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===Your first visit=== | ===Your first visit=== | ||
The ideal ship for a first visit is a frigate, equipped with a MWD. The first time you come out to camp you can ask in the LSC Mumble channel, or in the LSC.E-Uni chat channel, if anyone can use their bookmarks to scout the route in for you and check it for hostiles, or gate camps etc. As well as this, they can evaluate and provide advice about your fit. Once you are in system, it is suggested to make a lot of tactical bookmarks upon arrival - just like any other PvP location. It is suggested that you make station dock/undock bookmarks in | The ideal ship for a first visit is a frigate, equipped with a MWD. The first time you come out to camp you can ask in the LSC Mumble channel, or in the LSC.E-Uni chat channel, if anyone can use their bookmarks to scout the route in for you and check it for hostiles, or gate camps etc. As well as this, they can evaluate and provide advice about your fit. Once you are in system, it is suggested to make a lot of tactical bookmarks upon arrival - just like any other PvP location. It is suggested that you make station dock/undock bookmarks in Heydieles, but also the gates and asteroid belts you rat in. This also applies to any surrounding systems you frequent for ratting, PI, or the like. Once you've made your bookmarks feel free to take in any ships you want to fight in. You might want to hold off on taking your industrial anywhere near the LSC until you get the hang of things, and even then only if you're ready for it to be ripped apart by pirates. | ||
If you're looking for an explanation why a frigate is ideal, it is to do with the unique features of low-sec; as long as you are in a ship that can align quickly, you should largely be safe warping gate to gate without the use of tactical bookmarks on stargates, as there are no disruption bubbles and only ships with disruptor modules can stop you. It can align fast, and if you jump into something bad, the MWD will assist you in jumping back out of gatecamps, and travelling on-grid to positions to make tactical bookmarks. | If you're looking for an explanation why a frigate is ideal, it is to do with the unique features of low-sec; as long as you are in a ship that can align quickly, you should largely be safe warping gate to gate without the use of tactical bookmarks on stargates, as there are no disruption bubbles and only ships with disruptor modules can stop you. It can align fast, and if you jump into something bad, the MWD will assist you in jumping back out of gatecamps, and travelling on-grid to positions to make tactical bookmarks. | ||