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{{Main|Homefront operation}} | {{Main|Homefront operation}} | ||
{{HomefrontOperationsLinks}} | {{HomefrontOperationsLinks}} | ||
[[File:Raid- Deserters Hideout.jpg|left | [[File:Raid- Deserters Hideout.jpg|thumb|left|Raid: Deserters Hideout]] | ||
The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety. | The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety. | ||
The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently. | The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo (each with a volume of 3500{{m3}}) and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently. | ||
Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility. | Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility. | ||
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== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject --> | == Type of ships allowed ==<!-- Included to have a comprehensive page on the subject --> | ||
This homefront operation takes place in a [[ | This homefront operation takes place in a [[deadspace]] pocket with an acceleration gate that has ship restrictions. | ||
* Tech 1 frigates, navy and pirate frigates | * Tech 1 frigates, navy and pirate frigates | ||
* Tech 1 destroyers, navy and pirate destroyers | * Tech 1 destroyers, navy and pirate destroyers | ||
* Tech 1 cruisers | * Tech 1 cruisers | ||
* Tech 1 haulers, including [[Squall]] | * Tech 1 haulers, including the [[Squall]] | ||
* [[Venture | * [[Venture]]s | ||
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery> | |||
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example | |||
</gallery> | |||
== Mission parameters == | == Mission parameters == | ||
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== Raids in different empires == | == Raids in different empires == | ||
There are regional differences in the site’s description, hostile damage types or [[EWAR]] and friendlies. | There are regional differences in the site’s description, hostile damage types or [[EWAR]] and friendlies. | ||
{{Important note box|WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.}} | |||
{| class="wikitable" | {| class="wikitable" | ||
|- style="background-color: var(--background-color-warning-subtle);" | |- style="background-color: var(--background-color-warning-subtle);" | ||
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<div style="display : flex; flex-wrap: wrap; gap: 1.5em;"> | <div style="display : flex; flex-wrap: wrap; gap: 1.5em;"> | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- style="background-color: var(--background-color-warning-subtle);" | |- style="background-color: var(--background-color-warning-subtle);" | ||
! colspan="3" | [[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Raid: Hall of Sacrifice Temple | ! colspan="3" | [[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Raid: Hall of Sacrifice Temple | ||
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| Blood || Drone Aggro || {{Damagetype|ex}} | | Blood || Drone Aggro || {{Damagetype|ex}} | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- style="background-color: var(--background-color-warning-subtle);" | |- style="background-color: var(--background-color-warning-subtle);" | ||
! colspan="3" | [[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Raid: Black Market | ! colspan="3" | [[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Raid: Black Market | ||
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</div> | </div> | ||
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;"> | <div style="display : flex; flex-wrap: wrap; gap: 1.5em;"> | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- style="background-color: var(--background-color-warning-subtle);" | |- style="background-color: var(--background-color-warning-subtle);" | ||
! colspan="3" | [[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Raid: Narcotics Lab | ! colspan="3" | [[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Raid: Narcotics Lab | ||
| Line 135: | Line 139: | ||
| Nereus || Hauler || {{Damagetype|Em}} | | Nereus || Hauler || {{Damagetype|Em}} | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
|- style="background-color: var(--background-color-warning-subtle);" | |- style="background-color: var(--background-color-warning-subtle);" | ||
! colspan="3" | [[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Raid: Deserters Hideout | ! colspan="3" | [[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Raid: Deserters Hideout | ||
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Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK. | Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK. | ||
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|center|thumb|500x500px|Homefront Operation: 5 pilot mission ISK payout]] | |||
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|500x500px]] | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Raid- Deserters Hideout.jpg | File:Raid- Deserters Hideout.jpg|Raid: Deserters Hideout - Scenic | ||
File:Raid- Black Market Structure.jpg|Raid: Black Market - Site Overview | File:Raid- Black Market Structure.jpg|Raid: Black Market - Site Overview | ||
File:Raid- Narcotics Lab - Nereus Mule.jpg|Raid: Narcotics Lab - Nereus Mule | File:Raid- Narcotics Lab - Nereus Mule.jpg|Raid: Narcotics Lab - Nereus Mule | ||
File:Raid- Narcotics Lab - Site Overview.jpg|Raid: Narcotics Lab - Site Overview | File:Raid- Narcotics Lab - Site Overview.jpg|Raid: Narcotics Lab - Site Overview | ||
File:Raid Fleet Warping.jpg|Raid: Deserters Hideout - Fleet warp | |||
File:How to Raid Deserters Hideout.png|Raid: Deserters Hideout - Strategy | |||
</gallery> | </gallery> | ||
[[Category:Homefront Operations]] | [[Category:Homefront Operations]] | ||
Latest revision as of 08:17, 29 September 2025
- Main article: Homefront operation
| Homefront Operations |
|---|
|
|
| Universal Sites |

The Raid site features a central structure, a friendly NPC Freighter, and a defending hostile fleet tasked with protecting the area. During the encounter, hostile haulers will periodically spawn in close proximity to the structure and immediately attempt to align and warp out to safety.
The primary objective is to tackle and destroy at least 3 of these haulers before they can escape, then recover their cargo (each with a volume of 3500 m3) and successfully deliver it to the freighter located on the field. All of this must be accomplished within the strict 20-minute time limit, adding pressure to act quickly and efficiently.
Be advised that enemy ships will aggressively target and destroy any drones deployed during the engagement, making drone usage a risky choice for capsuleers who rely heavily on them for damage or utility.
Fleet size & composition
- Optimal fleet size: 5 ships
- Fleet composition: T1 Cruisers (DPS), T1 Logistic Cruisers (Logi), T1 Hauler
Type of ships allowed
This homefront operation takes place in a deadspace pocket with an acceleration gate that has ship restrictions.
- Tech 1 frigates, navy and pirate frigates
- Tech 1 destroyers, navy and pirate destroyers
- Tech 1 cruisers
- Tech 1 haulers, including the Squall
- Ventures
| You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission. |
-
Homefront ship restrictions example
Mission parameters
- Time-limit: 20 minutes
- Freighter cargo status: 0/3 pieces of loot delivered
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Raid: Deserters Hideout Mission Parameters
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Raid: Black Market Mission Parameters
Raids in different empires
There are regional differences in the site’s description, hostile damage types or EWAR and friendlies.
| Region | Site | Damage types | EWAR | Weakness | Friendlies | Enemy Faction |
|---|---|---|---|---|---|---|
| Raid: Hall of Sacrifice | Holder Providence | Blood Raiders | ||||
| Raid: Black Market | Charon Requisition | Guristas | ||||
| Raid: Narcotics Lab | Obelisk Impound | Serpentis | ||||
| Raid: Deserters Hideout | Fenrir Quartermaster | Ashes of Turnur |
Hostiles
A fleet consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the Atgeir, Blood, Smuggler or Guard prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.
| Prefix | Info | Weakness |
|---|---|---|
| Damning | ||
| Sanguinary | ||
| Shepherd | Logi | |
| Venerated | DPS | |
| Offertory | Hauler | |
| Blood | Drone Aggro | |
| Prefix | Info | Weakness |
|---|---|---|
| Smuggler | Drone Aggro | |
| Blindsider | ||
| Brutal | DPS | |
| Grim | DPS | |
| Sawbones | Logi | |
| Badger | Hauler | |
Interaction & standings
Standing is lost when killing the pirate haulers in Raid operations in Amarr (Blood Raiders), Caldari (Guristas), and Gallente (Serpentis) space. However, in Minmatar space, engaging the Ashes of Turnur, a criminal Minmatar faction, does not result in any standing gains or losses.
Finding sites
Homefront operations are Cosmic Anomalies located in empire owned High Security systems, mostly focused around trade hubs or career agent systems.
- Opportunities window > Homefront Operations tab: will render a list of the available homefronts within a limited range.
- Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
- Probe Scanner > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.
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Opportunities > Homefront Operations
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Agency > Homefront Operations
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Probe Scanner > Homefront Anomalies
Rewards
Rewards for Raid sites come in the form of ISK payouts on site completion. Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.
To be eligible for payout, pilots need to contribute to the site in one of three ways:
- Deal 1000 damage
- Remote shield or armor repair 1000 damage
- Deliver cargo to the NPC freighter
Any pilots in the site who did not contribute will not get paid and will not count in the calculation for the rest of the fleet. For example, in a fleet of 5 if one pilot does not contribute, the remaining 4 pilots would be paid 11,614,810 ISK instead of 15,486,410 ISK.

Gallery
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Raid: Deserters Hideout - Scenic
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Raid: Black Market - Site Overview
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Raid: Narcotics Lab - Nereus Mule
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Raid: Narcotics Lab - Site Overview
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Raid: Deserters Hideout - Fleet warp
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Raid: Deserters Hideout - Strategy