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  • ...public Fleet Officer', and it is quite a large loss (over 0.25). Otherwise all enemies can be killed without standings impact.
    2 KB (263 words) - 10:11, 15 January 2024
  • | grouping= Haulers ...the mission. Hop in the Noctis, warp to the bookmark and salvage and loot all the wrecks.
    4 KB (538 words) - 18:28, 4 April 2023
  • ...of the ships, try the [[ship type quick reference]]. For a simple list of all the ships sorted by race and class, use the [[Template:ShipsMatrix|ships ma ...ers]] are frigate-killers, but tend to perform badly against larger ships. All of the gunship destroyers have eight high slots, making them very useful [s
    11 KB (1,398 words) - 12:07, 7 September 2022
  • The gate is locked. All enemies need to be destroyed. The [[Bestower]]s (Amarr [[Hauler]]s) in this room all drop Vitoc, a drug you can sell to [[Sisters of EVE]] at their stations. Th
    3 KB (351 words) - 15:16, 27 August 2022
  • ...heless, that's not the case, as [[New Eden]] is a very dangerous place and haulers are slow and fragile ships. ...an utter waste of time and can be extremely expensive. The reality is that haulers are paper thin and defenseless if you get [[Tackling Guide|tackled]] it’s
    13 KB (2,235 words) - 06:32, 6 July 2023
  • EVE University students can make a good income as haulers, even during wartime, by setting up a hauler alt character outside of the c ...g and selling prices, resulting in the opportunity for trade routes, where haulers can buy at a low price in one location and then fulfill demand at a higher
    10 KB (1,795 words) - 21:19, 2 February 2023
  • The response fleet will attack the ship that they deem hostile and all who help the attacker with remote assistance modules. {{ important note box | All NPC miner response fleets use warp scramblers or disruptors. This will stop
    8 KB (1,328 words) - 13:22, 7 October 2023
  • ...ng division working in one of the asteroid fields in <System>, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st '''Blitz:''' Kill all drones in pocket 1. Group 1 in pocket 2 (sometimes Group 2 has to be killed
    2 KB (307 words) - 16:02, 3 April 2023
  • ...d like to put you to a small test first... to see if you're really sincere about helping us out. There's the minor task that needs to be done, which involve ...p the shipment and bring it to me. I'll see to it that it's distributed to all the affected settlements in Nakugard.
    2 KB (332 words) - 12:06, 26 August 2023
  • Passive Nullification was removed in May 2021 from all ships, and added to [[shuttles]]. * Tech I [[Haulers]], [[Blockade Runners]], [[Deep Space Transports]] - Able to fit interdicti
    3 KB (402 words) - 20:58, 26 July 2023
  • 4% bonus to all armor resistances<br> ...valed armour tank to be fitted, alongside the standard Cloak and MWD. With all your low slots taken up by tank however, speed and agility are relatively p
    5 KB (597 words) - 09:15, 25 January 2024
  • ...mining division working in one of the asteroid fields in Lour, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st ...Drones. Acceleration gate to the next pocket is at 7km and is locked until all ships are destroyed.
    4 KB (561 words) - 18:01, 11 September 2023
  • ...ng division working in one of the asteroid fields in <System>, about their haulers being attacked on sight by roaming rogue drones in the area. At first it st ...calls for some serious drone busting, <Name>. These drones are a menace to all of us, and such a threat must be neutralized. Head out to the location wher
    3 KB (466 words) - 15:38, 27 August 2022
  • ...&t=121063 EVE University Sponsored Shipping Service], available for nearly all communities. Since the haulers are volunteering their time for little to no reward, most of the campus ser
    14 KB (2,515 words) - 18:47, 28 January 2024
  • |Supply depot for combat vessels and pirate cargo haulers alike. The Pith Guristas in these depots are very aggressive.<br> {{NPCTableRow|Acceleration Gate|1|Ancient Acceleration Gate|note=Locked until all ships are destroyed. Requires Sade's Pass}}
    4 KB (574 words) - 13:51, 4 July 2020
  • ...such as cargohold optimization. At the same time, a fleet hangar can carry all sorts of cargo including assembled ships and you can also open it up to fle ...well-prepared [[gatecamp]], and using a deep space transport indicates to all and sundry that you have cargo you want to protect, so you should think car
    6 KB (1,024 words) - 18:53, 9 July 2023
  • 4% bonus to all shield resistances<br> As with all DSTs, the Fleet Hangar can hold any item (not only ships) and is therefore
    4 KB (560 words) - 08:51, 25 January 2024
  • ...st transports]] ([[Sigil]], [[Badger]], [[Nereus]], [[Wreathe]]) which are all able to reach the required cargo capacity with sufficient expanded cargohol === All levels ===
    7 KB (1,193 words) - 11:16, 19 February 2024
  • #Check the box next to all the items you want moved (you can also use 'Select All' at the bottom) ...ils. It is very important to ensure that the collateral covers the cost of all your items. See the section on [[Moving_your_items#Calculating_collateral|C
    8 KB (1,368 words) - 14:50, 22 July 2023
  • ...llateral should always be set a bit {{Color|Red|higher}} than the value of all items in the contract. * My Corporation - Makes it available to all corp mates.
    6 KB (1,030 words) - 10:39, 19 July 2023

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