Difference between revisions of "Skills:Missile Launcher Operation"
From EVE University Wiki
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{{Skill | {{Skill | ||
|skill=Missile Launcher Operation | |skill=Missile Launcher Operation | ||
− | |desc= | + | |desc=Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=1x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 146: | Line 146: | ||
{{Skill | {{Skill | ||
|skill=Missile Projection | |skill=Missile Projection | ||
− | |desc= | + | |desc=Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=4x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 156: | Line 156: | ||
{{Skill | {{Skill | ||
|skill=Rapid Launch | |skill=Rapid Launch | ||
− | |desc= | + | |desc=Proficiency at rapid missile launcher firing. 3% bonus to missile launcher rate of fire per level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=2x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 166: | Line 166: | ||
{{Skill | {{Skill | ||
|skill=Rocket Specialization | |skill=Rocket Specialization | ||
− | |desc= | + | |desc=Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=3x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 176: | Line 176: | ||
{{Skill | {{Skill | ||
|skill=Rockets | |skill=Rockets | ||
− | |desc= | + | |desc=Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=1x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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{{Skill | {{Skill | ||
|skill=Standard Missile Specialization | |skill=Standard Missile Specialization | ||
− | |desc= | + | |desc=Specialist training in the operation of advanced standard missile launchers and assault launchers. 2% bonus per level to the rate of fire of modules requiring Standard Missile Specialization. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=3x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 196: | Line 196: | ||
{{Skill | {{Skill | ||
|skill=Standard Missiles | |skill=Standard Missiles | ||
− | |desc= | + | |desc=Skill with manually targeted missiles. Special: 5% Bonus to light missile damage per skill level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=2x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 206: | Line 206: | ||
{{Skill | {{Skill | ||
|skill=Target Navigation Prediction | |skill=Target Navigation Prediction | ||
− | |desc= | + | |desc=Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact. 10% decrease per level in factor of target's velocity for all missiles. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=2x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 216: | Line 216: | ||
{{Skill | {{Skill | ||
|skill=Torpedo Specialization | |skill=Torpedo Specialization | ||
− | |desc= | + | |desc=Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=8x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
Line 226: | Line 226: | ||
{{Skill | {{Skill | ||
|skill=Torpedoes | |skill=Torpedoes | ||
− | |desc= | + | |desc=Skill at the handling and firing of torpedoes. 5% bonus to torpedo damage per skill level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=4x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
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{{Skill | {{Skill | ||
|skill=Warhead Upgrades | |skill=Warhead Upgrades | ||
− | |desc= | + | |desc=Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level. |
− | |1= | + | |1=Perception |
− | |2= | + | |2=Willpower |
− | |mult= | + | |mult=5x |
|pre=none | |pre=none | ||
|notes=<br> | |notes=<br> | ||
}} | }} |
Revision as of 01:46, 29 July 2010
This article is a stub. You can help the UniWiki by expanding it.
Overview
(general blurb about skills category)
Bomb Deployment
Basic operation of bomb delivery systems. 5% reduction of Bomb Launcher reactivation delay per skill level.
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4x |
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10M ISK |
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Alpha pilot can not train this skill. |
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Missile Bombardment IV |
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This skill is used to launch bombs from stealth bombers. It is only useful to bomber pilots. |
Citadel Cruise Missiles
Skill at the handling and firing of Citadel Cruise Missiles. 5% bonus to Citadel Cruise Missile damage per skill level.
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Citadel Cruise Missiles |
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<span style="cursor: help;" title="The skillbook for this skill costs Citadel Cruise Missiles ISK">Citadel Cruise Missiles ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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Missile Launcher Operation V, Cruise Missiles V |
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For capital-ship-sized long-range missile launchers. |
Citadel Torpedoes
Skill at the handling and firing of citadel torpedoes. 5% bonus to citadel torpedo damage per skill level.
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Citadel Torpedoes |
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<span style="cursor: help;" title="The skillbook for this skill costs Citadel Torpedoes ISK">Citadel Torpedoes ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Cruise Missile Specialization
Specialist training in the operation of advanced cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.
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8x |
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10M ISK |
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Alpha pilot can not train this skill. |
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none |
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Cruise Missiles
Skill at the handling and firing of very large guided missiles. 5% bonus to cruise missile damage per skill level.
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5x |
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750k ISK |
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IV |
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none |
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Defender Missiles
Skill with anti-missile missiles. Special: 5% bonus to defender missile max velocity per skill level.
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2x |
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45k ISK |
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Alpha pilot can not train this skill. |
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none |
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FoF Missiles
Skill with friend or foe missiles. Special: 5% bonus to F.O.F (light, heavy and cruise) damage per skill level.
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FoF Missiles |
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<span style="cursor: help;" title="The skillbook for this skill costs FoF Missiles ISK">FoF Missiles ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Guided Missile Precision
Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets. 5% decreased factor of signature radius for light, heavy and cruise missile explosions per level of skill.
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5x |
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1M ISK |
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III |
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none |
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Heavy Assault Missile Specialization
Specialist training in the operation of advanced heavy assault missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization.
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5x |
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3M ISK |
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III |
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none |
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Heavy Assault Missiles
Skill with heavy assault missiles. Special: 5% bonus to heavy assault missile damage per skill level.
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3x |
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125k ISK |
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V |
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none |
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Heavy Missile Specialization
Specialist training in the operation of advanced heavy missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.
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5x |
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3M ISK |
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III |
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none |
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Heavy Missiles
Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.
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3x |
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125k ISK |
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V |
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none |
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Missile Bombardment
Proficiency at long-range missile combat. 10% bonus to all missiles' maximum flight time per level.
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2x |
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100k ISK |
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IV |
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none |
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Missile Launcher Operation
Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level.
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1x |
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30k ISK |
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V |
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none |
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Missile Projection
Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems. 10% bonus to all missiles' maximum velocity per level.
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4x |
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250k ISK |
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II |
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none |
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Rapid Launch
Proficiency at rapid missile launcher firing. 3% bonus to missile launcher rate of fire per level.
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2x |
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60k ISK |
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IV |
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none |
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Rocket Specialization
Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization.
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3x |
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1M ISK |
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III |
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none |
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Rockets
Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level.
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1x |
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30k ISK |
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V |
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none |
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Standard Missile Specialization
Specialist training in the operation of advanced standard missile launchers and assault launchers. 2% bonus per level to the rate of fire of modules requiring Standard Missile Specialization.
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Standard Missile Specialization |
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<span style="cursor: help;" title="The skillbook for this skill costs Standard Missile Specialization ISK">Standard Missile Specialization ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Standard Missiles
Skill with manually targeted missiles. Special: 5% Bonus to light missile damage per skill level.
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Standard Missiles |
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<span style="cursor: help;" title="The skillbook for this skill costs Standard Missiles ISK">Standard Missiles ISK |
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<span style="cursor: help;" title="Alpha pilot can train and use this skill to at most level Unknown">Unknown |
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none |
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Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact. 10% decrease per level in factor of target's velocity for all missiles.
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2x |
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90k ISK |
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III |
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none |
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Torpedo Specialization
Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.
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8x |
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10M ISK |
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Alpha pilot can not train this skill. |
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none |
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Torpedoes
Skill at the handling and firing of torpedoes. 5% bonus to torpedo damage per skill level.
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4x |
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500k ISK |
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IV |
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none |
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Warhead Upgrades
Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level.
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5x |
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2M ISK |
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III |
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none |
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