More actions
added some Tips and Tricks |
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* have a high and fairly constant demand. You can check item demand by looking at the volume sold chart in the market details. While some items might have huge margins, if the volume sold is small or infrequent then there is much more risk associated with that item. | * have a high and fairly constant demand. You can check item demand by looking at the volume sold chart in the market details. While some items might have huge margins, if the volume sold is small or infrequent then there is much more risk associated with that item. | ||
* actually sell for the buy and sell orders listed. You can check this by looking at the market details and seeing whether the range of prices includes the current best buy and sell orders. Hopefully the median price should be somewhere between the two. | * actually sell for the buy and sell orders listed. You can check this by looking at the market details and seeing whether the range of prices includes the current best buy and sell orders. Hopefully the median price should be somewhere between the two. | ||
* good items to trade are depending on region and current market meta-4 items (e.g. arbalest launchers, look at the meta attribute in the show info item dialog to determine meta level) as they cant be produced and some of them have better or the same attributes as their T2 counterparts. | |||
* diversify so that if you market breaks down you don't loose all your money. | |||
* place newbie alt characters in the trade hubs to quickly be able to check on prices in regions far away | |||
===Scams to avoid=== | ===Scams to avoid=== | ||
* Trade routes or courier contracts might be set up by pirates - a camp could be waiting on one of the jumps on the route to collect your ship, their goods and the collateral. | * Trade routes or courier contracts might be set up by pirates - a camp could be waiting on one of the jumps on the route to collect your ship, their goods and the collateral. | ||