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Scouting: Difference between revisions

From EVE University Wiki
m Leadership no longer provides bonuses by default
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*Always warp away and come back at range to observe a gate that has hostile ships on it. It only takes a few seconds to do, and greatly increases your chances of survival. Dead scouts can't scout anything!
*Always warp away and come back at range to observe a gate that has hostile ships on it. It only takes a few seconds to do, and greatly increases your chances of survival. Dead scouts can't scout anything!


*The "[[Cloak Trick|MWD/Cloak Trick]]" you've probably heard about is <strike>not particularly useful</strike> completely pointless if you have a covops cloak fitted. Its main purpose is to simulate a covops cloak for ships that can't use them, but it may also be used to quickly move out of a warp disruptor bubble in nullsec or wormhole space.  
*The "[[Cloak Trick|MWD/Cloak Trick]]" is unnecessary if you have a covops cloak fitted. The main purpose of this technique is to simulate a covops cloak for ships that cannot use them. However, it can be useful to quickly move out of a warp disruptor bubble in nullsec or wormhole space.


So - practice, practice, practice those cloak timings, and remember to always warp away.
*Practice your cloak timings, and remember to always warp away.


== Fittings  ==
== Fittings  ==