Skills:Targeting

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Contents

Overview

This has all the targeting related and all the “Sensor Compensation” skills, which help pilots lock onto more targets, faster, and at longer ranges.

Skill Purpose
Advanced Target Management Bonus to max number of targets.
Gravimetric Sensor Compensation Increases resistance to ECM.
Ladar Sensor Compensation Increases resistance to ECM.
Long Range Targeting Bonus to targeting range.
Magnetometric Sensor Compensation Increases resistance to ECM.
Radar Sensor Compensation Increases resistance to ECM.
Signature Analysis Bonus to Scan Resolution.
Target Management Increases max number of targets.

Skill Details

Skill.png Advanced Target Management

Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 500k ISK
Skill.png Prerequisites: Target Management V
Notes.png Notes: Target Management V is a prerequisite, and should give most people enough targets (remember that targeting skills can't increase your maximum locked targets beyond the hard limit of your ship hull), so many pilots can get away without training Advanced Target Management. It is however, useful for advanced ewar pilots (the Rook, for example, can lock 10 targets if you have Target Management V and Advanced Target Management III) and logistics pilots.



Skill.png Gravimetric Sensor Compensation

Skill at hardening Gravimetric Sensors against hostile Electronic Counter Measure modules. 4% improved Gravimetric Sensor Strength per skill level. Gravimetric Sensors are primarily found on Caldari, Guristas and Mordu's Legion ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Skill.png Prerequisites: CPU Management IV
Notes.png Notes: An excellent, priority support skill for appropriate ships.



Skill.png Ladar Sensor Compensation

Skill at hardening Ladar Sensors against hostile Electronic Counter Measure modules. 4% improved Ladar Sensor Strength per skill level. Ladar Sensors are primarily found on Minmatar and Angel ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Skill.png Prerequisites: CPU Management IV
Notes.png Notes: An excellent, priority support skill for appropriate ships.



Skill.png Long Range Targeting

Skill at long range targeting. 5% Bonus to targeting range per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 88k ISK
Skill.png Prerequisites: CPU Management II
Skill.png I required for: Tech 1 and Faction Sensor Boosters
Skill.png IV required for: Sensor Booster II
Skill.png V required for: Skill.png Logistics Cruisers; Skill.png Electronic Attack Ships
Notes.png Notes: Useful for all combat pilots, and key for snipers and ewar pilots.



Skill.png Magnetometric Sensor Compensation

Skill at hardening Magnetometric Sensors against hostile Electronic Counter Measure modules. 4% improved Magnetometric Sensor Strength per skill level. Magnetometric Sensors are primarily found on Gallente, Serpentis, ORE and Sisters of EVE ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Skill.png Prerequisites: CPU Management IV
Notes.png Notes: An excellent, priority support skill for appropriate ships.



Skill.png Radar Sensor Compensation

Skill at hardening Radar Sensors against hostile Electronic Counter Measure modules. 4% improved Radar Sensor Strength per skill level. Radar Sensors are primarily found on Amarr, Blood Raider and Sanshas ships.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 2x
Isk.png Price: 200k ISK
Skill.png Prerequisites: CPU Management IV
Notes.png Notes: An excellent, priority support skill for appropriate ships.



Skill.png Signature Analysis

Skill at operating Targeting systems. 5% improved targeting speed per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 75k ISK
Skill.png Prerequisites: CPU Management I
Skill.png V required for: Skill.png Logistics Cruisers; Skill.png Recon Ships; Skill.png Logistics Frigates
Notes.png Notes: Important targeting skill for combat pilots; targeting things earlier means tackling/shooting/jamming them earlier. Train it to IV, and consider training it to V in the long term.



Skill.png Target Management

Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 100k ISK
Skill.png Prerequisites: CPU Management I
Skill.png I required for: Tech 1 Auto Targeting Systems; Tech 1 Passive Targeters
Skill.png II required for: Passive Targeter II
Skill.png IV required for: Auto Targeting System II
Skill.png V required for: Skill.png Advanced Target Management
Notes.png Notes: Important combat support skill. Train it to at least IV (which allows up to 6 targets, unless the ship is not capable of that number). The number of targets that you can lock in a particular ship is the lesser of either (2 + Target Management skill + Advanced Target Management skill) or the ship's maximum targets (which can be increased with modules like Auto Targeting System or Signal Amplifier). No pilot can lock more then 12 targets (due to the skill limits) and they will have to train both Target Management V and Advanced Target Management V to do so.
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