Skills:Science

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Contents

Overview

Science is a big catagory. It's mostly focused toward industrialists and other researching types, but also has more general use skills such as Infomorph Psychology and Cybernetics. Also a main catagory for explorers and salvagers.

Advanced Laboratory Operation

 Description  Primary  Secondary  Multiplier
Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level. Intelligence Memory 8x
Prerequisite Skills NPC Price
Laboratory Operation V, Science III 20,000,000
Notes


Amarr Encryption Methods

 Description  Primary  Secondary  Multiplier
Understanding of the data encryption methods used by the Amarr Empire and its allies. Intelligence Memory 5x
Prerequisite Skills NPC Price
Hacking II, Science III, Electronics Upgrades III, Electronics II, Engineering II
Notes


Amarrian Starship Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Amarrian Starship Engineering. Used Exclusively in the research of Amarrian Ships of all Sizes. Allows Amarrian Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
Science V, Mechanic V 10,000,000
Notes


Archaeology

 Description  Primary  Secondary  Multiplier
Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 5% increase in chance of archaeological find per level. Intelligence Memory 3x
Prerequisite Skills NPC Price
Science III, Survey III 900,000
Notes


Astrogeology

 Description  Primary  Secondary  Multiplier
Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level. Intelligence Memory 3x
Prerequisite Skills NPC Price
Science IV, Mining IV 405,000
Notes


Astrometric Acquisition

 Description  Primary  Secondary  Multiplier
Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level. Intelligence Memory 5x
Prerequisite Skills NPC Price
Astrometrics III 405,000
Notes
Currently the least useful of the three Astrometric skills used for Exploration, and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items.


Astrometric Pinpointing

 Description  Primary  Secondary  Multiplier
Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level. Intelligence Memory 5x
Prerequisite Skills NPC Price
Astrometrics IV 405,000
Notes


Astrometric Rangefinding

 Description  Primary  Secondary  Multiplier
Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level. Intelligence Memory 8x
Prerequisite Skills NPC Price
Science III 405,000
Notes


Astrometrics

 Description  Primary  Secondary  Multiplier
Skill at operating long range scanners. Allows one additional probe in space per level. Intelligence Memory 3x
Prerequisite Skills NPC Price
Science III 405,000
Notes
By default, a player can launch (3) probes plus (1) per level of Astrometrics for a total of up to (8) probes. Level V also enables the use of Deep Space Probes.


Astronautic Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Astronautics and its use in the development of advanced technology. Allows Astronautic Engineering research to be performed with the help of a research agent. It is also needed for all research and manufacturing operations on related blueprints. Can not be trained on Trial Accounts. Intelligence Memory 5x
Prerequisite Skills NPC Price
Science V, Mechanic V
Notes


Biology

 Description  Primary  Secondary  Multiplier
The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level. Intelligence Memory 1x
Prerequisite Skills NPC Price
Science I 22,500
Notes


Caldari Encryption Methods

 Description  Primary  Secondary  Multiplier
Understanding of the data encryption methods used by the Caldari State and its allies. Intelligence Memory 5x
Prerequisite Skills NPC Price
Hacking II
Notes


Caldari Starship Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Uses in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
Science V, Mechanic V 10,000,000
Notes


Cloning Facility Operation

 Description  Primary  Secondary  Multiplier
Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level. Intelligence Memory 10x
Prerequisite Skills NPC Price
Science V, Capital Ships III 112,500,000
Notes


Cybernetics

 Description  Primary  Secondary  Multiplier
The science of interfacing biological and machine components. Allows the use of cybernetic implants. Intelligence Memory 3x
Prerequisite Skills NPC Price
Science III 67,500
Notes


Defensive Subsystem Technology

 Description  Primary  Secondary  Multiplier
Understanding of the technology used to create advanced defensive subsystems. Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Doomsday Operation

 Description  Primary  Secondary  Multiplier
Skill at operating titan doomsday weapons. 10% increased damage per level. Willpower Intelligence 14x
Prerequisite Skills NPC Price
none 225,000,000
Notes


Electromagnetic Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Electronic Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Electronic Subsystem Technology

 Description  Primary  Secondary  Multiplier
Understanding of the technology used to create advanced electronic subsystems. Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Engineering Subsystem Technology

 Description  Primary  Secondary  Multiplier
Understanding of the technology used to create advanced engineering subsystems. Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Gallente Encryption Methods

 Description  Primary  Secondary  Multiplier
Understanding of the data encryption methods used by the Gallente Federation and its allies. Intelligence Memory 5x
Prerequisite Skills NPC Price
Hacking II
Notes


Gallentean Starship Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Uses in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
Science V, Mechanic V 10,000,000
Notes


Graviton Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Graviton physics and its use in the development of advanced technology. Uses primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Hacking

 Description  Primary  Secondary  Multiplier
Proficiency at breaking into guarded computer systems. Required skill for the use of codebreaker modules. 5% increase in chance of data retrieval per level. Intelligence Memory 3x
Prerequisite Skills NPC Price
none 900,000
Notes


High Energy Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Uses primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Hydromagnetic Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. Uses primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Infomorph Psychology

 Description  Primary  Secondary  Multiplier
Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.


Allows 1 jump clone per level.

Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.
Charisma Willpower 1x
Prerequisite Skills NPC Price
none 900,000
Notes


Jump Portal Generation

 Description  Primary  Secondary  Multiplier
Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level. Intelligence Memory 14x
Prerequisite Skills NPC Price
none 45,000,000
Notes


Laboratory Operation

 Description  Primary  Secondary  Multiplier
Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.


Note: cannot be trained on trial accounts.
Intelligence Memory 1x
Prerequisite Skills NPC Price
none 270,000
Notes


Laser Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Mechanical Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Metallurgy

 Description  Primary  Secondary  Multiplier
Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level. Intelligence Memory 3x
Prerequisite Skills NPC Price
none 315,000
Notes


Minmatar Encryption Methods

 Description  Primary  Secondary  Multiplier
Understanding of the data encryption methods used by the Minmatar Republic and its allies. Intelligence Memory 5x
Prerequisite Skills NPC Price
Hacking II
Notes


Minmatar Starship Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
Science V, Mechanic V 10,000,000
Notes


Molecular Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Nanite Control

 Description  Primary  Secondary  Multiplier
Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters. Intelligence Memory 2x
Prerequisite Skills NPC Price
none
Notes
Not to be confused with the use of Nanite Repair Paste.


Nanite Engineering

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Neurotoxin Recovery

 Description  Primary  Secondary  Multiplier
Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters. Intelligence Memory 5x
Prerequisite Skills NPC Price
none
Notes


Nuclear Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Offensive Subsystem Technology

 Description  Primary  Secondary  Multiplier
Understanding of the technology used to create advanced offensive subsystems. Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Plasma Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Propulsion Subsystem Technology

 Description  Primary  Secondary  Multiplier
Understanding of the technology used to create advanced propulsion subsystems. Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Quantum Physics

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Research

 Description  Primary  Secondary  Multiplier
Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level. Intelligence Memory 1x
Prerequisite Skills NPC Price
none 270,000
Notes


Research Project Management

 Description  Primary  Secondary  Multiplier
Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level. Memory Charisma 8x
Prerequisite Skills NPC Price
none 40,000,000
Notes


Reverse Engineering

 Description  Primary  Secondary  Multiplier
Understanding of the techniques and methods to reverse engineer ancient technology. Intelligence Memory 4x
Prerequisite Skills NPC Price
none 15,000,000
Notes


Rocket Science

 Description  Primary  Secondary  Multiplier
Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints.


Can not be trained on Trial Accounts.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none 10,000,000
Notes


Science

 Description  Primary  Secondary  Multiplier
Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level. Intelligence Memory 1x
Prerequisite Skills NPC Price
none 18,000
Notes


Scientific Networking

 Description  Primary  Secondary  Multiplier
Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range. Intelligence Memory 3x
Prerequisite Skills NPC Price
Laboratory Operation  IV 6,750,000
Notes


Sleeper Technology

 Description  Primary  Secondary  Multiplier
Basic understanding of interfacing with Sleeper technology.


The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.

Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none
Notes


Takmahl Technology

 Description  Primary  Secondary  Multiplier
Basic understanding of interfacing with Takmahl technology.


The Takmahl nation excelled in cybernetics and bio-engineering.

Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none
Notes


Talocan Technology

 Description  Primary  Secondary  Multiplier
Basic understanding of interfacing with Talocan technology.


The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.

Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none
Notes


Thermodynamics

 Description  Primary  Secondary  Multiplier
Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level. Intelligence Memory 3x
Prerequisite Skills NPC Price
none 4,050,000
Notes


Yan Jung Technology

 Description  Primary  Secondary  Multiplier
Basic understanding of interfacing with Yan Jung technology.


The Yan Jung nation possessed advanced gravitronic technology and force field theories.

Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Intelligence Memory 5x
Prerequisite Skills NPC Price
none
Notes

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