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Living in Wormhole Space: Difference between revisions

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[[Wormhole]] Space (W-space) is unique and very different from Known Space (K-space) in many different ways. Lack of local chat, randomness of exits coming out of a system, unique&nbsp;[[NPC]] ships ([[Sleepers]]), resources that are not available in high or low security space (High End [[Gas]] and [[Ore]]), lack of aggression timers are only few of the advantages. It is only natural that at some point short trips to W-space will seem less profitable then a long term operation from within a W-space System.&nbsp;This Guide is meant to explain how to set up and maintain that kind of operation, it will show you how to successfully live in W-space. But I have to warn <span style="background-color: navy; color: white; " />you, once you start living there, you might never want to go back to K-space!<br>  
[[Wormhole]] Space (W-space) is unique and very different from Known Space (K-space) in many different ways. Lack of local chat, randomness of exits coming out of a system, unique&nbsp;[[NPC]] ships ([[Sleepers]]), resources that are not available in high or low security space (High End [[Gas]] and [[Ore]]), lack of aggression timers are only few of the advantages. It is only natural that at some point short trips to W-space will seem less profitable then a long term operation from within a W-space System.&nbsp;This Guide is meant to explain how to set up and maintain that kind of operation, it will show you how to successfully live in W-space. But I have to warn you, once you start living there, you might never want to go back to K-space!<br>  


== Introduction to Wormhole Space  ==
== Introduction to Wormhole Space  ==
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Please check out this [http://www.eveonline.com/ingameboard.asp?a=topic&threadID=817184 Eve-O Forum Topic]&nbsp;before you even consider setting up your POS in the system.<br>  
Please check out this [http://www.eveonline.com/ingameboard.asp?a=topic&threadID=817184 Eve-O Forum Topic]&nbsp;before you even consider setting up your POS in the system.<br>  


Large POS's are strongly recommended in W-space. Small ones or even Medium ones are very easy to attack and take down. Most of people don't bother with Large ones. It takes too much effort to bring a large POS down, it's a logistical nightmare, but that doesn't mean people don't do it. It is quite common for corporations to attack other people in W-Space for isk and loot. Even the best defence won't keep people from destroying your POS, if they are ready to do what it takes. Having a good setup however will decrease the chance of getting invaded and will probably save your assets. This is EvE and you always need to be prepared for the <span style="background-color: navy; color: white; " />worst. Keep that in mind.<br>  
Large POS's are strongly recommended in W-space. Small ones or even Medium ones are very easy to attack and take down. Most of people don't bother with Large ones. It takes too much effort to bring a large POS down, it's a logistical nightmare, but that doesn't mean people don't do it. It is quite common for corporations to attack other people in W-Space for isk and loot. Even the best defence won't keep people from destroying your POS, if they are ready to do what it takes. Having a good setup however will decrease the chance of getting invaded and will probably save your assets. This is EvE and you always need to be prepared for the worst. Keep that in mind.<br>  


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=== Ships You will need  ===
=== Ships You will need  ===


There are numbers of various activities you can do inside a Wormhole system. Most of them require specialized ships. There is no Jack of all Trades here, you will need at least a couple of hulls so you can be effective at what you do. You will <span style="background-color: navy; color: white; " />lose ships in W-space, you will need to be able to replace them. Keep them cheap, affordable. Don't fly faction ships in W-space, they are simply not worth the risk. Here's a small list of recommended ship types  
There are numbers of various activities you can do inside a Wormhole system. Most of them require specialized ships. There is no Jack of all Trades here, you will need at least a couple of hulls so you can be effective at what you do. You will lose ships in W-space, you will need to be able to replace them. Keep them cheap, affordable. Don't fly faction ships in W-space, they are simply not worth the risk. Here's a small list of recommended ship types  


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==== Must-Have's  ====
==== Must-Have's  ====


*Scanning ships, T1 frigates, CovOps Frigates, Recons. You can't do anything without them in W-space. Keep spare ones. You will <span style="background-color: navy; color: white; " />lose them.<br>
*Scanning ships, T1 frigates, CovOps Frigates, Recons. You can't do anything without them in W-space. Keep spare ones. You will lose them.<br>


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*Battlecruisers, especially Drakes, are the most common ships people use to run anomalies in w-space. Drake can easily run any and every anomaly in a Class 1, Class 2 and Class 3 systems.
*Battlecruisers, especially Drakes, are the most common ships people use to run anomalies in w-space. Drake can easily run any and every anomaly in a Class 1, Class 2 and Class 3 systems.


*Strategic Cruisers, especially the Tengu and Legion. They significantly speed up running anomalies, but are very expensive, so use them only if you really can afford to <span style="background-color: navy; color: white; " />lose them.
*Strategic Cruisers, especially the Tengu and Legion. They significantly speed up running anomalies, but are very expensive, so use them only if you really can afford to lose them.


*Battleships, with Remote Repair modules fitted are required for higher class wormholes anomalies, such as Class 4.
*Battleships, with Remote Repair modules fitted are required for higher class wormholes anomalies, such as Class 4.
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*Mining Barges, such as Retriever, Covetor - they are cheap and effective at what they do.&nbsp;
*Mining Barges, such as Retriever, Covetor - they are cheap and effective at what they do.&nbsp;


*Exhumers - If you can risk and afford <span style="background-color: navy; color: white; " />losing one, they are the best, but you already know that.
*Exhumers - If you can risk and afford losing one, they are the best, but you already know that.


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