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Making Money with Hauling - Level 4 Cargo Missions: Difference between revisions

From EVE University Wiki
Deltagram (talk | contribs)
Deltagram (talk | contribs)
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== Additional interesting points ==
== Additional interesting points ==


To get the most out of running these missions, you should increase the related Social skills increasing your rewards and LP gain. Train [[Distribution Connections]] skill (around 25million isk) to increase the Loyalty Point gain.
To get the most out of running these missions, you should increase the related Social skills increasing your rewards and Loyalty Point gain. Train [[Distribution Connections]] skill (around 25million isk) to increase the Loyalty Point gain.


Always be aware the destination system's security status! It may happen that your destination system falls into low sec once in a while. You may want to risk running the mission if you are equipped for it, however under normal circumstances it would be safer to decline it (once every 4 hours).
Always be aware the destination system's security status! It may happen that your destination system falls into low sec once in a while. You may want to risk running the mission if you are equipped for it, however under normal circumstances it would be safer to decline it (once every 4 hours).
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You can safely decline a mission every 4 hours without negative consequences; however sometimes you may be faced with 2 unsuitable missions in quick succession. You then have to sit out the countdown, run some hauling contracts as an alternative or use an alternative agent if available. Your choice.
You can safely decline a mission every 4 hours without negative consequences; however sometimes you may be faced with 2 unsuitable missions in quick succession. You then have to sit out the countdown, run some hauling contracts as an alternative or use an alternative agent if available. Your choice.


As a final comment, always be aware of the elementary safety rules during your hauling missions, such as never use Autopilot, and don't fly Industrial ships if you don't need the capacity. Shuttles and Frigates align and warp much quicker than Industrial ships, and therefore are more likely to escape before a warp scramble or disruption attempt by a hostile pilot is successful.
As a final comment, always be aware of the elementary safety rules during your hauling missions, such as never use Autopilot, and don't fly [[Industrial]] ships if you don't need the capacity. Shuttles and Frigates align and warp much quicker than Industrial ships, and therefore are more likely to escape before a warp scramble or disruption attempt by a hostile pilot is successful.


== References ==
== References ==


Missioning 101: http://wiki.eveuniversity.org/Missioning_101
Missioning 101: http://wiki.eveuniversity.org/Missioning_101