specialization
 
|desc=Specialist training in the operation of advanced cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.
 
|1=Perception
 
|2=Willpower
 
|mult=8x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] I, [[Skills:Missiles#Cruise_Missiles|Cruise Missiles]] V
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Cruise Missiles
 
|desc=Skill at the handling and firing of very large guided missiles. 5% bonus to cruise missile damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=5x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] V, [[Skills:Missiles#Heavy_Missiles|Heavy Missiles]] III
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Defender Missiles
 
|desc=Skill with anti-missile missiles. Special: 5% bonus to defender missile max velocity per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=2x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] II
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=FoF Missiles
 
|desc=Skill with friend or foe missiles. Special: 5% bonus to F.O.F (light, heavy and cruise) damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=3x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] II
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Guided Missile Precision
 
|desc=Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets. 5% decreased factor of signature radius for light, heavy and cruise missile explosions per level of skill.
 
|1=Perception
 
|2=Willpower
 
|mult=5x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] V
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Heavy Assault Missile Specialization
 
|desc=Specialist training in the operation of advanced heavy assault missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization.
 
|1=Perception
 
|2=Willpower
 
|mult=5x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] I, [[Skills:Missiles#Heavy_Assault_Missiles|Heavy Assault Missiles]] V
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Heavy Assault Missiles
 
|desc=Skill with heavy assault missiles. Special: 5% bonus to heavy assault missile damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=3x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] III, [[Skills:Missiles#Standard_Missiles|Standard Missiles]] III
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Heavy Missile Specialization
 
|desc=Specialist training in the operation of advanced heavy missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.
 
|1=Perception
 
|2=Willpower
 
|mult=5x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] I, [[Skills:Missiles#Heavy_Missiles|Heavy Missiles]] V
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Heavy Missiles
 
|desc=Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=3x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] III, [[Skills:Missiles#Standard_Missiles|Standard Missiles]] III
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Missile Bombardment
 
|desc=Proficiency at long-range missile combat. 10% bonus to all missiles' maximum flight time per level.
 
|1=Perception
 
|2=Willpower
 
|mult=2x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] I
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Missile Launcher Operation
 
|desc=Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=1x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Missile Projection
 
|desc=Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level.
 
|1=Perception
 
|2=Willpower
 
|mult=4x
 
|pre=[[Skills:Missiles#Missile_Launcher_Operation|Missile Launcher Operation]] III
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Rapid Launch
 
|desc=Proficiency at rapid missile launcher firing. 3% bonus to missile launcher rate of fire per level.
 
|1=Perception
 
|2=Willpower
 
|mult=2x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Rocket Specialization
 
|desc=Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization.
 
|1=Perception
 
|2=Willpower
 
|mult=3x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Rockets
 
|desc=Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=1x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Standard Missile Specialization
 
|desc=Specialist training in the operation of advanced standard missile launchers and assault launchers. 2% bonus per level to the rate of fire of modules requiring Standard Missile Specialization.
 
|1=Perception
 
|2=Willpower
 
|mult=3x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Standard Missiles
 
|desc=Skill with manually targeted missiles. Special: 5% Bonus to light missile damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=2x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Target Navigation Prediction
 
|desc=Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact. 10% decrease per level in factor of target's velocity for all missiles.
 
|1=Perception
 
|2=Willpower
 
|mult=2x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Torpedo Specialization
 
|desc=Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.
 
|1=Perception
 
|2=Willpower
 
|mult=8x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Torpedoes
 
|desc=Skill at the handling and firing of torpedoes. 5% bonus to torpedo damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=4x
 
|pre=none
 
|notes=<br>
 
}}
 
 
 
{{Skill
 
|skill=Warhead Upgrades
 
|desc=Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level.
 
|1=Perception
 
|2=Willpower
 
|mult=5x
 
|pre=none
 
|notes=<br>
 
}}
 

Latest revision as of 20:37, 11 January 2014

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