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== Shields == | == Shields == | ||
*{{sk|Shield Management}} : 5% bonus to shield capacity per skill level. ''Starting Skill Level: | *{{sk|Shield Management}} : 5% bonus to shield capacity per skill level. ''Starting Skill Level: II'' | ||
'''Skill at regulating a spaceship's shield systems.''' | '''Skill at regulating a spaceship's shield systems.''' | ||
This skill increases the hit points of your ship's shields. Along with armor hit points and structure hit points, this increases your ship's total effective hit points. | This skill increases the hit points of your ship's shields. Along with armor hit points and structure hit points, this increases your ship's total effective hit points. | ||
*{{sk|Shield Operation}} : 5% reduction in shield recharge time per skill level. ''Starting Skill Level: | *{{sk|Shield Operation}} : 5% reduction in shield recharge time per skill level. ''Starting Skill Level: III'' | ||
'''Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules.''' | '''Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules.''' | ||