Difference between revisions of "Rogue Hunt"

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(fixed NPCTableRows, changed Spawn to Reinforcement to match other missions)
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|EWAR=2 Energy Neutralizer Sentry IIIs
 
|EWAR=2 Energy Neutralizer Sentry IIIs
 
|ShipSizeLimit=  
 
|ShipSizeLimit=  
|ShipSuggestion= Completed in (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporter in 2 hours, but recommend more support.
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|ShipSuggestion= (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporter, but recommend more support.
  
Completed in (2) passive fit Drakes with shield recharge rigs, had to warp out once each till the frigates were destroyed. Total time including salvaging 1 hour.
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(2) passive fit Drakes with shield recharge rigs, had to warp out once each till the frigates were destroyed.
  
Completed in (1) Nighthawk with Passive Tank, (1) Dominix with Large Remote Shield Reppers, and (1) Maelstrom with 8x 1200mm 'Scouts' for DPS.
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(1) Nighthawk with Passive Tank, (1) Dominix with Large Remote Shield Reppers, and (1) Maelstrom with 8x 1200mm 'Scouts' for DPS.
  
Completed in (1) Passive Ishtar (Sentry rigged), and (1) Logistics [Important: Destroy stasis towers first, followed by missile towers]
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(1) Passive Ishtar (Sentry rigged), and (1) Logistics [Important: Destroy stasis towers first, followed by missile towers]
  
Completed in (1) Passive Tengu, kill batteries then stasis towers then smaller->larger ships, orbit around something at 15km to reduce DPS
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(1) Passive Tengu, kill batteries then stasis towers then smaller->larger ships, orbit around something at 15km to reduce DPS
 
|Rewards=  
 
|Rewards=  
 
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Revision as of 16:50, 12 April 2019

Rogue Hunt, Level 5

Template:Survival copy

Please do final edit and remove Survival Headers tag


Level 5
Type Encounter
Faction Rogue Drones
Warp disruption Stasis Towers (Web)
EWAR 2 Energy Neutralizer Sentry IIIs
Ship suggestion (1) Maelstrom w/ passive tank and (1) Maelstrom w/ Shield Transporter, but recommend more support.

(2) passive fit Drakes with shield recharge rigs, had to warp out once each till the frigates were destroyed.

(1) Nighthawk with Passive Tank, (1) Dominix with Large Remote Shield Reppers, and (1) Maelstrom with 8x 1200mm 'Scouts' for DPS.

(1) Passive Ishtar (Sentry rigged), and (1) Logistics [Important: Destroy stasis towers first, followed by missile towers]

(1) Passive Tengu, kill batteries then stasis towers then smaller->larger ships, orbit around something at 15km to reduce DPS


Part 2 of 3

(Part 1 covered here: https://wiki.eveuniversity.org/Rogue_Spy)

(Part 3 covered here: https://wiki.eveuniversity.org/Rogue_Eradication)


Single Pocket

At gate's destination, NPCs surround your warp-in point at distances between 15 – 25km with Missile Batteries at 55km. Full Room aggro upon warp-in.

Position and Orientation of your ship at warp-in: image


Initial Group
WD EWAR L


Frigate 4 x Frigate Strain Barracude Alvi/Devilfish Alvi orbits at 2-10 km
Destroyer 3 x Destroyer Shatter Alvior/Ripper Alvior orbits at 3 km
Cruiser 4 x Cruiser Atomizer Alvum/Nuker Alvum* Reinforcement 2a
Battlecruiser 4 x Battlecruiser Siege/Enforcer/Striker Alvatis* rbits at 28 km Reinforcement 1
Battleship 7 x Battleship Alvus Queen/Alvus Ruler/Supreme Alvus Parasite orbits at 31-36 km
Sentry 4 x Sentry Drone Cruise Missile Batteries
Sentry 4 x Sentry Drone Heavy Missile Batteries
Sentry 2 x Sentry Drone Energy Neutralizer Sentry III Energy Neutralizer
Sentry Sentry 2Drone Stasis Towers Stasis Webifier


Reinforcement 1
WD EWAR L


Battleship 4 x Battleship Alvus Queen orbits at 36 km


Reinforcement 2a
WD EWAR L


Frigate 4 x Frigate Strain Hunter Alvi orbits at 11 km Reinforcement 2b
Cruiser 3 x Cruiser Strain Nuker Alvum orbits at 17 km Reinforcement 2b


Reinforcement 2b
WD EWAR L


Battleship 3-4 x Battleship Matriarch Alvus/Alvus Queen orbits at 36 km Reinforcement 2c


Reinforcement 2c
WD EWAR L


Battleship 1 x Battleship Inettria Volur orbits at 40km


Structures, Drops no loot
WD EWAR L


Structure 2 x Drone Bunker
Structure 1 x Infested Station Ruins


Notes

  • Plan your tank's resistances and repair for 1718 hp/s of damage from initial agro. Dealt as: (Exp: 33%, Therm: 26%, Kin: 25%, EM: 16%)
  • Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
  • Lowering Incoming Damage: Missile Batteries, Frigates and Destroyers won’t spawn more ships so consider taking them out first to reduce incoming damage.
  • Mission is flagged complete when Inettria Volur's Battleship is destroyed.