Difference between revisions of "Federal Confidence"

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(Created page with "name=Federal Confidence, Level 4 __NOTOC__{{survival copy}} {{Missiondetails |Level=4 |Type=Encounter |Objective= |Faction1=Caldari |WebPoint=None |EWAR= |ShipSizeLimit= |Ship...")
 
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name=Federal Confidence, Level 4
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{{NPCTableCSS}}__NOTOC__
__NOTOC__{{survival copy}}
 
 
{{Missiondetails
 
{{Missiondetails
 
|Level=4
 
|Level=4
 
|Type=Encounter
 
|Type=Encounter
|Objective=
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|Objective=Bring 1x Encoded Data Chip (0.1 m3) to your agent
|Faction1=Caldari
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|Faction1=Caldari State
|WebPoint=None
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|DamageToDeal=
|EWAR=
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|DamageToResist=
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|WebPoint=
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|EWAR=State Oshiro/Shukuro Tenno (Target Jamming), Public Confidence Operative (Neut, Sensor Dampening)
 
|ShipSizeLimit=
 
|ShipSizeLimit=
|ShipSuggestion=Ishtar, Vargur
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|ShipSuggestion=Ishtar, Vargur, Tengu
 
|Rewards=
 
|Rewards=
|Extra=Nos/neut from the Public Confidence Operative, some jamming
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|StandingLoss=
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|Extra=
 
}}
 
}}
  
  
Space type: Deadspace with a gate<br>
 
 
===Single Pocket===
 
===Single Pocket===
Three initial groups, aggro from groups 1 and 2. Group 3 will aggro when the Public Confidence Operative or the missile batteries are attacked. Destroying the last ship in Group 3 triggers Spawn 2. Last ship in Spawn 2 drops a cargo container with the objective item.
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*Group 3 will aggro when the Public Confidence Operative or the missile batteries are attacked.  
===Initial Spawn===
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*Destroying the last ship in Group 3 triggers Reinforcement.  
Group 1 (Aggro):<br>
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*Last ship in Spawn 2 drops a cargo container with the objective item.
Distance: 30km<br>
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4x Cruisers (Taibu State Bajo/Samurai)<br>
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{{NPCTableHead|Group 1, 30km (auto-aggro)}}
1x Battleship (Public Confidence Operative)<br>
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{{NPCTableRow|Cruiser|4|Taibu State Bajo/Samurai}}
Group 2 (Aggro):<br>
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{{NPCTableRow|Battleship|1|Public Confidence Operative|ewar=Neut|ewar2=Damp|note=Federation Praktor Dionia type}}
Distance: 40km<br>
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|}
2x Caldari Cruise Missile Battery<br>
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2x Tower Sentry Caldari III<br>
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{{NPCTableHead|Group 2, 40km (auto-aggro)}}
Group 3:<br>
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{{NPCTableRow|Sentry|2|Caldari Cruise Missile Battery}}
Distance: 55km<br>
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{{NPCTableRow|Sentry|2|Tower Sentry Caldari III}}
6x Battleships (State Zen/Oshiro/Shukuro Tenno)<br>
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|}
===Spawn 2===
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Group 1 (Aggro):<br>
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{{NPCTableHead|Group 3, 55km}}
Distance: Near Group 3's initial position<br>
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{{NPCTableRow|Battleship|6|State Zen/Oshiro/Shukuro Tenno|ewar=ECM}}
4x Battleships (State Shukuro Bishamon/Shukuro Shogun)<br>
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|}
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{{NPCTableHead|Reinforcement, 55km (auto-aggro)}}
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{{NPCTableRow|Battleship|4|State Shukuro Bishamon/Shukuro Shogun|note=Drops 1x Encoded Data Chip (0.1 m3)}}
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|}
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===Notes===
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*Video: [https://www.youtube.com/watch?v=UVGDrnG7WVA Tengu]
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[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 19:14, 25 April 2019


Level 4
Type Encounter
Objective Bring 1x Encoded Data Chip (0.1 m3) to your agent
Faction Caldari State
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR State Oshiro/Shukuro Tenno (Target Jamming), Public Confidence Operative (Neut, Sensor Dampening)
Ship suggestion Ishtar, Vargur, Tengu


Single Pocket

  • Group 3 will aggro when the Public Confidence Operative or the missile batteries are attacked.
  • Destroying the last ship in Group 3 triggers Reinforcement.
  • Last ship in Spawn 2 drops a cargo container with the objective item.


Group 1, 30km (auto-aggro)
WD EWAR L


Cruiser 4 x Cruiser Taibu State Bajo/Samurai
Battleship 1 x Battleship Public Confidence Operative Federation Praktor Dionia type Energy Neutralizer Remote Sensor Dampener


Group 2, 40km (auto-aggro)
WD EWAR L


Sentry 2 x Sentry Caldari Cruise Missile Battery
Sentry 2 x Sentry Tower Sentry Caldari III


Group 3, 55km
WD EWAR L


Battleship 6 x Battleship State Zen/Oshiro/Shukuro Tenno Target Jammer


Reinforcement, 55km (auto-aggro)
WD EWAR L


Battleship 4 x Battleship State Shukuro Bishamon/Shukuro Shogun Drops 1x Encoded Data Chip (0.1 m3)


Notes