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{{structures}} | {{structures}} | ||
'''Upwell structures''' are large player made structures. They replace the older player made outposts and [[player-owned starbases]]. | '''Upwell structures''' are large player made structures. They replace the older player made outposts and [[player-owned starbases]]. These structures come in three different categories: Citadels, Refineries, and Engineering complexes. Citadels are used for bases of operation and are the easiest structures to defend. Refineries are used for refining ore into minerals, reactions, and moon mining. Engineering complexes have their strengths in research, invention, and manufacturing. | ||
==Upwell | ==Upwell Structure Services== | ||
Upwell structures have wide variety of services | Upwell structures have a wide variety of services that they can offer. Some services are available even in an unfitted structure, but most services will require a specific service module to be fitted. Fitted service modules also require fuel in order to function, and the fuel must be provided by the station owner/corporation or capsuleer specifically assigned the Fuel Operator role. | ||
===Services | |||
* | ===Services Available in All Structures=== | ||
* Contracts (direct trading and deliveries) | |||
* Corporation offices | |||
* Hangar | * Hangar | ||
* Insurance | * Insurance | ||
* Repair shop | * Repair shop | ||
* | * Ship fitting | ||
* | * Tethering | ||
===Services | ===Services Available as Service Modules=== | ||
{{note box | The services below require fuel to stay online and operational. }} | |||
* | * Blueprint research | ||
* Capital ship manufacturing | |||
* Clone bay | * Clone bay | ||
* Invention | * Invention | ||
* Manufacturing | * Manufacturing | ||
* | * Market | ||
* Moon mining | |||
* Reactions (Booster, Composite, or Hybrid) | |||
* Reprocessing | |||
* Super-capital ship manufacturing | * Super-capital ship manufacturing | ||
As these services require active module to stay online the service will go offline if there is not enough fuel. Oflline service will pause all manufacturing jobs, stop market activity and lock the clones. The materials and clones that were in are not destroyed but they can not be recovered unless the service is bought back online. The industry/research jobs can be still cancelled but this will not return any of the materials. | As these services require active module to stay online the service will go offline if there is not enough fuel. Oflline service will pause all manufacturing jobs, stop market activity and lock the clones. The materials and clones that were in are not destroyed but they can not be recovered unless the service is bought back online. The industry/research jobs can be still cancelled but this will not return any of the materials. | ||