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{{Main|Homefront operation}}{{HomefrontOperationsLinks}}
{{Main|Homefront operation}}
Homefront operations are [[Cosmic Anomalies]] in [[highsec]] that require a group of pilots covering specific roles from standard roles like [[EVE Lexicon#DPS|DPS]] and logi to less common roles in fleets such as hacking and haulingEach having its own scenario and requiring its own group composition and strategy. The acceleration gate on the entrance allows only certain types of ships depending on particular type.
{{HomefrontOperationsLinks}}
[[File:Raid- Deserters Hideout.jpg|thumb|left|Raid: Deserters Hideout]]
The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety.   


== Mission Details ==<!-- General introduction without going into a walkthrough style. Something that applies to all regional missions if there are regional differences
The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo (each with a volume of 3500{{m3}}) and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.   
-->
[[File:Raid- Deserters Hideout.jpg|left|thumb|Raid: Deserters Hideout]]
The Raid site features a central structure, an NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety. 
 
The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.   


Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.
Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.
Line 16: Line 13:


== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject -->
== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject -->
 
This homefront operation takes place in a [[deadspace]] pocket with an acceleration gate that has ship restrictions.
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions.


* Tech 1 frigates, navy and pirate frigates
* Tech 1 frigates, navy and pirate frigates
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 cruisers
* Tech 1 cruisers
* Tech 1 haulers, including [[Squall]]
* Tech 1 haulers, including the [[Squall]]
* [[Venture|Ventures]]
* [[Venture]]s
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>


== Mission parameters ==
== Mission parameters ==
Line 35: Line 34:
== Raids in different empires ==
== Raids in different empires ==
There are regional differences in the site’s description, hostile damage types or [[EWAR]] and friendlies.
There are regional differences in the site’s description, hostile damage types or [[EWAR]] and friendlies.
{{Important note box|WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.}}
{| class="wikitable"
{| class="wikitable"
!style="background-color: #0f0d08" |Region
|- style="background-color: var(--background-color-warning-subtle);"
!style="background-color: #0f0d08" |Site
! Region
!style="background-color: #0f0d08" |Hostile
! Site
Damage Types
! Damage types
!style="background-color: #0f0d08" |EWAR
! EWAR
!style="background-color: #0f0d08" |Friendlies
!Weakness
!style="background-color: #0f0d08" |Enemy Faction
! Friendlies
! Enemy Faction
|-
|-
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
Line 49: Line 50:
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts /
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|{{Damagetype|ex}}
|Holder Providence
|Holder Providence
|Blood Raiders
|[[Blood Raider Covenant|Blood Raiders]]
|-
|-
|[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
Line 56: Line 58:
|{{Damage to resist|Guristas}}
|{{Damage to resist|Guristas}}
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|Em}}
|Charon Requisition
|Charon Requisition
|Guristas
|[[Guristas Pirates|Guristas]]
|-
|-
|[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
|[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
Line 63: Line 66:
|{{Damage to resist|Serpentis}}
|{{Damage to resist|Serpentis}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|{{Damagetype|Em}}
|Obelisk Impound
|Obelisk Impound
|Serpentis
|[[Serpentis]]
|-
|-
|[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
|[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
Line 70: Line 74:
|{{Damagetype|th|em}}
|{{Damagetype|th|em}}
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|EX}}
|Fenrir Quartermaster
|Fenrir Quartermaster
|Ashes of Turnur
|[[Ashes of Turnur]]
|}
|}


== Hostiles ==
== Hostiles ==
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir'', ''Blood'', ''Smuggler'' or ''Guard'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir'', ''Blood'', ''Smuggler'' or ''Guard'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
{| class="wikitable"
 
! colspan="3" style="background-color: #443719" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Raid: Hall of Sacrifice Temple
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
! rowspan="16" style="background-color: #0f0d08" |
{| class="wikitable sortable"
! colspan="3" style="background-color: #222222" |[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Raid: Black Market
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Raid: Hall of Sacrifice Temple
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Damning || [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption || {{Damagetype|ex}}
|-
| Sanguinary || [[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts || {{Damagetype|ex}}
|-
| Shepherd || Logi || {{Damagetype|ex}}
|-
| Venerated || DPS || {{Damagetype|ex}}
|-
| Offertory || Hauler || {{Damagetype|ex}}
|-
| Blood || Drone Aggro || {{Damagetype|ex}}
|}
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Raid: Black Market
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Smuggler || Drone Aggro || {{Damagetype|Em}}
|-
| Blindsider || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|Em}}
|-
| Brutal || DPS || {{Damagetype|Em}}
|-
|-
! style="background-color: #0f0d08" |Prefix
| Grim || DPS || {{Damagetype|Em}}
! style="background-color: #0f0d08" |'''Info'''
! style="background-color: #0f0d08" |'''Weakness'''
! style="background-color: #0f0d08" |Prefix
! style="background-color: #0f0d08" |'''Info'''
! style="background-color: #0f0d08" |'''Weakness'''
|-
|-
|Damning
| Sawbones || Logi || {{Damagetype|Em}}
|[[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
|{{Damagetype|ex}}
|Smuggler
|Drone Aggro
|{{Damagetype|Em}}
|-
|-
|Sanguinary
| Badger || Hauler || {{Damagetype|Em}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts
|}
|{{Damagetype|ex}}
</div>
|Blindsider
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
|[[File:Icon_target_max.png|16x16px]] ECM
{| class="wikitable sortable"
|{{Damagetype|Em}}
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Raid: Narcotics Lab
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
|Shepherd
| Bulwark || Logi || {{Damagetype|Em}}
|Logi
|{{Damagetype|ex}}
|Brutal
|DPS
|{{Damagetype|Em}}
|-
|-
|Venerated
| Stalker || [[File:Icon_remote_sensor_dampening.png|16x16px]] Damps || {{Damagetype|Em}}
|DPS
|{{Damagetype|ex}}
|Grim
|DPS
|{{Damagetype|Em}}
|-
|-
|Offertory
| Sentinel || DPS || {{Damagetype|Em}}
|Hauler
|{{Damagetype|ex}}
|Sawbones
|Logi
|{{Damagetype|Em}}
|-
|-
|Blood
| Guard || Drone Aggro || {{Damagetype|Em}}
|Drone Aggro
|{{Damagetype|ex}}
|Badger
|Hauler
|{{Damagetype|Em}}
|-
|-
| colspan="3" style="background-color: #222d23" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Raid: Narcotics Lab
| Tycoon || DPS || {{Damagetype|Em}}
| colspan="3" style="background-color: #442a28" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Raid: Deserters Hideout
|-
|-
! style="background-color: #0f0d08" |Prefix
| Nereus || Hauler || {{Damagetype|Em}}
! style="background-color: #0f0d08" |'''Info'''
|}
! style="background-color: #0f0d08" |'''Weakness'''
{| class="wikitable sortable"
! style="background-color: #0f0d08" |Prefix
|- style="background-color: var(--background-color-warning-subtle);"
! style="background-color: #0f0d08" |'''Info'''
! colspan="3" | [[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Raid: Deserters Hideout
! style="background-color: #0f0d08" |'''Weakness'''
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
|-
|Bulwark
| Atgeir || Drone Aggro || {{Damagetype|ex}}
|Logi
|{{Damagetype|Em}}
|Atgeir
|Drone Aggro
|{{Damagetype|ex}}
|-
|-
|Stalker
| Blight || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|ex}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|{{Damagetype|Em}}
|Blight
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|ex}}
|-
|-
|Sentinel
| Skald || Logi || {{Damagetype|ex}}
|DPS
|{{Damagetype|Em}}
|Skald
|Logi
|{{Damagetype|ex}}
|-
|-
|Guard
| Ulfhednar || DPS || {{Damagetype|ex}}
|Drone Aggro
|{{Damagetype|Em}}
|Ulfhednar
|DPS
|{{Damagetype|ex}}
|-
|-
|Tycoon
| Vandal || DPS || {{Damagetype|ex}}
|DPS
|{{Damagetype|Em}}
|Vandal
|DPS
|{{Damagetype|ex}}
|-
|-
| style="background-color: #0f0d08" |Nereus
| Plunder || Hauler || {{Damagetype|ex}}
|Hauler
|{{Damagetype|Em}}
|Plunder
|Hauler
|{{Damagetype|ex}}
|}
|}
</div>


== Interaction & standings ==
== Interaction & standings ==
Line 208: Line 184:


Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK.
Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK.
 
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|center|thumb|500x500px|Homefront Operation: 5 pilot mission ISK payout]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|500x500px]]


== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:Raid- Deserters Hideout.jpg|Raid: Deserters Hideout
File:Raid- Deserters Hideout.jpg|Raid: Deserters Hideout - Scenic
File:How to Raid Deserters Hideout.png|Raid: Deserters Hideout - Strategy
File:Raid Fleet Warping.jpg|Raid: Deserters Hideout - Fleet warp
File:Raid- Black Market Structure.jpg|Raid: Black Market - Site Overview
File:Raid- Black Market Structure.jpg|Raid: Black Market - Site Overview
File:Raid- Narcotics Lab - Nereus Mule.jpg|Raid: Narcotics Lab - Nereus Mule
File:Raid- Narcotics Lab - Nereus Mule.jpg|Raid: Narcotics Lab - Nereus Mule
File:Raid- Narcotics Lab - Site Overview.jpg|Raid: Narcotics Lab - Site Overview
File:Raid- Narcotics Lab - Site Overview.jpg|Raid: Narcotics Lab - Site Overview
File:Raid Fleet Warping.jpg|Raid: Deserters Hideout - Fleet warp
File:How to Raid Deserters Hideout.png|Raid: Deserters Hideout - Strategy
</gallery>
</gallery>
[[Category:Homefront Operations]]
[[Category:Homefront Operations]]

Latest revision as of 08:17, 29 September 2025

Main article: Homefront operation
Raid: Deserters Hideout

The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety.

The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo (each with a volume of 3500 m3) and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.

Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.

Fleet size & composition

  • Optimal fleet size: 5 ships
  • Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), T1 Hauler

Type of ships allowed

This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.

  • Tech 1 frigates, navy and pirate frigates
  • Tech 1 destroyers, navy and pirate destroyers
  • Tech 1 cruisers
  • Tech 1 haulers, including the Squall
  • Ventures

Note: You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.

Mission parameters

  • Time-limit: 20 minutes
  • Freighter cargo status: 0/3 pieces of loot delivered

Raids in different empires

There are regional differences in the site’s description, hostile damage types or EWAR and friendlies.

WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.
Region Site Damage types EWAR Weakness Friendlies Enemy Faction
Amarr space Amarr Raid: Hall of Sacrifice Electromagnetic damage EMThermal damage Th Neuts /

Weapon disruption

Explosive damage Ex Holder Providence Blood Raiders
Caldari space Caldari Raid: Black Market Kinetic damage KinThermal damage Th ECM Electromagnetic damage EM Charon Requisition Guristas
Gallente space Gallente Raid: Narcotics Lab Thermal damage ThKinetic damage Kin Damps Electromagnetic damage EM Obelisk Impound Serpentis
Minmatar space Minmatar Raid: Deserters Hideout Thermal damage ThElectromagnetic damage EM ECM Explosive damage Ex Fenrir Quartermaster Ashes of Turnur

Hostiles

A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Atgeir, Blood, Smuggler or Guard prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.

Amarr spaceRaid: Hall of Sacrifice Temple
Prefix Info Weakness
Damning Weapon disruption Explosive damage Ex
Sanguinary Neuts Explosive damage Ex
Shepherd Logi Explosive damage Ex
Venerated DPS Explosive damage Ex
Offertory Hauler Explosive damage Ex
Blood Drone Aggro Explosive damage Ex
Caldari spaceRaid: Black Market
Prefix Info Weakness
Smuggler Drone Aggro Electromagnetic damage EM
Blindsider ECM Electromagnetic damage EM
Brutal DPS Electromagnetic damage EM
Grim DPS Electromagnetic damage EM
Sawbones Logi Electromagnetic damage EM
Badger Hauler Electromagnetic damage EM
Gallente spaceRaid: Narcotics Lab
Prefix Info Weakness
Bulwark Logi Electromagnetic damage EM
Stalker Damps Electromagnetic damage EM
Sentinel DPS Electromagnetic damage EM
Guard Drone Aggro Electromagnetic damage EM
Tycoon DPS Electromagnetic damage EM
Nereus Hauler Electromagnetic damage EM
Minmatar spaceRaid: Deserters Hideout
Prefix Info Weakness
Atgeir Drone Aggro Explosive damage Ex
Blight ECM Explosive damage Ex
Skald Logi Explosive damage Ex
Ulfhednar DPS Explosive damage Ex
Vandal DPS Explosive damage Ex
Plunder Hauler Explosive damage Ex

Interaction & standings

Standing is lost when killing the pirate haulers in Raid operations in Amarr (Blood Raiders), Caldari (Guristas), and Gallente (Serpentis) space. However, in Minmatar space, engaging the Ashes of Turnur, a criminal Minmatar faction, does not result in any standing gains or losses.

Finding sites

Homefront operations are Cosmic Anomalies located in empire owned High Security systems, mostly focused around trade hubs or career agent systems.

  • Opportunities window > Homefront Operations tab: will render a list of the available homefronts within a limited range.
  • Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
  • Probe Scanner > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.

Rewards

Rewards for Raid sites come in the form of ISK payouts on site completion. Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.

To be eligible for payout, pilots need to contribute to the site in one of three ways:

  • Deal 1000 damage
  • Remote shield or armor repair 1000 damage
  • Deliver cargo to the NPC freighter

Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK.

Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players
Homefront Operation: 5 pilot mission ISK payout

Gallery