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User:Drake shea: Difference between revisions

41 editsJoined 31 December 2013
No edit summary
Not a current WIP
 
(30 intermediate revisions by one other user not shown)
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= Drone Boat Incurion Fits =
== Heavy Assault Cruisers ==
=== Ishtar ===
{{ShipFitting
{{ShipFitting
| ship=Ishtar
| ship=Ishtar
| shipTypeID=12005
| shipTypeID=12005
| fitName=Incursions - Vanguard
| fitName=Incursion (Vanguard)
| fitID=Vanguards
| fitID=Vanguards
| high1name=250mm Prototype Gauss Gun
| high1name=250mm Prototype Gauss Gun
Line 53: Line 61:
| difficulty=2
| difficulty=2
| warsop=S
| warsop=S
| warsopReason=WARSOP Reason-Faction Modules
| warsopReason=Faction Modules
| version=Odessey 1.1
| version=Rubicon 1.0
| shipDNA= 12005:7367;4:17559;1:2301;1:31932;1:31942;2:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5::
| shipDNA= 12005:7367;4:17559;1:2301;1:31932;1:31942;2:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5::
| skills=
| skills=
Line 63: Line 71:
| ship=Ishtar
| ship=Ishtar
| shipTypeID=12005
| shipTypeID=12005
| fitName=Incursions - Assaults
| fitName=Incursion (Assaults)
| fitID=Vanguards
| fitID=Vanguards
| high1name=200mm Prototype Gauss Gun
| high1name=200mm Prototype Gauss Gun
Line 116: Line 124:
| difficulty=2
| difficulty=2
| warsop=G
| warsop=G
| warsopReason=WARSOP Reason-Deadspace Modules
| warsopReason=Deadspace Modules
| version=Odessey 1.1
| version=Rubicon 1.0
| shipDNA= 12005:14278;4:18660;1:2301;1:2281;1:31932;1:31942;1:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5:2488;5:21640;5::
| shipDNA= 12005:14278;4:18660;1:2301;1:2281;1:31932;1:31942;1:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5:2488;5:21640;5::
| skills=
| skills=
| notes=This fit requires very high drones skills and HAC skills in order to be effective and very high fitting skills to fit all modules</li><li>The sentry drones are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space should be used for Warriors and Valkyries for when the fleet is moving for certain sites and ECM drones for the last 50 m3</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field</li><li>ALWAYS broadcast as soon as you see a yellowbox because this ship doesn't have a large tank buffer</li><li>Faction lead charges are better because they can hit out to 30km with half falloff range
| notes=This fit requires very high drones skills and HAC skills in order to be effective and very high fitting skills to fit all modules</li><li>The sentry drones are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space should be used for Warriors and Valkyries for when the fleet is moving for certain sites, or perhaps even ogres</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field</li><li>ALWAYS broadcast as soon as you see a yellowbox because this ship doesn't have a large tank</li><li>Faction lead charges are better because they can hit out to 30km with half falloff range
}}
 
== T1 Battleships ==
 
=== Dominix ===
 
{{ShipFitting|
ship=Dominix|
shipTypeID=645|
fitName=Incursion (Vanguard)|
fitID=Incursion--Vanguard-|
high1name=Mega Modulated Pulse Energy Beam I|
high1typeID=7087|
high2name=Mega Modulated Pulse Energy Beam I|
high2typeID=7087|
high3name=Mega Modulated Pulse Energy Beam I|
high3typeID=7087|
high4name=Mega Modulated Pulse Energy Beam I|
high4typeID=7087|
high5name=Mega Modulated Pulse Energy Beam I|
high5typeID=7087|
high6name=Drone Link Augmentor I|
high6typeID=23527|
mid1name=Sensor Booster II|
mid1typeID=1952|
mid2name=Federation Navy Stasis Webifier|
mid2typeID=17559|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=EM Ward Amplifier II|
mid5typeID=2553|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Drone Damage Amplifier II|
low4typeID=4405|
low5name=Drone Damage Amplifier II|
low5typeID=4405|
low6name=Heat Sink II|
low6typeID=2364|
low7name=Tracking Enhancer II|
low7typeID=1999|
drone1name=Garde II x5|
drone1typeID=28211|
drone2name=Heavy Shield Maintenance Bot I x5|
drone2typeID=22765|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=open|
drone5name=open|
charge1name=Imperial Navy Multifrequency L x10|
charge1typeID=23105|
charge2name=Imperial Navy Microwave L x10|
charge2typeID=23117|
charge3name=Nanite Repair Paste x125|
charge3typeID=28668|
charge4name=Scan Resolution Script x1|
charge4typeID=29011|
charge5name=Targeting Range Script x1|
charge5typeID=29009|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Core Defense Field Extender I|
rig2typeID=26088|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Faction Modules|
version=Rubicon 1.0|
shipDNA=645:7087;5:23527;1:1952;1:2281;2:2553;1:17559;1:1999;1:2048;1:2364;1:4405;4:26082;1:26088;2:2488;5:22765;5:23105;10:23117;5:28211;5:28668;125:29009;1:23117;10:29011;1::|
skills=|
notes=Large turret type is to preference, because capacitor is by no means an issue, and the lack of hull bonus to any turret type
}}
}}
== Navy Battleships ==
=== Dominix Navy Issue ===
{{ShipFitting|
ship=Dominix Navy Issue|
shipTypeID=32307|
fitName=Incursion (Vanguard)|
fitID=Incursions-Vanguard|
high1name=Modal Mega Neutron Particle Accelerator I|
high1typeID=7783|
high2name=Modal Mega Neutron Particle Accelerator I|
high2typeID=7783|
high3name=Modal Mega Neutron Particle Accelerator I|
high3typeID=7783|
high4name=Modal Mega Neutron Particle Accelerator I|
high4typeID=7783|
high5name=Modal Mega Neutron Particle Accelerator I|
high5typeID=7783|
high6name=Drone Link Augmentor I|
high6typeID=23527|
mid1name=Sensor Booster II|
mid1typeID=1952|
mid2name=Federation Navy Stasis Webifier|
mid2typeID=17559|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Federation Navy Omnidirectional Tracking Link|
mid5typeID=31942|
mid6name=Federation Navy Omnidirectional Tracking Link|
mid6typeID=31942|
low1name=Damage Control II|
low1typeID=2048|
low2name=Drone Damage Amplifier II|
low2typeID=4405|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Drone Damage Amplifier II|
low4typeID=4405|
low5name=Drone Damage Amplifier II|
low5typeID=4405|
low6name=Magnetic Field Stabilizer II|
low6typeID=10190|
low7name=Tracking Enhancer II|
low7typeID=1999|
drone1name=Garde II x5|
drone1typeID=28211|
drone2name=Heavy Shield Maintenance Bot I x5|
drone2typeID=22765|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=Hammerhead II x5|
drone4typeID=2185|
drone5name=Valkyrie II x5|
drone5typeID=21640|
charge1name=Federation Navy Antimatter Charge L x10000|
charge1typeID=22993|
charge2name=Federation Navy Tungsten Charge L x5000|
charge2typeID=23005|
charge3name=Nanite Repair Paste x125|
charge3typeID=28668|
charge4name=Scan Resolution Script x1|
charge4typeID=29011|
charge5name=Targeting Range Script x1|
charge5typeID=29009|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Faction Ship and Modules|
version=Rubicon 1.0|
shipDNA=32307:7783;5:23527;1:1952;1:2281;2:17559;1:31942;2:1999;1:2048;1:4405;4:10190;1:26082;1:26088;1:26436;1:2185;5:2488;5:21640;5:22765;5:22993;10000:28211;5:28668;125:29009;1:29011;1:22993;10000:23005;5000:29011;1::|
skills=|
notes=}}
== Pirate Battleships ==
=== Rattlesnake ===
{{ShipFitting|
ship=Rattlesnake|
shipTypeID=17918|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Torpedo Launcher II|
high1typeID=2420|
high2name=Torpedo Launcher II|
high2typeID=2420|
high3name=Torpedo Launcher II|
high3typeID=2420|
high4name=Torpedo Launcher II|
high4typeID=2420|
high5name=Drone Link Augmentor II|
high5typeID=24427|
high6name=Large 'Regard' Power Projector|
high6typeID=16487|
mid1name=Domination 100MN Microwarpdrive|
mid1typeID=14114|
mid2name=Domination Target Painter|
mid2typeID=32414|
mid3name=Drone Navigation Computer II|
mid3typeID=24417|
mid4name=Omnidirectional Tracking Link II|
mid4typeID=24438|
mid5name=Omnidirectional Tracking Link II|
mid5typeID=24438|
mid6name=Pithum C-Type Adaptive Invulnerability Field|
mid6typeID=4349|
mid7name=Pithum C-Type EM Ward Amplifier|
mid7typeID=19215|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Drone Damage Amplifier II|
low4typeID=4405|
low5name=Drone Damage Amplifier II|
low5typeID=4405|
low6name=Damage Control II|
low6typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Garde II x5|
drone2typeID=28211|
drone3name=Heavy Armor Maintenance Bot II x5|
drone3typeID=28197|
drone4name=Ogre II x5|
drone4typeID=2446|
drone5name=open|
charge1name=Caldari Navy Scourge Torpedo x5000|
charge1typeID=27345|
charge2name=Scourge Rage Torpedo x5000|
charge2typeID=24521|
charge3name=open|
charge3typeID=open|
charge4name=open|
charge5name=open|
rig1name=Large Anti-Thermal Screen Reinforcer II|
rig1typeID=26442|
rig2name=Large Core Defense Field Extender II|
rig2typeID=26448|
rig3name=Large Hydraulic Bay Thrusters II|
rig3typeID=26416|
difficulty=2|
warsop=G|
warsopReason=Pirate Ship|
version=ODY 1.0|
shipDNA=17918:2420;4:16487;1:24427;1:4349;1:14114;1:19215;1:24417;1:24438;2:32414;1:2048;1:4405;3:22291;2:26416;1:26442;1:26448;1:2446;5:2488;5:28197;5:28211;5:24521;5000:27345;5000::|
skills=Caldari Battleship V</li><li>Shield Management V</li><li>EM Shield Compensation V|
notes=This fit is intended to be an anchor. It has very high resist even when capped out and far more Shield HP than a normal ship would ever need.</li><li>The Ogres are to be used when following the close range Anchor. The Gardes are to be used for the Tower Bashes.</li><li>The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive.}}
Rattlesnake fit taken from [[User:Kataki_soikutsu#Rattlesnake|Kataki Soikutsu's HQ]] fitting page