Search results

Jump to: navigation, search
  • ...ciently using industrial facilities. 3% reduction in all manufacturing and research times per skill level. ...ar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps,
    8 KB (1,043 words) - 08:13, 2 September 2023
  • |Corporations often sponsor archaeological and research projects, paying for work permits and equipment when the people involved ne
    1 KB (153 words) - 14:10, 10 April 2024
  • |Further skill at researching. Ability to run 1 additional research job per level. |Ability to run 1 research job per skill level.
    32 KB (4,362 words) - 12:54, 29 February 2024
  • * [[Research]], provides instructions for improving blueprint originals in terms of time ...|Advanced Industry]], further reduces manufacturing time, and also reduces research time.
    7 KB (998 words) - 17:23, 20 October 2022
  • ...23 September 2021 to 4 October 2021. The Association for Interdisciplinary Research has observed a concerning increase in rogue drone activity across New Eden The Association for Interdisciplinary Research has observed a concerning increase in rogue drone activity across New Eden
    8 KB (1,150 words) - 01:29, 14 January 2022
  • ...rials required for the production of the blueprint, whilst Time Efficiency research decreases the production time of the item produced. Research may also involve blueprint copying, which produces Blueprint Copies (BPC).
    17 KB (2,716 words) - 11:40, 26 January 2023
  • * '''[[Main_Community#Structures|Corp Structures]]''' - Drilling, research, invention, manufacturing
    4 KB (531 words) - 08:23, 4 December 2022
  • ...un on a ship or rig BPC, and 10 runs on everything else. Regardless of the research performed on the T1 BPC, the result will have exactly ME 2% and TE 4%.<ref ...tained, they tend to end up on the market, in the Manufacture & Research > Research Equipment > Datacores tab.
    16 KB (2,584 words) - 18:38, 19 May 2024
  • ...hen ask them to conduct research for you on your behalf. They will produce Research Points (RPs), which you can then use to purchase datacores. ...d Negotiation and Connections, to V, and using the full 6 agents (assuming Research Project Management at V), one can expect a monthly income in the region of
    17 KB (2,817 words) - 18:38, 9 August 2023
  • ...the game in space in a [[corvettes|corvette]], [[Aura]] notify you that a research ship is under attack from [[Seeker]] drones and insist that you help out. W
    3 KB (510 words) - 10:48, 1 December 2021
  • As an example, here is a section of possible notes for a class on research and production: '''''Research'''
    16 KB (2,933 words) - 06:02, 1 September 2022
  • :It doesn't really fit enywhere but research like that should be kept somewhere easier to find than in history of a redi
    11 KB (1,651 words) - 11:03, 19 February 2018
  • ...unced as the new central command for the defense of New Eden in YC122, the research and development of a line of ships capable of bearing radical new weaponry
    6 KB (772 words) - 02:07, 29 August 2023
  • As an example, here is a section of possible notes for a class on research and production: '''''Research'''
    18 KB (3,170 words) - 04:07, 10 March 2024
  • * '''{{co|green|Stacmon - Maniac Memorial Labs ME,TE,Inv}}''' | Research & Invention * '''{{co|green|PC9-AY - Endor}}''' | Research & Invention
    16 KB (2,434 words) - 12:12, 30 March 2024
  • * '''{{co|green|Stacmon - Maniac Memorial Labs ME,TE,Inv}}''' | Research & Invention * '''{{co|green|PC9-AY - Endor}}''' | Research & Invention
    16 KB (2,475 words) - 14:12, 28 April 2024
  • * you can click on the ME and TE displays to preview what the effects of [[research]] would be ...us their duration, end time, location, activity and similar useful things. Research jobs have blue duration bars, manufacturing jobs have yellow bars. You can
    25 KB (3,639 words) - 08:22, 13 January 2016
  • * '''{{co|green|Stacmon - Maniac Memorial Labs ME,TE,Inv}}''' | Research & Invention * The following structures offer Research/Invention bonuses:
    14 KB (2,165 words) - 20:04, 25 May 2024
  • These skills aim at very basic production and research roles. <u>Research Manager</u>
    17 KB (2,738 words) - 14:04, 30 December 2021
  • **Recommend you kill all rats and then destroy the research facility **After the second wave has been dealt with, destroy the research facility - some more Frigs will spawn but these can be ignored/taken out wi
    17 KB (2,775 words) - 00:22, 12 May 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)