No edit summary |
No edit summary |
||
| Line 18: | Line 18: | ||
== Tethering == | == Tethering == | ||
{{main|Tethering}} | {{main|Tethering}} | ||
Tethering allows players with permission to dock in the | Tethering allows players with permission to dock in the Engineering Complex to remain in space without being targetable, essentially making them invulnerable. While tethered the structure will also repair any damaged modules fitted to your ship and drones currently in your drone bay. While you can move around as long as you stay close to the structure, several actions break the tether as well as stopping you from tethering to begin with. | ||
{| | {| | ||
| valign="top" | [[image:tethering.png|thumb|190px|While tethered, you'll see this icon on top of your HUD.]] | | valign="top" | [[image:tethering.png|thumb|190px|While tethered, you'll see this icon on top of your HUD.]] | ||
| Line 27: | Line 27: | ||
== Vulnerability == | == Vulnerability == | ||
{{main|Vulnerability States}} | {{main|Vulnerability States}} | ||
You cannot attack a | You cannot attack a Engineering Complex unless it's in its vulnerability state. Engineering Complexes go in and out of vulnerability states depending on how the owners have set up its vulnerability hours, with the '''Raitaru''' being vulnerable for 9 hours, the '''Azbel''' for 14 hours and the '''Sotiyo''' for 26 hours. | ||
== | ==Engineering Complex Destruction== | ||
{{see also|Asset Safety}} | {{see also|Asset Safety}} | ||
Upon destruction of a Engineering Complex it offlines, becoming a wreck and ejects all online players with their active ship. The wreck remains behind ejecting a Hanger Container that holds dropped loot from the Engineering Complex. | Upon destruction of a Engineering Complex it offlines, becoming a wreck and ejects all online players with their active ship. The wreck remains behind ejecting a Hanger Container that holds dropped loot from the Engineering Complex. | ||
| Line 37: | Line 37: | ||
*Additional test needed for players that are offline when destroyed.<br/> | *Additional test needed for players that are offline when destroyed.<br/> | ||
==Difference in Citadels== | ==Difference in Citadels== /*Move to top?*/ | ||
Astrahus: Medium citadel, only allows subcapital ships to dock, Unable to fit Market Service Module, 20,000m3 Ammo Bay, Unable to use Guided Bomb Launcher, Point Defence, Doomsday, 3 vulnerable hours per week. | Astrahus: Medium citadel, only allows subcapital ships to dock, Unable to fit Market Service Module, 20,000m3 Ammo Bay, Unable to use Guided Bomb Launcher, Point Defence, Doomsday, 3 vulnerable hours per week. | ||