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<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff; margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div> | <div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff; margin-right:100px; margin-left:100px">Please do final edit and remove Survival Headers tag</div> | ||
{{Template:Missiondetails | {{Template:Missiondetails | ||
|Level= | |Level= | ||
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|Extra= | |Extra= | ||
}} | }} | ||
{{NPCTableCSS}} | |||
==Direct warp into Deadspace. No Gate== | ==Direct warp into Deadspace. No Gate== | ||
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{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow| Frigates |12 |Taibu State Nagasa/Shinai/Wakizashi | {{NPCTableRow| Frigates |12 |Taibu State Nagasa/Shinai/Wakizashi |point=yes}} | ||
{{NPCTableRow| Destroyers |10 |State Shukuro Choji/Kamikaze | {{NPCTableRow| Destroyers |10 |State Shukuro Choji/Kamikaze}} | ||
{{NPCTableRow| Cruisers |6 |Taibu State Samurai/Bajo | {{NPCTableRow| Cruisers |6 |Taibu State Samurai/Bajo }} | ||
{{NPCTableRow| Battlecruisers |9 |State Shukuro Samurai/Bajo | {{NPCTableRow| Battlecruisers |9 |State Shukuro Samurai/Bajo }} | ||
{{NPCTableRow| Battleships |5 |State Shukuro Shogun | {{NPCTableRow| Battleships |5 |State Shukuro Shogun }} | ||
{{NPCTableRow| Tower Sentry Caldari III|1}} | {{NPCTableRow| Tower Sentry Caldari III|1}} | ||
{{NPCTableRow| Caldari Energy Vampire |1 |Caldari Energy Neutralizer | {{NPCTableRow| Caldari Energy Vampire |1 |Caldari Energy Neutralizer }} | ||
{{NPCTableRow| Caldari Energy Neutralizer Sentry III|2}} | {{NPCTableRow| Caldari Energy Neutralizer Sentry III|2}} | ||
{{NPCTableSeparator|Ships spawn steadily over 8 minutes; 50 -100km from warp-in}} | {{NPCTableSeparator|Ships spawn steadily over 8 minutes; 50 -100km from warp-in}} | ||
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{{NPCTableHead|Timed Spawns - appear over time, one at a time, in this order}} | {{NPCTableHead|Timed Spawns - appear over time, one at a time, in this order}} | ||
{{NPCTableRow| Battleship |1 |State Shukuro Nagashin | {{NPCTableRow| Battleship |1 |State Shukuro Nagashin }} | ||
{{NPCTableRow| Battleship |1 |State Shukuro Turushima '''Jamming''' | {{NPCTableRow| Battleship |1 |State Shukuro Turushima '''Jamming''' }} | ||
{{NPCTableRow| Battleship |2 |State Shukuro Shogun | {{NPCTableRow| Battleship |2 |State Shukuro Shogun}} | ||
{{NPCTableRow| Battleship |2 |State Shukuro Taisho | {{NPCTableRow| Battleship |2 |State Shukuro Taisho}} | ||
{{NPCTableRow| Caldari Tower Sentry III|3}} | {{NPCTableRow| Caldari Tower Sentry III|3}} | ||
|} | |} | ||
{{NPCTableHead|Neutralizer Spawns - shooting a Neutralizer will cause spawning}} | {{NPCTableHead|Neutralizer Spawns - shooting a Neutralizer will cause spawning}} | ||
{{NPCTableRow| Elite Cruiser |4 |Taibo State Daimyo/Shugo '''30-35% Jamming for 20 seconds''' | {{NPCTableRow| Elite Cruiser |4 |Taibo State Daimyo/Shugo '''30-35% Jamming for 20 seconds''' }} | ||
{NPCTableSeparator|Attacking the Caldari Energy Vampie does not cause this spawn.}} | |||
|} | |} | ||
===Tips:=== | ===Tips:=== | ||
*Use a Passive Tank or plan a capacitor that receives an additional 120 units/s | *Use a Passive Tank or plan a capacitor that receives an additional 120 units/s | ||
*For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first. | *For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first. | ||
*Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED | *Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED | ||
vDestroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete | vDestroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete | ||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||
Revision as of 21:29, 4 November 2017
name=Reclamation, Level 5 Template:Survival copy
| Type | Encounter |
| Faction | Caldari |
| Best damage to deal | |
| Damage to resist | |
| Warp disruption | All Frigates |
| EWAR | Caldari Energy Neutralizer Sentry IIIs |
Direct warp into Deadspace. No Gate
Image showing warp in position.
Initial Group
Timed Spawns - appear over time, one at a time, in this order
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
1 x Battleship State Shukuro Nagashin | |||
| |
1 x Battleship State Shukuro Turushima Jamming | |||
| |
2 x Battleship State Shukuro Shogun | |||
| |
2 x Battleship State Shukuro Taisho | |||
| 3 x Caldari Tower Sentry III | ||||
Neutralizer Spawns - shooting a Neutralizer will cause spawning
{NPCTableSeparator|Attacking the Caldari Energy Vampie does not cause this spawn.}}
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
4 x Elite Cruiser Taibo State Daimyo/Shugo 30-35% Jamming for 20 seconds | |||
Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
- For the Timed Spawns WATCH OUT if you have drones or logistics in the area. The spawns will more than like target them first.
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns. RECOMMENDED
vDestroying closest Asteroid Micro-Colony (62,000 hp) and it's spawn (State Shukuro Turishima) triggers Objective Complete