Skills:Social

From UniWiki

Jump to: navigation, search

Contents

Overview

Social skills provide modifications to your standings or rewards from NPC corporations. They are of most value to mission runners but are also of use to those seeking access to specific services from NPC controlled corporations and factions. (Jump clone services, lower costs for reprocessing/refining, POS anchoring...)

As you do missions for NPC corporations, your standings with them will go up. As you do storyline missions your faction standings will change for the faction a particular NPC corporation is part of.

Faction standing changes have both positive and negative effects so raising your standings with a faction will also effect your standings with those friendly to that faction as well as those hostile to it. Example: Raising your faction standings with Gallente Federation will also raise it slightly with Minmitar while lowering it slightly with Caldari and Amarr. The reverse also being true - raise Amarr, lose some Gallente faction standings.

These changes are where some of the social skill effects come into play. Others are specific to mission runners.


The social skills effect 3 different areas of your interactions with NPC corporations:




Connections

 Description  Primary  Secondary  Multiplier
Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections. Charisma Intelligence 3x
Prerequisite Skills NPC Price
Social III 180,000 ISK
Notes


Criminal Connections

 Description  Primary  Secondary  Multiplier
Skill at interacting with criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections. Charisma Intelligence 3x
Prerequisite Skills NPC Price
Social III 180,000 ISK
Notes
Namely Pirate factions:


Diplomacy

 Description  Primary  Secondary  Multiplier
Skill at interacting with hostile Agents. 4% Modifier per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections. Charisma Intelligence 1x
Prerequisite Skills NPC Price
Social II 162,000 ISK
Notes


Distribution Connections

 Description  Primary  Secondary  Multiplier
Understanding of the way trade is conducted at the corporate level. Improves loyalty point gain by 10% per level when working for agents in the Distribution corporation division. Charisma Intelligence 2x
Prerequisite Skills NPC Price
Trade III, Social III ~15-25M ISK*
Notes
*Distribution Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.


Fast Talk

 Description  Primary  Secondary  Multiplier
Skill at interacting with Concord. 5% Bonus to effective security rating increase. Charisma Intelligence 4x
Prerequisite Skills NPC Price
Social IV 90,000 ISK
Notes


Mining Connections

 Description  Primary  Secondary  Multiplier
Understanding of corporate culture on the industrial level and the plight of the worker. Improves loyalty point gain by 10% per level when working for agents in the Mining corporation division. Charisma Intelligence 2x
Prerequisite Skills NPC Price
Industry III, Social III ~15-25M ISK*
Notes
*Mining Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.


Negotiation

 Description  Primary  Secondary  Multiplier
Skill at agent negotiation. Improves agent effective quality. 5% additional pay per skill level for agent missions. Charisma Intelligence 2x
Prerequisite Skills NPC Price
Social I 54,000 ISK
Notes


Security Connections

 Description  Primary  Secondary  Multiplier
Understanding of military culture. Improves loyalty point gain by 10% per level when working for agents in the Security corporation division. Charisma Intelligence 2x
Prerequisite Skills NPC Price
Leadership III, Social III ~15-25M ISK*
Notes
*Security Connections is purchased with Loyalty Points (LP) from NPC stores, so the price may vary wildly.


Social

 Description  Primary  Secondary  Multiplier
Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase. Charisma Intelligence 1x
Prerequisite Skills NPC Price
none 18,000 ISK
Notes

Personal tools
Namespaces
Variants
Actions
Navigation
EVE University
Toolbox