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The Magic 14: Difference between revisions

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== Armor ==
== Armor ==
*{{sk|Mechanics}} : 5% bonus to structure hit points per skill level. ''Starting Skill Level: 2''
*{{sk|Mechanics}} : 5% bonus to structure hit points per skill level. ''Starting Skill Level: II''
'''Skill at maintaining the mechanical components and structural integrity of a spaceship.'''
'''Skill at maintaining the mechanical components and structural integrity of a spaceship.'''


This skill increases the hit points of your ship's structure. Along with shield hit points and armor hit points, this increases your ship's total effective hit points.
This skill increases the hit points of your ship's structure. Along with shield hit points and armor hit points, this increases your ship's total effective hit points.


*{{sk|Hull Upgrades}} : 5% bonus to armor hit points per skill level. ''Starting Skill Level: 2''
*{{sk|Hull Upgrades}} : 5% bonus to armor hit points per skill level. ''Starting Skill Level: II''
'''Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers.'''
'''Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers.'''