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| {{NullSec Campus links}}
| | ==Fleet Composition== |
| <div style=" margin: 1em 10%; padding: 4px; border: solid 1px #333333; clear:both; background-color: #000000;">
| |
| {| cellpadding="2" style="background-color: #000000; color: #FFFFFF; text-align:center;"
| |
| |-
| |
| |valign="center"|[[image:Icon_timer_capsuleer.png|50px]] The [[Nullsec_Campus|EVE University NullSec Campus]] does not have any mandated skill requirements for joining the Campus or participating in any Campus Fleets. This page is to {{co|coral|'''serve as a reference'''}} for new members to the Campus and to inform them on the recommended skills to conduct Fleet roles or activities safely within Syndicate
| |
| |}
| |
| </div>
| |
| | |
| ==Tackle Frigate==
| |
| {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
| |
| ! [[file:icon_cogs.png|32px|link=]] Core skills
| |
| ! [[file:icon_cog.png|32px|link=]] Utility skills
| |
| ! [[file:icon_gunnery_turret.png|32px|link=]] Gunnery skills
| |
| ! [[file:icon_ship.png|32px|link=]] Ship skills
| |
| ! [[File:Icon drones.png|32px|link=]] Drone skills
| |
| |- valign="top" style="background:#222222;"
| |
| | ~ X days and X hours
| |
| | ~ X days and X hours
| |
| | ~ X days and X hours
| |
| | ~ X days and X hours
| |
| | ~ X days and X hours
| |
| |- valign="top"
| |
| | style="padding:8px;" nowrap |
| |
| Mechanics I<br>
| |
| Hull Upgrades I<br>
| |
| | style="padding:8px;" nowrap |
| |
| Propulsion Jamming I<br>
| |
| | style="padding:8px;" nowrap |
| |
| Gunnery I<br>
| |
| Small <racial> Turret I<br>
| |
| | style="padding:8px;" nowrap |
| |
| Spaceship Command IV<br>
| |
| <racial> Frigate I<br>
| |
| Navigation III<br>
| |
| Afterburner III<br>
| |
| High speed Maneuvering I<br>
| |
| | style="padding:8px;" nowrap |
| |
| Drones V<br>
| |
| |- valign="top" style="background:#222222;"
| |
| | colspan=5 | ~ 55 days, 2 hours and 19 minutes worth of training in total {{co|grey|(~ 2,7 million skillpoints)}}
| |
| |}
| |
| <small><references/></small>
| |
| {{ShipFitting | | {{ShipFitting |
| | ship=Atron | | | ship=Condor |
| | shipTypeID=608 | | | shipTypeID=583 |
| | fitName=Derpatron | | | fitName=Caldari Fleet Tackle |
| | fitID=Derpatron | | | fitID=Caldari-Fleet-Tackle |
| | low1name=Type-D Restrained Reinforced Bulkheads | | | low1name=Nanofiber Internal Structure II |
| | low1typeID=5647 | | | low1typeID=2605 |
| | low2name=Type-D Restrained Overdrive Injector | | | low2name=Overdrive Injector System II |
| | low2typeID=5631 | | | low2typeID=1236 |
| | low3name=IFFA Compact Damage Control
| | | mid1name=5MN Quad LiF Restrained Microwarpdrive |
| | low3typeID=5839
| | | mid1typeID=35658 |
| | mid1name=5MN Cold-Gas Enduring Microwarpdrive | | | mid2name=Warp Disruptor II |
| | mid1typeID=5971 | | | mid2typeID=3244 |
| | mid2name=Faint Epsilon Scoped Warp Scrambler | | | mid3name=J5b Enduring Warp Scrambler |
| | mid2typeID=5443 | | | mid3typeID=5439 |
| | mid3name=X5 Enduring Stasis Webifier | | | mid4name=Medium Azeotropic Restrained Shield Extender |
| | mid3typeID=4025 | | | mid4typeID=8433 |
| | high1name=Modal Light Ion Particle Accelerator I, Antimatter Charge S | | | rig1name=Small Anti-EM Screen Reinforcer I |
| | high1typeID=7535 | | | rig1typeID=31716 |
| | charge1name=Antimatter Charge S x1 | | | rig2name=Small Anti-EM Screen Reinforcer I |
| | charge1typeID=222 | | | rig2typeID=31716 |
| | high2name=Modal Light Ion Particle Accelerator I, Antimatter Charge S | | | rig3name=Small Anti-Thermal Screen Reinforcer I |
| | high2typeID=7535 | | | rig3typeID=31752 |
| | high3name=Modal Light Ion Particle Accelerator I, Antimatter Charge S | | | charge1name=Nanite Repair Paste x15 |
| | high3typeID=7535 | | | charge1typeID=28668 |
| | rig1name=Small Transverse Bulkhead I | | | high1name=open |
| | rig1typeID=33890 | | | high2name=open |
| | rig2name=Small Transverse Bulkhead I | | | high3name=open |
| | rig2typeID=33890 | | | high4name=open |
| | rig3name=Small Transverse Bulkhead I | | | charge2name=open |
| | rig3typeID=33890 | | | charge3name=open |
| | | charge4name=open |
| | | charge5name=open |
| | | skills= |
| | | showSKILLS=N |
| | | notes= |
| | | showNOTES=N |
| | | difficulty=0 |
| | | warsop=A |
| | | warsopReason= |
| | | version=LATEST |
| | | showTOC=Y |
| | | shipDNA=583:2605;1:1236;1:35658;1:3244;1:5439;1:8433;1:31716;2:31752;1:28668;15:: |
| | | fleetup= |
| | | alphacanuse=Y |
| | }}{{ShipFitting |
| | | ship=Slasher |
| | | shipTypeID=585 |
| | | fitName=Minmitar Fleet Tackle |
| | | fitID=Minmitar-Fleet-Tackle |
| | | low1name=Nanofiber Internal Structure II |
| | | low1typeID=2605 |
| | | low2name=Overdrive Injector System II |
| | | low2typeID=1236 |
| | | mid1name=5MN Quad LiF Restrained Microwarpdrive |
| | | mid1typeID=35658 |
| | | mid2name=Warp Disruptor II |
| | | mid2typeID=3244 |
| | | mid3name=J5b Enduring Warp Scrambler |
| | | mid3typeID=5439 |
| | | mid4name=Medium Azeotropic Restrained Shield Extender |
| | | mid4typeID=8433 |
| | | rig1name=Small Anti-EM Screen Reinforcer I |
| | | rig1typeID=31716 |
| | | rig2name=Small Anti-EM Screen Reinforcer I |
| | | rig2typeID=31716 |
| | | rig3name=Small Anti-Thermal Screen Reinforcer I |
| | | rig3typeID=31752 |
| | | charge1name=Nanite Repair Paste x15 |
| | | charge1typeID=28668 |
| | | high1name=open |
| | | high2name=open |
| | | high3name=open |
| | high4name=open | | | high4name=open |
| | charge2name=open | | | charge2name=open |
| Line 79: |
Line 80: |
| | skills= | | | skills= |
| | showSKILLS=N | | | showSKILLS=N |
| | notes=When fitting skills allow the {{icon|energy neutralizer|24|Energy Neutralizer}} '''Small Gremlin Compact Energy Neutralizer''' should be fitted in the remaining high-slot.<li>Total cost when fit is approximately 3.4M ISK, however you can downgrade the turrets to a lower meta to reduce the cost. | | | notes= |
| | showNOTES=Y | | | showNOTES=N |
| | difficulty=0 | | | difficulty=0 |
| | warsop=A | | | warsop=A |
| | warsopReason= | | | warsopReason= |
| | version=YC118 1.0 | | | version=LATEST |
| | | showTOC=Y |
| | | shipDNA=585:2605;1:1236;1:35658;1:3244;1:5439;1:8433;1:31716;2:31752;1:28668;15:: |
| | | fleetup= |
| | | alphacanuse=Y |
| | }} |
| | {{ShipFitting |
| | | ship=Merlin |
| | | shipTypeID=603 |
| | | fitName=BLAP Merlin |
| | | fitID=BLAP-Merlin |
| | | low1name=Damage Control I |
| | | low1typeID=2046 |
| | | low2name=Vortex Compact Magnetic Field Stabilizer |
| | | low2typeID=11105 |
| | | low3name=Vortex Compact Magnetic Field Stabilizer |
| | | low3typeID=11105 |
| | | mid1name=5MN Y-T8 Compact Microwarpdrive |
| | | mid1typeID=5973 |
| | | mid2name=Medium F-S9 Regolith Compact Shield Extender |
| | | mid2typeID=8517 |
| | | mid3name=Limited Adaptive Invulnerability Field I |
| | | mid3typeID=9632 |
| | | mid4name=Initiated Compact Warp Scrambler |
| | | mid4typeID=5445 |
| | | high1name=Anode Light Electron Particle Cannon I |
| | | high1typeID=7493 |
| | | high2name=Anode Light Electron Particle Cannon I |
| | | high2typeID=7493 |
| | | high3name=Anode Light Electron Particle Cannon I |
| | | high3typeID=7493 |
| | | rig1name=Small Anti-EM Screen Reinforcer I |
| | | rig1typeID=31716 |
| | | rig2name=Small Ancillary Current Router I |
| | | rig2typeID=31358 |
| | | rig3name=Small Core Defense Field Extender I |
| | | rig3typeID=31788 |
| | | charge1name=Caldari Navy Antimatter Charge S x1800 |
| | | charge1typeID=23009 |
| | | charge2name=Nanite Repair Paste x15 |
| | | charge2typeID=28668 |
| | | charge3name=open |
| | | charge4name=open |
| | | charge5name=open |
| | | skills= |
| | | showSKILLS=N |
| | | notes= A {{co|coral|Inherent Implants 'Squire' Power Grid Management EG-601}} is very cheap and can be used by pilots who find themselves short on PowerGrid |
| | | showNOTES=N |
| | | difficulty=0 |
| | | warsop=A |
| | | warsopReason= |
| | | version=LATEST |
| | | showTOC=Y |
| | | shipDNA=603:2046;1:11105;2:5973;1:8517;1:9632;1:5445;1:7493;3:31716;1:31358;1:31788;1:23009;1800:28668;15:: |
| | | fleetup= |
| | | alphacanuse=Y |
| | }}{{ShipFitting |
| | | ship=Merlin |
| | | shipTypeID=603 |
| | | fitName=BLAP Merlin T2 |
| | | fitID=BLAP-Merlin-T2 |
| | | low1name=Damage Control II |
| | | low1typeID=2048 |
| | | low2name=Magnetic Field Stabilizer II |
| | | low2typeID=10190 |
| | | low3name=Magnetic Field Stabilizer II |
| | | low3typeID=10190 |
| | | mid1name=5MN Y-T8 Compact Microwarpdrive |
| | | mid1typeID=5973 |
| | | mid2name=Medium F-S9 Regolith Compact Shield Extender |
| | | mid2typeID=8517 |
| | | mid3name=Adaptive Invulnerability Field II |
| | | mid3typeID=2281 |
| | | mid4name=Initiated Compact Warp Scrambler |
| | | mid4typeID=5445 |
| | | high1name=Light Electron Blaster II |
| | | high1typeID=3162 |
| | | high2name=Light Electron Blaster II |
| | | high2typeID=3162 |
| | | high3name=Light Electron Blaster II |
| | | high3typeID=3162 |
| | | rig1name=Small Anti-EM Screen Reinforcer I |
| | | rig1typeID=31716 |
| | | rig2name=Small Core Defense Field Extender I |
| | | rig2typeID=31788 |
| | | rig3name=Small Core Defense Field Extender I |
| | | rig3typeID=31788 |
| | | charge1name=Void S x1800 |
| | | charge1typeID=12612 |
| | | charge2name=Null S x1800 |
| | | charge2typeID=12614 |
| | | charge3name=Nanite Repair Paste x15 |
| | | charge3typeID=28668 |
| | | charge4name=open |
| | | charge5name=open |
| | | skills= |
| | | showSKILLS=N |
| | | notes= |
| | | showNOTES=N |
| | | difficulty=2 |
| | | warsop=A |
| | | warsopReason= |
| | | version=LATEST |
| | | showTOC=Y |
| | | shipDNA=603:2048;1:10190;2:5973;1:8517;1:2281;1:5445;1:3162;3:31716;1:31788;2:12612;1800:12614;1800:28668;15:: |
| | | fleetup= |
| | | alphacanuse=Y |
| | }} |
| | {{ShipFitting |
| | | ship=Burst |
| | | shipTypeID=599 |
| | | fitName=Fast Merlin Support |
| | | fitID=Fast-Merlin-Support |
| | | low1name=Damage Control II |
| | | low1typeID=2048 |
| | | low2name=Type-D Restrained Overdrive Injector |
| | | low2typeID=5631 |
| | | low3name=Nanofiber Internal Structure II |
| | | low3typeID=2605 |
| | | mid1name=5MN Quad LiF Restrained Microwarpdrive |
| | | mid1typeID=35658 |
| | | mid2name=Medium F-S9 Regolith Compact Shield Extender |
| | | mid2typeID=8517 |
| | | mid3name=Small Electrochemical Capacitor Booster I |
| | | mid3typeID=5011 |
| | | high1name=Small S95a Scoped Remote Shield Booster |
| | | high1typeID=8537 |
| | | high2name=Small S95a Scoped Remote Shield Booster |
| | | high2typeID=8537 |
| | | high3name=Small S95a Scoped Remote Shield Booster |
| | | high3typeID=8537 |
| | | rig1name=Small Anti-EM Screen Reinforcer I |
| | | rig1typeID=31716 |
| | | rig2name=Small Anti-Thermal Screen Reinforcer I |
| | | rig2typeID=31752 |
| | | rig3name=Small Core Defense Field Extender I |
| | | rig3typeID=31788 |
| | | drone1name=Light Shield Maintenance Bot I x1 |
| | | drone1typeID=23719 |
| | | low5name=Power Diagnostic System I x1 |
| | | low5typeID=1539 |
| | | charge1name=Nanite Repair Paste x15 |
| | | charge1typeID=28668 |
| | | charge2name=Navy Cap Booster 400 x20 |
| | | charge2typeID=32006 |
| | | charge3name=open |
| | | charge4name=open |
| | | charge5name=open |
| | | drone2name=open |
| | | drone3name=open |
| | | drone4name=open |
| | | drone5name=open |
| | | skills= |
| | | showSKILLS=N |
| | | notes=While the fit shows 4 low slots, a Burst actually only had three. The {{co|coral|Type-D Restrained Overdrive Injector}} can swapped to a {{co|coral|Power Diagnostic System I}} for pilots who are finding fitting to be an issue. |
| | | showNOTES=N |
| | | difficulty=2 |
| | | warsop=A |
| | | warsopReason= |
| | | version=LATEST |
| | showTOC=Y | | | showTOC=Y |
| | shipDNA=608:5647;1:5631;1:5839;1:5971;1:5443;1:4025;1:7535;3:222;1:33890;3:: | | | shipDNA=599:2048;1:5631;1:2605;1:35658;1:8517;1:5011;1:8537;3:31716;1:31752;1:31788;1:23719;1:1539;1:28668;15:32006;20:: |
| | fleetup= | | | fleetup= |
| }}==Recommended skill list==
| | | alphacanuse=Y |
| The NSC does not mandate any particular set of skills for flying with us.
| | }} |
| | |
| However, for maximum enjoyment, we ''recommend'' that you have at least the skills to sustain yourself (for example, [[Cosmic_Anomalies|anomalies]], [[Cosmic_Signatures|signatures]], ratting, or [[Planetary_Interaction|planetary interaction]]). Mining is a highly dangerous activity, because of the high traffic of our local area of Syndicate, so do so at your own risk.
| |
| | |
| We also suggest that you be able to fly two or three classes of ships well for at least one race, so that you can engage a variety of targets and effectively participate in fights. Generally, this means the following skills and/or certificates:
| |
| | |
| * Fitting skills 4+ (Core Fitting Standard Certificate)
| |
| * Capacitor skills 4+ (Core Capacitor Standard Certificate)
| |
| * Hull Upgrades 4+, for utilizing your lowslots effectively
| |
| * Racial Frigate 4+ for at least one race
| |
| * Racial Destroyer 4+ for at least one race
| |
| * Racial Cruiser 3+ for at least one race
| |
| * Weapon skills 4+ for at least one race's weapon line (ideally, T2 weapons)
| |
| * Ability to fit T2 armor or shield tank, as preferred by your race
| |
| * Electronic warfare skills at 3 for your race's preferred EWAR type
| |
| | |
| {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
| |
| ! [[file:icon_cogs.png|32px|link=]] Core skills
| |
| ! [[file:icon_cog.png|32px|link=]] Utility skills
| |
| ! [[file:icon_gunnery_turret.png|32px|link=]] Gunnery skills
| |
| ! [[file:icon_ship.png|32px|link=]] Ship skills
| |
| ! [[File:Icon drones.png|32px|link=]] Drone skills
| |
| |- valign="top" style="background:#222222;"
| |
| | ~ 10 days and 4 hours
| |
| | ~ 8 days and 1 hour
| |
| | ~ 19 days and 3 hours
| |
| | ~ 4 days and 22 hours
| |
| | ~ 12 days and 20 hour
| |
| |- valign="top"
| |
| | style="padding:8px;" nowrap |
| |
| Mechanics IV<br>
| |
| Weapon Upgrades IV<br>
| |
| Capacitor Management IV<br>
| |
| Capacitor Systems Operation IV<br>
| |
| Shield Operation IV<small> <ref>{{sk|Shield Operation|IV}} is required for the {{sk|EM Shield Compensation}} skill.</ref></small><br>
| |
| Shield Management III<br>
| |
| Shield Upgrades IV<small> <ref>{{sk|Shield Upgrades|IV}} is required for the '''EM Ward Amplifier II''' module.</ref></small><br>
| |
| Hull Upgrades IV<small> <ref>{{sk|Hull Upgrades|IV}} is required to fit the '''Damage Control II''' module.</ref></small>
| |
| | style="padding:8px;" nowrap |
| |
| Signature Analysis IV<br>
| |
| Long Range Targeting IV<br>
| |
| Target Management IV<br>
| |
| Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small><br>
| |
| Tactical Shield Manipulation IV<br>
| |
| EM Shield Compensation III
| |
| | style="padding:8px;" nowrap | | |
| Gunnery V<br>
| |
| Motion Prediction IV<br>
| |
| Rapid Firing IV<br>
| |
| Sharpshooter IV<br>
| |
| Surgical Strike IV<br>
| |
| Trajectory Analysis IV<br>
| |
| Controlled Bursts IV<small> <ref>{{sk|Controlled Bursts}} is needed to lower the cap usage of all '''hybrid''' and '''energy turrets''', but useless for projectiles as they do not use cap to fire.</ref></small><br>
| |
| Small <racial> Turret III<small> <ref name="racial">'''<racial> Frigate III''' and '''Small <racial> Turret III''' are starter skills you normally have, but are included in case you have to cross-train out of your initial race.</ref></small><br>
| |
| Medium <racial> Turret III<br>
| |
| Large <racial> Turret III
| |
| | style="padding:8px;" nowrap |
| |
| Spaceship Command IV<br>
| |
| <racial> Frigate III<small> <ref name="racial"></ref></small><br>
| |
| <racial> Destroyer III<br>
| |
| <racial> Cruiser III<br>
| |
| <racial> Battlecruiser III<br>
| |
| <racial> Battleship III<br>
| |
| Warp Drive Operation III<br>
| |
| Evasive Maneuvering III<br>
| |
| | style="padding:8px;" nowrap |
| |
| Drones V<br>
| |
| Light Drone Operation V<br>
| |
| Amarr Drone Specialization III<small> <ref>{{sk|Drones|V}}, {{sk|Light Drone Operation|V}} and {{sk|Amarr Drone Specialization|I}} is required to use '''Acolyte II'''. It's acceptable to skip this skill initially if you can use other drones, like '''Warrior II''' drones, but train it as soon as possible.</ref></small><br>
| |
| Drone Interfacing III<br>
| |
| Drone Navigation III<br>
| |
| Drone Sharpshooting III<br>
| |
| Drone Avionics III<br>
| |
| Drone Durability I<small> <ref name="bots">{{sk|Drone Durability|I}}, {{sk|Repair Drone Operation|II}} and {{sk|Shield Emission Systems|III}} is required to use '''shield maintenance drones'''. If you have room for heavies they require {{sk|Repair Drone Operation|III}}.</ref></small><br>
| |
| Repair Drone Operation II<small> <ref name="bots"></ref></small><br>
| |
| Shield Emission Systems III<small> <ref name="bots"></ref></small>
| |
| |- valign="top" style="background:#222222;"
| |
| | colspan=5 | ~ 55 days, 2 hours and 19 minutes worth of training in total {{co|grey|(~ 2,7 million skillpoints)}}
| |
| |}
| |
| <small><references/></small>
| |
| | |
| | |
| | |
| {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
| |
| ! colspan="6" | X-PYH5 - Planets
| |
| |- valign="top"
| |
| | [[File:LavaLarge.png]]
| |
| | [[File:TemperateLarge.png]]
| |
| | [[File:BarrenLarge.png]]
| |
| | [[File:GasLarge.png]]
| |
| | [[File:GasLarge.png]]
| |
| | [[File:OceanicLarge.png]]
| |
| |- valign="top"; colspan="6";"
| |
| | style="padding:8px;" nowrap |
| |
| X-PYH5 I<br>Lava<br>Radius 2520 Km
| |
| | style="padding:8px;" nowrap |
| |
| X-PYH5 II<br>Temperate<br>Radius 4490 Km
| |
| | style="padding:8px;" nowrap |
| |
| X-PYH5 III<br>Barren<br>Radius 4760 Km
| |
| | style="padding:8px;" nowrap |
| |
| X-PYH5 IV<br>Gas<br>Radius 35390 Km
| |
| | style="padding:8px;" nowrap |
| |
| X-PYH5 V<br>Gas<br>Radius 24370 Km
| |
| |}
| |
| | |
| P1 - Oxygen
| |
| P2 - Construction Blocks, Coolant, Enriched Uranium, Fertilizers, Mechanical Parts, Microfiber Shielding, Polyaramids, Transmitters
| |
| P3 - Robotics
| |
| P4 - Broadcast Node, Integrity Response Drones, Nanite Repair Paste, Nano-Factory, Organic Mortar Applicators, Recursive Computing Module, Self-Harmonizing Power Core, Sterile Conduits, Wetware Mainframe
| |