Skills:Corporation Management

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Overview

This skill category is trained by people who want be involved with creating and managing player owned corporations. Running a well-oiled operation is a fine art, and these skills are your brushes.

Memory and Charisma are needed to become skilled in the subjects in this category.

The following are the skills in the Corporation Management section (in alphabetical order):



Skill.png Anchoring

Skill at Anchoring Deployables. Can not be trained on Trial Accounts.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 3x
Isk.png Price: 67,500 ISK ISK
Skill.png Prerequisites: None
Skill.png V required for: Starbase Defense Management; Outpost Construction
Notes.png Notes:



Skill.png Corporation Management

Basic corporation operation. +10 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 1x
Isk.png Price: 18,000 ISK ISK
Skill.png Prerequisites: None
Skill.png II required for: Diplomatic Relations; Megacorp Management
Notes.png Notes:



Skill.png Diplomatic Relations

Skill at negotiating ally fees with Concord. Reduces cost to hire allies in wars by 5% per level.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 2x
Isk.png Price: 36,000 ISK ISK
Skill.png Prerequisites: Corporation Management II; Social III
Notes.png Notes: This skilled replaced Ethnic Relations with the release of Inferno. That skill allowed a CEO to have corp members not of his/her race. It is no longer necessary to have a special skill to do that.



Skill.png Empire Control

Advanced corporation operation. +200 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 5x
Isk.png Price: 7,200,000 ISK ISK
Skill.png Prerequisites: Megacorp Management V; Corporation Management V
Skill.png V required for: Sovereignty
Notes.png Notes:



Skill.png Megacorp Management

Advanced corporation operation. +50 members per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 3x
Isk.png Price: 360,000 ISK ISK
Skill.png Prerequisites: Corporation Management V
Notes.png Notes:



Skill.png Sovereignty

Advanced corporation operation. +1000 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 8x
Isk.png Price: 500,000,000 ISK ISK
Skill.png Prerequisites: Empire Control V; Megacorp Management V; Corporation Management V
Notes.png Notes:



Skill.png Starbase Defense Management

Skill at using starbase weapon systems. Allows control of one array per level. Arrays must be placed outside of the forcefield to be controlled. Can not be trained on Trial Accounts.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 7x
Isk.png Price: 900,000 ISK ISK
Skill.png Prerequisites: Anchoring V
Notes.png Notes: See also Starbase Defense Management on the official wiki.
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