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Angel Hideout: Difference between revisions

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{{CMBSite|Angel Hideout}}
{{CMBSite|Angel Hideout}}
= Angel Hideout Walk Through =
= Angel Hideout Walk Through =
 
<br>
{{NPCTableHead|FIRST POCKET}}
{{NPCTableHead|FIRST POCKET}}
{{NPCTableSeparator|Initial Defenders}}
{{NPCTableSeparator|Initial Defenders}}
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{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Asteroid|50|Veldspar Asteroid}}
{{NPCTableRow|Asteroid|50|Veldspar Asteroid}}
{{NPCTableHead|SECOND POCKET}}
{{NPCTableHead|SECOND POCKET}}
{{NPCTableSeparator|Initial Defenders}}
{{NPCTableSeparator|Initial Defenders}}
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{{NPCTableSeparator|Initial Defenders Reinforcements}}
{{NPCTableSeparator|Initial Defenders Reinforcements}}
{{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 55 km.}}
{{NPCTableRow|Frigate|3|(Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Wave 2|note=Range: 55 km.}}
{{NPCTableSeparator|Wave 2}}  
{{NPCTableSeparator|Wave 2}}  
{{NPCTableRow|Frigate|2|(Gistii AmbusherRaider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=Range: 55-65 km.}}
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Raider)|point=no|ewar=TP|cargo=|drop=|trigger=Wave 3|note=Range: 55-65 km.}}
{{NPCTableRow|Destroyer|2|(Gistior Defiler/Haunter)|point=no|ewar=|cargo=|drop=|trigger=|note=Range: 45-55 km.}}
{{NPCTableSeparator|Wave 3}}  
{{NPCTableSeparator|Final Wave}}  
{{NPCTableRow|Frigate|3|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
{{NPCTableRow|Frigate|2|(Gistii Ambusher/Hunter/Impaler/Raider)|point=no|ewar=|cargo=|drop=|trigger=Final Wave|note=}}
{{NPCTableRow|Cruiser|2|(Gistium Liquidator/Impaler/Marauder)|point=no|ewar=|cargo=|drop=|trigger=|note=}}
{{NPCTableRow|Cruiser|2|(Gistium Breaker/Defender)|point=no|ewar=TP|cargo=|drop=|trigger=Acceleration Gate to Second Pocket|note=}}
{{NPCTableSeparator|Pocket Structures}}
{{NPCTableSeparator|POCKET STRUCTURES}}
{{NPCTableRow|Structure|1|Angel Drug Lab (SEE WARNING)|trigger=Destruction spawns Drug Lab Defense spawn and chance for escalation}}
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate|trigger = Destruction of Final Wave}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|1|Abandoned Shipyard}}
{{NPCTableRow|Structure|2|Angel Bunker}}
{{NPCTableRow|Asteroid|1|Scordite}}
{{NPCTableRow|Structure|2|Angel Lookout}}
{{NPCTableRow|Asteroid|15|Veldspar}}
SECOND POCKET
<br>
Initial Defenders:<br>
-- Group 1: 2 to 3 Frigates (Gistii Ambusher, Gistii Hunter, Gilii Impaler, or Gilii Raider) and 2 Cruisers (Gistum Breaker or Gistum Defeater)<br>
-- Group 2: 2 to 3 Frigates (Gistii Ambusher/Raider)<br>
-- Range: Group 1 - 10 km., Group 2: 55km
-- Triggers: Begins approximate 1 to 2 min countdown to Wave 2.<br>
Wave 2:<br>
-- 2 to 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
-- Range: Varies
-- Triggers: Arrival of Wave 2 starts approximately 2 min countdown to Wave 3.<br>
Wave 3:<br>
-- 1 or 2 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
-- 1 or 2 Cruisers (Gistum Liquidator and/or Gistum Marauder<br>
<br>
<br>
{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
{{note box | NOTE: You can leave the site at this point or continue with the Drug Lab portion of the site.<br> | italics=no}}
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{{ important note box | **WARNING**<br>
{{ important note box | **WARNING**<br>
PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
PROCEDING FURTHER MAY RESULT IN SITE ESCALATION TO [[Blue Pill|BLUE PILL]]<br>
You will know if this has occurred if you receive a message that states:'''
You will know if this has occurred if you receive a message that states:<br>
      "While fighting the last defenders of this hideout, you  
{{Color box|color=black| border= | text= | width= |
      noticed three of their ships warp out and disappear
While fighting the last defenders of this hideout, you <br>
      from radar. Your navigational computer has had a  
noticed three of their ships warp out and disappear from<br>
      few minutes now to mull over the data they left and  
radar. Your navigational computer has had a few minutes <br>
      has come up with a probable destination in case you  
now to mull over the data they left and has come up with<br>
      want to chase them."<br> | italics=no}}
a probable destination in case you want to chase them.| italics=no}}}}<br>
<br>
{{NPCTableHead|ANGEL DRUG LAB}}
{{NPCTableSeparator|Lab Defense Spawn Wave:}}
{{NPCTableRow|Frigate|3|(Gistii Nomad/Ruffian)|point=no|ewar=TP|cargo=|drop=|trigger=Commander Spawn|note=}}
{{NPCTableRow|Commander Frigate|1|(Domination Hijacker)|point=no|ewar=|cargo=|drop=|trigger=|note=}}


ANGEL DRUG LAB
Lab Defense Spawn Wave:<br>
-- 3 Frigates (Gistii Nomad and/or Gistii Ruffian)<br>
-- Triggers: '''MAY''' casuse arrival of Commander Spawn.<br>
Commander Spawn:<br>
-- 1 Commander Frigate (Domination Hijacker)
-- Range: Varies
-- Triggers: End of Site or Site Escalation
<br>
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<br>
<br>
== Rewards ==
This site may escalate to [[Blue Pill]].
Commander may drop Faction Ammo, Criminal Tags, Modules, and/or Tech 2 Salvage.