Difference between revisions of "Skills:Trade"
Kika sandri (talk | contribs) m (removed double "ISK" on prices and checked skill names to Odyssey 1.1) |
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[[Category:Skills]] | [[Category:Skills]] | ||
==Overview== | ==Overview== | ||
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|2=Charisma | |2=Charisma | ||
|mult=2x | |mult=2x | ||
− | |price= | + | |price=90K |
|pre=[[Skills:Trade#Trade|Trade II]] | |pre=[[Skills:Trade#Trade|Trade II]] | ||
|notes=<br> | |notes=<br> | ||
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|2=Willpower | |2=Willpower | ||
|mult=1x | |mult=1x | ||
− | |price= | + | |price=135K |
|pre=[[Skills:Social#Social|Social I]] | |pre=[[Skills:Social#Social|Social I]] | ||
|notes=<br> | |notes=<br> | ||
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|2=Willpower | |2=Willpower | ||
|mult=3x | |mult=3x | ||
− | |price= | + | |price=135K |
|pre=[[Skills:Trade#Contracting|Contracting IV]], [[Skills:Social#Social|Social I]] | |pre=[[Skills:Trade#Contracting|Contracting IV]], [[Skills:Social#Social|Social I]] | ||
|notes=<br> | |notes=<br> | ||
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{{Skill | {{Skill | ||
|skill=Margin Trading | |skill=Margin Trading | ||
− | |desc=Ability to make potentially risky investments work in your | + | |desc=Ability to make potentially risky investments work in your favour. Each level of skill reduces the percentage of ISK placed in market escrow when entering buy orders. Starting with an escrow percentage of 100% at Level 0 (untrained skill), each skill level cumulatively reduces the percentage by 25%. For a maximum reduction of approximately 24% total escrow at level 5. |
|1=Charisma | |1=Charisma | ||
|2=Memory | |2=Memory | ||
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|price=1.35M | |price=1.35M | ||
|pre=[[Skills:Trade#Marketing|Marketing II]], [[Skills:Trade#Trade|Trade II]] | |pre=[[Skills:Trade#Marketing|Marketing II]], [[Skills:Trade#Trade|Trade II]] | ||
− | |notes=Without this skill, you will have to dock at the station where you wish to | + | |notes=Without this skill, you will have to dock at the station where you wish to set-up a buy order at.<br> |
}} | }} | ||
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|2=Charisma | |2=Charisma | ||
|mult=2x | |mult=2x | ||
− | |price= | + | |price=90K |
|pre=[[Skills:Trade#Trade|Trade II]] | |pre=[[Skills:Trade#Trade|Trade II]] | ||
|notes=<br> | |notes=<br> | ||
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|2=Charisma | |2=Charisma | ||
|mult=1x | |mult=1x | ||
− | |price= | + | |price=18K |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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}} | }} | ||
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+ | Odyssey 1.1 |
Revision as of 22:49, 6 September 2013
Overview
Trade skills help to increase the overall profit of market transactions by decreasing taxes, raising the maximum number of active market orders and granting the ability to remotely sell or buy items. Charisma has the most influence on training times of these skills.
Willpower and Charisma are important to learning trade skills.
The following are the skills in the Trade section (in alphabetical order):
- Accounting - Reduce transaction tax by 10% per level.
- Broker Relations - Reduce broker fees by 5% per level.
- Contracting - Increase number of outstanding contracts by 4 per level.
- Corporation Contracting - Increase number of outstanding corporate contracts by 10 per level.
- Daytrading - Remote modification of buy/sell orders.
- Margin Trading - Reduces the amount of escrow immediately needed for a buy order.
- Marketing - Sell items remotely.
- Procurement - Setup buy orders remotely.
- Retail - Increase buy/sell slots by 8 per level.
- Trade - Increase buy/sell slots by 4 per level.
- Tycoon - Increase buy/sell slots by 32 per level.
- Visibility - Increase possible range on a buy order setup remotely.
- Wholesale - Increase buy/sell slots by 16 per level.
Accounting
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3x |
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5M ISK |
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Alpha pilot can not train this skill. |
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Trade IV |
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Broker Relations
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2x |
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125k ISK |
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II |
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Trade II |
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Contracting
For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)
Note: Cannot be trained on trial accounts![]() |
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1x |
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175k ISK |
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Alpha pilot can not train this skill. |
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Social I |
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Corporation Contracting
For each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60.
This skill has no effect on contracts you make personally.
There is no limit on the number of contracts a corporation can assign to itself.
Corporations have a hard limit of 500 outstanding public contracts.![]() |
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3x |
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150k ISK |
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Alpha pilot can not train this skill. |
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Contracting IV, Social I |
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Daytrading
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1x |
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15M ISK |
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Alpha pilot can not train this skill. |
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Trade IV |
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Margin Trading
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Margin Trading |
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<span style="cursor: help;" title="The skillbook for this skill costs Margin Trading ISK">Margin Trading ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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Accounting IV, Trade IV |
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Marketing
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3x |
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3.5M ISK |
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II |
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Trade II |
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This skill allows you to sell off assets located at other stations in the region (based on skill level) as either sell orders or by selling directly to buy orders. Without this skill, you can only create sell orders or sell items immediately if you are docked at the same station as the item. |
Procurement
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3x |
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1.5M ISK |
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Alpha pilot can not train this skill. |
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Marketing II, Trade II |
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Without this skill, you will have to dock at the station where you wish to set-up a buy order at. |
Retail
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2x |
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125k ISK |
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Alpha pilot can not train this skill. |
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Trade II |
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Trade
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1x |
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30k ISK |
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III |
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none |
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Tycoon
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6x |
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125M ISK |
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Alpha pilot can not train this skill. |
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Wholesale V, Retail V, Marketing IV, Trade II |
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Visibility
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3x |
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7.5M ISK |
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Alpha pilot can not train this skill. |
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Procurement IV, Marketing II, Trade II |
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Wholesale
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4x |
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35M ISK |
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Alpha pilot can not train this skill. |
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Retail V, Marketing II, Trade II |
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Odyssey 1.1