More actions
No edit summary |
No edit summary |
||
| Line 17: | Line 17: | ||
*Buy a hull repairer when you move up from frigates, keep it on your cargo bay and if you hit structure during a mission warp out, dock locally and use it to repair your ship saving you station repair bills. Remember to swap it back out before going back to the mission. | *Buy a hull repairer when you move up from frigates, keep it on your cargo bay and if you hit structure during a mission warp out, dock locally and use it to repair your ship saving you station repair bills. Remember to swap it back out before going back to the mission. | ||
*Drone users: Make sure you have all the NPCs in a given group locking/attacking you before you launch your drones. Refer to [http://eve-survival.org/wikka.php?wakka=MissionReports EVE-Survival] for info on spawn triggers and the possibility of drones attracting the attention of other NPC groups. | *Drone users: Make sure you have all the NPCs in a given group locking/attacking you before you launch your drones. Refer to [http://eve-survival.org/wikka.php?wakka=MissionReports EVE-Survival] for info on spawn triggers and the possibility of drones attracting the attention of other NPC groups. | ||
* After training social to 3 and connections to 3 you can almost instantly access L2 agents without the need to grind lots of L1 missions. | |||
== Overview == | == Overview == | ||