Difference between revisions of "A Case of Kidnapping (Level 1)"
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'''Pocket 1: '''3x EoM Imps. Aggro at warp-in<br /> | '''Pocket 1: '''3x EoM Imps. Aggro at warp-in<br /> | ||
+ | |||
'''Pocket 2:'''<br> | '''Pocket 2:'''<br> | ||
− | '''Spawn 1: '''3x EoM Fiend<br> | + | :'''Spawn 1: '''3x EoM Fiend<br> |
− | '''Spawn 2: '''2x EoM Fiend<br> | + | :'''Spawn 2: '''2x EoM Fiend<br> |
− | '''Spawn 3: '''4x EoM Imp<br> | + | :'''Spawn 3: '''4x EoM Imp<br> |
− | '''Spawn 4: '''2x EoM Imp, 1x EoM Fiend<br> | + | :'''Spawn 4: '''2x EoM Imp, 1x EoM Fiend<br> |
− | '''Spawn 5: '''4x EoM Fiends.<br> | + | :'''Spawn 5: '''4x EoM Fiends.<br /> |
EoM imps use Smart Bombs:<br> | EoM imps use Smart Bombs:<br> | ||
− | Message: The Imp ship has used a smartbomb, activating a burst of energy that collides with all ships within the blast radius!<br> | + | Message: The Imp ship has used a smartbomb, activating a burst of energy that collides with all ships within the blast radius!<br /> |
'''Pocket 3: '''Aggro at warp in.<br> | '''Pocket 3: '''Aggro at warp in.<br> | ||
− | '''Spawn 1: '''3x EoM Fiend<br> | + | :'''Spawn 1: '''3x EoM Fiend<br> |
− | '''Spawn 2: '''2x EoM Imp, 1x EoM Fiend<br> | + | :'''Spawn 2: '''2x EoM Imp, 1x EoM Fiend<br> |
− | '''Spawn 3: '''1x EoM Incubus.<br> | + | :'''Spawn 3: '''1x EoM Incubus.<br /> |
− | Number of Imps and Friends may vary | + | Number of Imps and Friends may vary<br /> |
'''Pocket 4:'''<br> | '''Pocket 4:'''<br> | ||
− | '''Spawn 1: '''Aggro at warp-in, 6x Mercenary Rookies<br> | + | :'''Spawn 1: '''Aggro at warp-in, 6x Mercenary Rookies<br> |
− | '''Spawn 2: '''3x Mercenary Fighters<br> | + | :'''Spawn 2: '''3x Mercenary Fighters<br> |
− | '''Spawn 3: '''1x Mercenary Elite Fighter<br> | + | :'''Spawn 3: '''1x Mercenary Elite Fighter<br> |
− | '''Pocket 5: '''1x EoM Succubus<br> | + | :'''Pocket 5: '''1x EoM Succubus<br /> |
The mission will complete when it is destroyed. It will also drop the 10 units of VIPs required to bring back to agent to complete the mission. | The mission will complete when it is destroyed. It will also drop the 10 units of VIPs required to bring back to agent to complete the mission. | ||
[[Category:Mission reports]] | [[Category:Mission reports]] |
Revision as of 09:13, 20 March 2018
Update: There is only one group encountered at each level now, with a spawn of the next group at the same level when a number of the NPCs in that group have been destroyed. Every group will aggro upon warp-in or spawn.
You warp directly into pocket 1.
Pocket 1: 3x EoM Imps. Aggro at warp-in
Pocket 2:
- Spawn 1: 3x EoM Fiend
- Spawn 2: 2x EoM Fiend
- Spawn 3: 4x EoM Imp
- Spawn 4: 2x EoM Imp, 1x EoM Fiend
- Spawn 5: 4x EoM Fiends.
EoM imps use Smart Bombs:
Message: The Imp ship has used a smartbomb, activating a burst of energy that collides with all ships within the blast radius!
Pocket 3: Aggro at warp in.
- Spawn 1: 3x EoM Fiend
- Spawn 2: 2x EoM Imp, 1x EoM Fiend
- Spawn 3: 1x EoM Incubus.
Number of Imps and Friends may vary
Pocket 4:
- Spawn 1: Aggro at warp-in, 6x Mercenary Rookies
- Spawn 2: 3x Mercenary Fighters
- Spawn 3: 1x Mercenary Elite Fighter
- Pocket 5: 1x EoM Succubus
The mission will complete when it is destroyed. It will also drop the 10 units of VIPs required to bring back to agent to complete the mission.