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Convoy Attack (Amarr): Difference between revisions

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name=Convoy Attack, Level 5
{{NPCTableCSS}}{{Missiondetails
__NOTOC__{{survival copy}}
|Name=
{{Missiondetails
|Level= 5
|Level=
|Type= Encounter
|Type=Deadspace with gate
|Objective= Destroy all enemy ships
|Objective=
|Faction=  
|Faction=Amarr
|Faction1= Amarr Empire
|Faction1=Amarr
|WebPoint= Divine Imperial Napat
|DamageToDeal=EM/Therm
|EWAR= Tracking Disrupter, energy neutralizer
|DamageToResist=EM 54% / Therm 46%
|ShipSizeLimit=  
|WebPoint=All Frigates - Divine Imperials
|ShipSuggestion=  
|EWAR=
|Rewards=  
|ShipSizeLimit=
|StandingLoss= With Amarr Empire
|ShipSuggestion=Maelstrom w/ Passive Tank, but recommend more DPS
|Extra=  
|Rewards=
|Extra=Heavy NOS, Tracking Disrupter
}}
}}


No hostiles at initial gate. Freighters orbit at 70km, deal no damage, and have 142 hp. It is possible to throw off full-room aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.


Acceleration Gate into Deadspace
===1st Pocket===
Pocket 1:<br>
All ships aggro on initial warp-in. Imperial Templar Diviners neut for a total of 80gj/s.
Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:<br>
 
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/ConvoyAttack5am-1.jpg" title="Position of NPCs after you take the gate into the mission" alt="text"}}<br>
{{NPCTableHead|Initial Hostiles}}
4 x Freighters (Imperial Freighters) orbit at 70k <br/>
{{NPCTableRow|Elite Frigate|4|Divine Imperial Napat|ewar=TD|point=yes}}
4 x Frigates (Divine Imperial Napat) orbit at 10k, '''Web/Scramble, Tracking Disrupter''' <br/>
{{NPCTableRow|Battleship|4|Imperial Templar Diviner|ewar=Neut|ewar2=TD}}
17 x Battleships  <br/>
{{NPCTableRow|Battleship|3|Imperial Templar Dominator}}
(4 x Imperial Templar Diviner) orbits at 21k, '''Heavy NOS, Tracking Disrupter''' <br/>
{{NPCTableRow|Battleship|5|Imperial Templar Martyr}}
(3 x Imperial Templar Dominator) orbits at 17k <br/>
{{NPCTableRow|Battleship|2|Imperial Templar Torah}}
(5 x Imperial Templar Martyr) orbits at 49k <br/>
{{NPCTableRow|Battleship|3|Imperial Templar Judgment}}
(2 x Imperial Templar Torah) orbits at 44k <br/>
{{NPCTableRow|Freighter|4|Imperial Freighters}}
(3 x Imperial Templar Judgment) orbits at 49k <br/>
|}
'''Tips:'''<br><br>
 
- Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.<br>
{{Missionrelated}}[[Category:Mission reports]]
- Freighters deal no damage but orbit at 70km and take over 142,000 HP each to destroy<br>
- I have thrown off Full-Room Aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.<br>
[[Category:Mission reports]]