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User:Ellis Ofsol/Draft:Dread Assault: Difference between revisions

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=== Dread Assault ===
{{Main|Homefront operation}}{{HomefrontOperationsLinks}}<!-- General introduction without going into a walkthrough style. Something that applies to all regional missions of there are regional differences
{{Main|Homefront operation}}
-->
{{HomefrontOperationsLinks}}
[[File:Dread Assault- Cartel Racket Augoror.jpg|left|thumb|Dread Assault: Cartel Racket]]
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An empire dreadnought has been dispatched to resolve the conflict in this sector. Your fleet’s mission is to ensure its success by supplying enough capacitor power for the dreadnought to activate its superweapon and obliterate the enemy structure.  


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Enemy ships will apply energy neutralizers to the dreadnought, so it's recommended to bring DPS ships and  T1 Logistic cruisers with 3-4 medium remote cap transfers and maintain cap chain with one of them.


=== Regional Differences ===
=== Fleet size & composition ===<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
This 5 man fleet homefront is found throughout high-security Empire space.  There are regional differences in the site’s enemies, damage types and [[EWAR]].
* Optimal fleet size: 5 ships
* Fleet composition: T1 Logistic Cruisers (Logi), Destroyers (DPS)
 
=== Type of ships allowed ===<!-- Included to have a comprehensive page on the subject -->
 
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions.
 
* Tech 1 frigates, navy and pirate frigates
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 cruisers
* Tech 1 haulers, including [[Squall]]
* [[Venture|Ventures]]
 
=== Mission parameters ===
* Time-limit: 20 minutes
* Dreadnought Capacitor Requirements (30,000)
* Enemy Structure Health
* Siege Mode Timer: 90 seconds
<gallery>
File:Dread Assault- Cartel Racket Opportunities.jpg|Dread Assault: Cartel Racket Mission Parameters
</gallery>
 
=== Dread Assault in different empires ===
There are regional differences in the site’s description, hostile damage types, [[EWAR]] and friendlies.
{| class="wikitable sortable"
{| class="wikitable sortable"
!Region
!Region
!Site
!Site
!Hostile  
!Hostile  
Damage  
Damage Types
Types
!EWAR
!EWAR
!Friendlies
|-
|-
![[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
![[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
|[[Homefront operation#Dread Assault|Dread Assault: Primacy Base]]
|[[Homefront operation#Dread Assault|Dread Assault: Primacy Base]]
|{{Damagetype|ex|em}}
|{{Damagetype|ex|em}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts/[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
|Peacekeeper Hubris
|-
|-
![[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
![[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|[[Homefront operation#Dread Assault|Dread Assault: Occupied Industry]]
|[[Homefront operation#Dread Assault|Dread Assault: Occupied Industry]]
|{{Damagetype|ex|em}}
|{{Damagetype|ex|em}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts/[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /[[File:Icon_target_max.png|16x16px]]ECM
|Arbiter Karura
|-
|-
![[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
![[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
|[[Homefront operation#Dread Assault|Dread Assault: Cartel Racket]]
|[[Homefront operation#Dread Assault|Dread Assault: Cartel Racket]]
|{{Damage to resist|Angel}}
|{{Damage to resist|Angel}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints/[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_painter_i.png|16x16px]] Paints /[[File:Icon_target_max.png|16x16px]]ECM
|Verdarni Valravn
|-
|-
![[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
![[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
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|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
[[File:Icon_target_max.png|16x16px]] ECM
[[File:Icon_target_max.png|16x16px]] ECM
|Legatus Bane
|}
|}
The Dread Assault aims to fill the capacitor of a friendly Dreadnought to full 3 times (30,000 cap each time). After each time there is a 90 second period while the Dreadnought attacks a structure and is not ready to receive cap (Siege mode).
[[File:Homefront_Dread_Assault-_Response_Valravn.jpg|center|thumb|[[File:Dread_Assault-_Cartel_Racket_Augoror.jpg|thumb|left]]]]
Enemy ships apply neuts to the Dreadnought, so it is recommended to bring DPS ships and  T1 Logistic cruisers with 3-4 medium remote cap transfers and maintain cap chain with one of them (cap chain cruisers [[Osprey]] and [[Augoror]] are recommended).


=== Hostiles ===
=== Hostiles ===
A fleet of ±18 frigates, destroyers, cruisers and battlecruisers will be in the site on arrival. They will focus on a single capsuleer ship at a time, starting with the first ship to land in the site, and will occasionally switch targets as a group. The exception to this is ships with the ''Corruptor'' name prefix who will immediately begin shooting any drones that are launched, but will shoot the currently focused capsuleer ship if there are no drones in space.
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Corruptor'', ''Activist'', ''Errant'', or ''Blood'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
 
The hostile fleet is composed of a random selection of the following ships.  
{| class="wikitable"
{| class="wikitable"
! colspan="3" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]][[Homefront operation#Dread Assault|Dread Assault: Cartel Racket]]
! colspan="3" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]][[Homefront operation#Dread Assault|Dread Assault: Cartel Racket]]
Line 64: Line 87:
|''Negotiator''
|''Negotiator''
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
| rowspan="7" |
| rowspan="7" |{{Damagetype|TH}}
|-
|-
|''Deceiver''
|''Deceiver''
Line 84: Line 107:
|[[File:Icon_target_painter_i.png|16x16px]] Paints
|[[File:Icon_target_painter_i.png|16x16px]] Paints
|''Activist''
|''Activist''
|Shoots drones
|Drone aggro
|-
|-
|''Slayer''
|''Slayer''
Line 99: Line 122:
|-
|-
| colspan="3" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]][[Homefront operation#Dread Assault|Dread Assault: Primacy Base]]
| colspan="3" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]][[Homefront operation#Dread Assault|Dread Assault: Primacy Base]]
| rowspan="9" |
| rowspan="10" |
| colspan="3" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]][[Homefront operation#Dread Assault|Dread Assault: Blood Raider Temple]]
| colspan="3" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]][[Homefront operation#Dread Assault|Dread Assault: Blood Raider Temple]]
|-
|-
Line 111: Line 134:
|Abacinating
|Abacinating
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
| rowspan="8" |
| rowspan="8" |{{Damagetype|TH}}
|Hyphema
|Hyphema
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
| rowspan="8" |
| rowspan="8" |{{Damagetype|ex}}
|-
|-
|Errant
|Errant
|Shoots drones
|Drone aggro
|Damning
|Damning
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
Line 124: Line 147:
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neut Dreadnought
|Blood
|Blood
|Shoots drones
|Drone aggro
|-
|-
|Supreme Talos
|Supreme Talos
Line 146: Line 169:
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|-
|-
|
|
|
|
|
Line 152: Line 174:
|Logi
|Logi
|}
|}
=== Rewards ===
=== Rewards ===
Rewards for Dread Assault sites consists of raw ISK payout upon completion, following the standard 5 man fleet payout graph resulting in a 15,486,410 ISK payout per pilot not counting bounties for killing NPC's.
Rewards for Dread Assault sites consists of raw ISK payout upon completion, following the standard 5 man fleet payout graph resulting in a 15,486,410 ISK payout per pilot not counting bounties for killing NPC's.
Line 157: Line 180:
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|500x500px]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|500x500px]]


[[Category:Homefront Operations]]
== Walkthrough ==
<blockquote>To be added.<!-- Insert a detailed step by step guide to complete the homefront.  --></blockquote>
 
== Gallery ==
<gallery>
File:Homefront - Dread Assault.jpg|Dread Assault: Cartel Racket Site Overview
File:Homefront Dread Assault- Response Valravn.jpg|Verdarni Valravn Dreadnought
File:Dread Assault- Cartel Racket Augoror.jpg|Augoror, Kikimora, Dreadnought
</gallery>
<!--[[Category:Homefront Operations]]-->

Latest revision as of 04:39, 24 August 2025

Main article: Homefront operation
Dread Assault: Cartel Racket

An empire dreadnought has been dispatched to resolve the conflict in this sector. Your fleet’s mission is to ensure its success by supplying enough capacitor power for the dreadnought to activate its superweapon and obliterate the enemy structure.

Enemy ships will apply energy neutralizers to the dreadnought, so it's recommended to bring DPS ships and T1 Logistic cruisers with 3-4 medium remote cap transfers and maintain cap chain with one of them.

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: T1 Logistic Cruisers (Logi), Destroyers (DPS)

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

  • Tech 1 frigates, navy and pirate frigates
  • Tech 1 destroyers, navy and pirate destroyers
  • Tech 1 cruisers
  • Tech 1 haulers, including Squall
  • Ventures

Mission parameters

  • Time-limit: 20 minutes
  • Dreadnought Capacitor Requirements (30,000)
  • Enemy Structure Health
  • Siege Mode Timer: 90 seconds

Dread Assault in different empires

There are regional differences in the site’s description, hostile damage types, EWAR and friendlies.

Region Site Hostile

Damage Types

EWAR Friendlies
Gallente space Gallente Dread Assault: Primacy Base Explosive damage ExElectromagnetic damage EM Neuts /ECM Peacekeeper Hubris
Caldari space Caldari Dread Assault: Occupied Industry Explosive damage ExElectromagnetic damage EM Neuts /ECM Arbiter Karura
Minmatar space Minmatar Dread Assault: Cartel Racket Explosive damage ExKinetic damage Kin Paints /ECM Verdarni Valravn
Amarr space Amarr Dread Assault: Blood Raider Temple Electromagnetic damage EMThermal damage Th Neuts

Weapon disruption

ECM

Legatus Bane

Hostiles

A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Corruptor, Activist, Errant, or Blood prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.

Minmatar spaceDread Assault: Cartel Racket Caldari spaceDread Assault: Occupied Industry
Prefix Info Weakness Prefix Info Weakness
Corruptor Drone aggro Electromagnetic damage EM Negotiator Neuts Thermal damage Th
Deceiver ECM Instigator DPS
Focused Leeching Neut Dreadnought Focused Negotiator Neut Dreadnought
Malignant Logi Defiant DPS
Persecutor Paints Activist Drone aggro
Slayer DPS Bolstering Logi
Sundering DPS Boycotter ECM
Gallente spaceDread Assault: Primacy Base Amarr spaceDread Assault: Blood Raider Temple
Prefix Info Weakness Prefix Info Weakness
Abacinating ECM Thermal damage Th Hyphema ECM Explosive damage Ex
Errant Drone aggro Damning Weapon disruption
Focused Liberator Neut Dreadnought Blood Drone aggro
Supreme Talos DPS Focused Sanguinary Neut Dreadnought
Valiant Thorax DPS Scarlet DPS
Liberator Neuts Venerated DPS
Bastion Logi Sanguinary Neuts
Shepherd Logi

Rewards

Rewards for Dread Assault sites consists of raw ISK payout upon completion, following the standard 5 man fleet payout graph resulting in a 15,486,410 ISK payout per pilot not counting bounties for killing NPC's.

Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players

Walkthrough

To be added.

Gallery